From b00a92b20a9cd9dbe40ac561c6abddca523ee52e Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sun, 21 Jul 2019 12:39:22 +0200 Subject: Try to fix rpg bug --- src/audio/AudioManager.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 0b1198ab..c0479002 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -172,9 +172,7 @@ cAudioManager::AddReflectionsToRequestedQueue() reflectionDistance = m_afReflectionsDistances[i]; if(reflectionDistance > 0.0f && reflectionDistance < 100.f && reflectionDistance < m_sQueueSample.m_fSoundIntensity) { - m_sQueueSample.m_bLoopsRemaining = - (reflectionDistance * - 0.38873f); // @todo assert value, here used from VC + m_sQueueSample.m_bLoopsRemaining = (reflectionDistance * 500.f / 1029.f); if(m_sQueueSample.m_bLoopsRemaining > 5u) { m_sQueueSample.m_fDistance = m_afReflectionsDistances[i]; m_sQueueSample.m_bEmittingVolume = emittingVolume; -- cgit v1.2.3