From 34349c4df2683fca35be37ec626aaa8eef2ddaee Mon Sep 17 00:00:00 2001 From: aap Date: Thu, 9 Apr 2020 20:50:24 +0200 Subject: normalized line endings to LF --- src/weapons/ProjectileInfo.h | 62 ++++++++++++++++++++++---------------------- 1 file changed, 31 insertions(+), 31 deletions(-) (limited to 'src/weapons') diff --git a/src/weapons/ProjectileInfo.h b/src/weapons/ProjectileInfo.h index dafb48db..a4ea369a 100644 --- a/src/weapons/ProjectileInfo.h +++ b/src/weapons/ProjectileInfo.h @@ -1,32 +1,32 @@ -#pragma once - -class CEntity; -class CObject; -class CProjectile; -enum eWeaponType; - -class CProjectileInfo -{ -public: - eWeaponType m_eWeaponType; - CEntity* m_pSource; - uint32 m_nExplosionTime; - bool m_bInUse; - CVector m_vecPos; - -public: - static CProjectileInfo* GetProjectileInfo(int32 id); - static CProjectile* (&ms_apProjectile)[NUM_PROJECTILES]; - - static void Initialise(); - static void Shutdown(); - static bool AddProjectile(CEntity *ped, eWeaponType weapon, CVector pos, float speed); - static void RemoveProjectile(CProjectileInfo *info, CProjectile *projectile); - static void RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector pos); - static bool RemoveIfThisIsAProjectile(CObject *pObject); - static void RemoveAllProjectiles(); - static void Update(); - static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove); -}; - +#pragma once + +class CEntity; +class CObject; +class CProjectile; +enum eWeaponType; + +class CProjectileInfo +{ +public: + eWeaponType m_eWeaponType; + CEntity* m_pSource; + uint32 m_nExplosionTime; + bool m_bInUse; + CVector m_vecPos; + +public: + static CProjectileInfo* GetProjectileInfo(int32 id); + static CProjectile* (&ms_apProjectile)[NUM_PROJECTILES]; + + static void Initialise(); + static void Shutdown(); + static bool AddProjectile(CEntity *ped, eWeaponType weapon, CVector pos, float speed); + static void RemoveProjectile(CProjectileInfo *info, CProjectile *projectile); + static void RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector pos); + static bool RemoveIfThisIsAProjectile(CObject *pObject); + static void RemoveAllProjectiles(); + static void Update(); + static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove); +}; + extern CProjectileInfo (&gaProjectileInfo)[NUM_PROJECTILES]; \ No newline at end of file -- cgit v1.2.3