From 3f09ec07446f64600e28f198c7189de509c39754 Mon Sep 17 00:00:00 2001 From: aap Date: Sat, 9 May 2020 09:50:00 +0200 Subject: named anim assoc flags --- src/weapons/Weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/weapons/Weapon.cpp') diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 17ce64c0..aef53094 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -973,7 +973,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim, if ( victimPed->Dead() ) { CAnimBlendAssociation *asoc; - if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FLAG800) ) + if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FRONTAL) ) asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT_F, 8.0f); else asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT, 8.0f); -- cgit v1.2.3