From 84fb48825d509247aaf25c8cd5936d23d7dd9e2c Mon Sep 17 00:00:00 2001 From: withmorten Date: Tue, 8 Jun 2021 03:10:02 +0200 Subject: add no-git-hash option to premake --- src/CMakeLists.txt | 1 + src/core/config.h | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index c81873fd..35b7ec11 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -50,6 +50,7 @@ if(LIBRW_PLATFORM_D3D9) endif() target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD) +target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING) if(${PROJECT}_AUDIO STREQUAL "OAL") find_package(OpenAL REQUIRED) diff --git a/src/core/config.h b/src/core/config.h index 1677b1a4..8424f6ef 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -184,7 +184,8 @@ enum Config { #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. - #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development + // If you disable this then game will fetch version from peds.col, as R* did while in development. + //#define USE_OUR_VERSIONING // enabled from buildfiles by default #endif //#define DRAW_MENU_VERSION_TEXT -- cgit v1.2.3