From 83bbb631d1105502fb3c5b3af90578226ba35583 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 1 Dec 2020 17:42:18 +0100 Subject: some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) --- src/rw/MemoryHeap.cpp | 2 +- src/rw/MemoryHeap.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src/rw') diff --git a/src/rw/MemoryHeap.cpp b/src/rw/MemoryHeap.cpp index 0b333ce1..469262d3 100644 --- a/src/rw/MemoryHeap.cpp +++ b/src/rw/MemoryHeap.cpp @@ -187,7 +187,7 @@ CMemoryHeap::Malloc(uint32 size) void *mem = Malloc(size); if (removeCollision) { CTimer::Stop(); - // different on PS2 + // TODO: different on PS2 CFileLoader::LoadCollisionFromDatFile(CCollision::ms_collisionInMemory); removeCollision = false; CTimer::Update(); diff --git a/src/rw/MemoryHeap.h b/src/rw/MemoryHeap.h index 484cbfab..23163c1c 100644 --- a/src/rw/MemoryHeap.h +++ b/src/rw/MemoryHeap.h @@ -198,6 +198,7 @@ public: void TidyHeap(void); uint32 GetMemoryUsed(int32 id); uint32 GetBlocksUsed(int32 id); + int32 GetLargestFreeBlock(void) { return m_freeList.m_last.m_prev->m_size; } void ParseHeap(void); -- cgit v1.2.3