From f56684d04e06af21f423ad4bc1c47bc2b09fccea Mon Sep 17 00:00:00 2001 From: nmzik Date: Sat, 19 Oct 2019 01:23:40 +0300 Subject: CGame::Process() && CGame::ReloadIPLs --- src/weapons/Weapon.cpp | 1 + src/weapons/Weapon.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src/weapons') diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 3f511358..860e3ab2 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -6,6 +6,7 @@ #include "Ped.h" #include "World.h" +WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); } WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); } diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index 2f277c62..1663ee0d 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -73,5 +73,6 @@ public: static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end); bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo); static void InitialiseWeapons(void); + static void UpdateWeapons(void); }; static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error"); -- cgit v1.2.3