From a672860c401aa1ca179fce42e439c59f8d07f6d8 Mon Sep 17 00:00:00 2001 From: aap Date: Sat, 16 Jan 2021 19:38:05 +0100 Subject: initial work on vehicles --- src/vehicles/Vehicle.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/vehicles/Vehicle.h') diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 795161bf..29a4eea1 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -250,6 +250,7 @@ public: int8 m_nPacManPickupsCarried; uint8 m_nRoadblockType; float m_fHealth; // 1000.0f = full health. 250.0f = fire. 0 -> explode + float m_fEngineEnergy; // TODO(LCS): better name. it adds up acceleration force, so possibly kinetic energy?? uint8 m_nCurrentGear; float m_fChangeGearTime; #if (!defined GTA_PS2 || defined FIX_BUGS) @@ -288,6 +289,7 @@ public: ~CVehicle(void); // from CEntity void SetModelIndex(uint32 id); + void PreRender(void) {} bool SetupLighting(void); void RemoveLighting(bool); void FlagToDestroyWhenNextProcessed(void) {} -- cgit v1.2.3