#include "common.h" #include "patcher.h" #include "AudioManager.h" #include "DMAudio.h" #include "ModelIndices.h" #include "MusicManager.h" #include "Ped.h" #include "Physical.h" #include "PlayerPed.h" #include "SampleManager.h" #include "Vehicle.h" #include "World.h" // TODO: where is this used? Is this the right file? enum eVehicleModel { LANDSTAL, IDAHO, STINGER, LINERUN, PEREN, SENTINEL, PATRIOT, FIRETRUK, TRASH, STRETCH, MANANA, INFERNUS, BLISTA, PONY, MULE, CHEETAH, AMBULAN, FBICAR, MOONBEAM, ESPERANT, TAXI, KURUMA, BOBCAT, MRWHOOP, BFINJECT, CORPSE, POLICE, ENFORCER, SECURICA, BANSHEE, PREDATOR, BUS, RHINO, BARRACKS, TRAIN, CHOPPER, DODO, COACH, CABBIE, STALLION, RUMPO, RCBANDIT, BELLYUP, MRWONGS, MAFIA, YARDIE, YAKUZA, DIABLOS, COLUMB, HOODS, AIRTRAIN, DEADDODO, SPEEDER, REEFER, PANLANT, FLATBED, YANKEE, ESCAPE, BORGNINE, TOYZ, GHOST, CAR151, CAR152, CAR153, CAR154, CAR155, CAR156, CAR157, CAR158, CAR159, }; cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; constexpr int totalAudioEntitiesSlots = 200; char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88; char cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() { return g_nMissionAudioPlayingStatus; } bool cAudioManager::GetMissionAudioLoadingStatus() { if(m_bIsInitialised) return m_sMissionAudio.m_bLoadingStatus; return true; } uint8 cAudioManager::GetNum3DProvidersAvailable() { if(m_bIsInitialised) return num3DProvidersAvailable; return 0; } int8 cAudioManager::AutoDetect3DProviders() { if(m_bIsInitialised) return cSampleManager.AutoDetect3DProviders(); return -1; } bool cAudioManager::IsMP3RadioChannelAvailable() { if(m_bIsInitialised) return cSampleManager.IsMP3RadioChannelAvailable(); return 0; } uint8 cAudioManager::GetCDAudioDriveLetter() { if(m_bIsInitialised) return cSampleManager.GetCDAudioDriveLetter(); return 0; } void cAudioManager::SetEffectsMasterVolume(uint8 volume) { cSampleManager.SetEffectsMasterVolume(volume); } void cAudioManager::SetMusicMasterVolume(uint8 volume) { cSampleManager.SetMusicMasterVolume(volume); } void cAudioManager::SetEffectsFadeVol(uint8 volume) { cSampleManager.SetEffectsFadeVol(volume); } void cAudioManager::SetMusicFadeVol(uint8 volume) { cSampleManager.SetMusicFadeVol(volume); } void cAudioManager::SetSpeakerConfig(int32 conf) { cSampleManager.SetSpeakerConfig(conf); } void cAudioManager::ProcessJumboFlying() { if(SetupJumboFlySound(127u)) SetupJumboEngineSound(63u, 22050); } WRAPPER bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } int32 *BankStartOffset = (int32 *)0x6FAB70; //[2] void cAudioManager::PreInitialiseGameSpecificSetup() { BankStartOffset[0] = AUDIO_SAMPLE_VEHICLE_HORN_0; BankStartOffset[1] = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1; } int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84; void cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) { if(m_bIsInitialised) { if(g_nMissionAudioPlayingStatus != 1) { g_nMissionAudioPlayingStatus = 0; g_nMissionAudioSfx = sfx; } } } void cAudioManager::CalculateDistance(bool *ptr, float dist) { if(*ptr == false) { m_sQueueSample.m_fDistance = sqrt(dist); *ptr = true; } } bool cAudioManager::UsesSiren(int32 model) { switch(model) { case FIRETRUK: case AMBULAN: case FBICAR: case POLICE: case ENFORCER: case PREDATOR: return true; default: return false; } } bool cAudioManager::UsesSirenSwitching(int32 model) { switch(model) { case AMBULAN: case POLICE: case ENFORCER: case PREDATOR: return true; default: return false; } } bool cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission) { switch(soundMission) { case STREAMED_SOUND_MISSION_J6_D: case STREAMED_SOUND_MISSION_T4_A: case STREAMED_SOUND_MISSION_S1_H: case STREAMED_SOUND_MISSION_S3_B: case STREAMED_SOUND_MISSION_EL3_A: case STREAMED_SOUND_MISSION_A3_A: case STREAMED_SOUND_MISSION_A5_A: case STREAMED_SOUND_MISSION_K1_A: case STREAMED_SOUND_MISSION_R1_A: case STREAMED_SOUND_MISSION_R5_A: case STREAMED_SOUND_MISSION_LO2_A: case STREAMED_SOUND_MISSION_LO6_A: return true; default: return false; } } uint8 cAudioManager::Get3DProviderName(uint8 id) { if(m_bIsInitialised) return 0; if(id >= num3DProvidersAvailable) return 0; return asName3DProviders[id]; } void cAudioManager::ProcessJumboTaxi() { if(SetupJumboFlySound(20u)) { if(SetupJumboTaxiSound(75u)) SetupJumboWhineSound(18u, 29500); } } WRAPPER bool cAudioManager::SetupJumboFlySound(uint8) { EAXJMP(0x56F230); } WRAPPER bool cAudioManager::SetupJumboTaxiSound(uint8) { EAXJMP(0x56EF20); } WRAPPER bool cAudioManager::SetupJumboWhineSound(uint8, int32) { EAXJMP(0x56F070); } void cAudioManager::PlayLoadedMissionAudio() { if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_bLoadingStatus == 1 && !m_sMissionAudio.m_bPlayStatus) { m_sMissionAudio.m_bIsPlayed = true; } } void cAudioManager::SetMissionAudioLocation(float x, float y, float z) { if(m_bIsInitialised) { m_sMissionAudio.field_12 = 0; m_sMissionAudio.m_vecPos.x = x; m_sMissionAudio.m_vecPos.y = y; m_sMissionAudio.m_vecPos.z = z; } } void cAudioManager::ResetPoliceRadio() { if(m_bIsInitialised) { if(cSampleManager.GetChannelUsedFlag(28)) cSampleManager.StopChannel(28); InitialisePoliceRadio(); } } void cAudioManager::InterrogateAudioEntities() { int32 i = 0; int32 next; while(i < m_nAudioEntitiesTotal) { ProcessEntity(m_anAudioEntityIndices[i]); next = m_anAudioEntityIndices[i++]; m_asAudioEntities[next].field_24 = 0; } } void cAudioManager::ClearRequestedQueue() { for(uint32 i = 0; i < m_bActiveSamples; i++) { m_abSampleQueueIndexTable[i + 27 * m_bActiveSampleQueue] = m_bActiveSamples; } m_bSampleRequestQueuesStatus[m_bActiveSampleQueue] = 0; } // void cAudioManager::AgeCrimes() //{ //} bool cAudioManager::UsesReverseWarning(int32 model) { return model == LINERUN || fabs(model - FIRETRUK) <= 1 || model == BUS || model == COACH; // fix } bool cAudioManager::HasAirBrakes(int32 model) { return model == LINERUN || fabs(model - FIRETRUK) <= 1 || model == BUS || model == COACH; // fix } int32 cAudioManager::GetJumboTaxiFreq() { return (60.833f * m_sQueueSample.m_fDistance) + 22050; } void cAudioManager::ProcessPhysical(int32 id) { CPhysical *entity = m_asAudioEntities[id].m_pEntity; if(entity) { switch(entity->m_type & 7) { case ENTITY_TYPE_VEHICLE: ProcessVehicle(m_asAudioEntities[id].m_pEntity); break; case ENTITY_TYPE_PED: ProcessPed(m_asAudioEntities[id].m_pEntity); break; default: return; } } } WRAPPER void cAudioManager::ProcessVehicle(CPhysical *) { EAXJMP(0x569A00); } WRAPPER void cAudioManager::ProcessPed(CPhysical *) { EAXJMP(0x56F450); } WRAPPER void cAudioManager::ProcessPlane(void *ptr) { EAXJMP(0x56E860); } void cAudioManager::ClearMissionAudio() { if(m_bIsInitialised) { m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; m_sMissionAudio.m_bLoadingStatus = 0; m_sMissionAudio.m_bPlayStatus = 0; m_sMissionAudio.field_22 = 0; m_sMissionAudio.m_bIsPlayed = false; m_sMissionAudio.field_12 = 1; m_sMissionAudio.field_24 = 0; } } // void // cAudioManager::ProcessReverb() //{ //} bool cAudioManager::IsMissionAudioSampleFinished() { if(m_bIsInitialised) return m_sMissionAudio.m_bPlayStatus == 2; static int32 cPretendFrame = 1; return (cPretendFrame++ & 63) == 0; } WRAPPER void cAudioManager::ProcessEntity(int32) { EAXJMP(0x569870); } WRAPPER void cAudioManager::InitialisePoliceRadio() { EAXJMP(0x57EEC0); } int32 cAudioManager::RandomDisplacement(uint32 seed) { int32 value; static bool bIsEven = true; static uint8 base = 0; if(!seed) return 0; value = m_anRandomTable[(base + seed) % 5] % seed; base += value; if(value % 2) { bIsEven = !bIsEven; } if(!bIsEven) value = -value; return value; } void cAudioManager::ReleaseDigitalHandle() { if(m_bIsInitialised) { cSampleManager.ReleaseDigitalHandle(); } } void cAudioManager::RequireDigitalHandle() { if(m_bIsInitialised) { cSampleManager.RequireDigitalHandle(); } } void cAudioManager::SetDynamicAcousticModelingStatus(bool status) { m_bDynamicAcousticModelingStatus = status; } bool cAudioManager::IsAudioInitialised() const { return m_bIsInitialised; } int32 cAudioManager::CreateEntity(int32 type, CPhysical *memory) { if(!m_bIsInitialised) return -4; if(!memory) return -2; if(type >= TOTAL_AUDIO_TYPES) return -1; for(uint32 i = 0; i < 200; i++) { if(!m_asAudioEntities[i].m_bIsUsed) { m_asAudioEntities[i].m_bIsUsed = true; m_asAudioEntities[i].m_bStatus = 0; m_asAudioEntities[i].m_nType = (eAudioType)type; m_asAudioEntities[i].m_pEntity = memory; m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS; m_asAudioEntities[i].field_24 = 0; m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i; return i; } } return -3; } void cAudioManager::DestroyEntity(int32 id) { if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bIsUsed = 0; for(uint32 i = 0; i < m_nAudioEntitiesTotal; ++i) { if(id == m_anAudioEntityIndices[i]) { if(i < totalAudioEntitiesSlots - 1) memmove(&m_anAudioEntityIndices[i], &m_anAudioEntityIndices[i + 1], 4 * (m_nAudioEntitiesTotal - (i + 1))); m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = totalAudioEntitiesSlots; return; } } } } void cAudioManager::SetEntityStatus(int32 id, bool status) { if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) { if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } } } void cAudioManager::PreTerminateGameSpecificShutdown() { if(m_nBridgeEntity >= 0) { DestroyEntity(m_nBridgeEntity); m_nBridgeEntity = -5; } if(m_nPoliceChannelEntity >= 0) { DestroyEntity(m_nPoliceChannelEntity); m_nPoliceChannelEntity = -5; } if(m_nWaterCannonEntity >= 0) { DestroyEntity(m_nWaterCannonEntity); m_nWaterCannonEntity = -5; } if(m_nFireAudioEntity >= 0) { DestroyEntity(m_nFireAudioEntity); m_nFireAudioEntity = -5; } if(m_nCollisionEntity >= 0) { DestroyEntity(m_nCollisionEntity); m_nCollisionEntity = -5; } if(m_nFrontEndEntity >= 0) { DestroyEntity(m_nFrontEndEntity); m_nFrontEndEntity = -5; } if(m_nProjectileEntity >= 0) { DestroyEntity(m_nProjectileEntity); m_nProjectileEntity = -5; } } void cAudioManager::PostTerminateGameSpecificShutdown() { ; } void cAudioManager::GenerateIntegerRandomNumberTable() { for(int32 i = 0; i < 5; i++) { m_anRandomTable[i] = rand(); } } bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; void cAudioManager::PlayerJustGotInCar() { if(m_bIsInitialised) { bPlayerJustEnteredCar = true; } } void cAudioManager::PlayerJustLeftCar(void) { // UNUSED: This is a perfectly empty function. } void cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) { *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset; // check if the same sfx like last time, if yes, then try use next one, // if exceeded range, then choose first available sample if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) *phrase = sample; *prevPhrase = *phrase; } uint32 cAudioManager::GetPlayerTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_DAMAGE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u); break; case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break; case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break; default: sfx = NO_SAMPLE; break; } return sfx; } uint32 cAudioManager::GetCopTalkSfx(int16 sound) { uint32 sfx; PedState pedState; static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_COP) { GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u); } else { if(sound != SOUND_PED_PURSUIT_COP) { return cAudioManager::GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u); } return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; } uint32 cAudioManager::GetSwatTalkSfx(int16 sound) { uint32 sfx; PedState pedState; static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_SWAT) { GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); } else { if(sound != SOUND_PED_PURSUIT_SWAT) { return cAudioManager::GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); } return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 cAudioManager::GetFBITalkSfx(int16 sound) { uint32 sfx; PedState pedState; static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_FBI) { GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); } else { if(sound != SOUND_PED_PURSUIT_FBI) { return cAudioManager::GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); } return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 cAudioManager::GetArmyTalkSfx(int16 sound) { uint32 sfx; PedState pedState; static uint32 lastSfx = NO_SAMPLE; if(sound != SOUND_PED_PURSUIT_ARMY) { return cAudioManager::GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15u); return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx; } uint32 cAudioManager::GetMedicTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u); break; case SOUND_PED_HEALING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u); break; case SOUND_PED_LEAVE_VEHICLE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetFiremanTalkSfx(int16 sound) { return cAudioManager::GetGenericMaleTalkSfx(sound); } uint32 cAudioManager::GetNormalMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetTaxiDriverTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_CAR_JACKED) { GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u); } else { if(sound != SOUND_PED_CAR_COLLISION) return cAudioManager::GetGenericMaleTalkSfx(sound); GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u); } return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetPimpTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u); break; case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetMafiaTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; } uint32 cAudioManager::GetTriadTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u); break; case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetDiabloTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u); break; case SOUND_PED_HANDS_COWER: sound = SOUND_PED_FLEE_SPRINT; return cAudioManager::GetGenericMaleTalkSfx(sound); break; case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetYakuzaTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetYardieTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break; case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetColumbianTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetHoodTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5u); break; case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); break; } return 35 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetBlackCriminalTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u); break; case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break; case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); break; } return sfx; } uint32 cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u); break; case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break; case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); break; } return sfx; } uint32 cAudioManager::GetMaleNo2TalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1, 3u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7u); break; default: return cAudioManager::GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u); default: return GetGenericMaleTalkSfx(sound); } if(model == MI_P_MAN2) sfx += 34; return sfx; } uint32 cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9u); break; case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u); default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, 8u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetFemaleNo3TalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8u); break; case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1, 2u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1, 4u); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u); break; case SOUND_PED_SOLICIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4u); break; default: return GetGenericFemaleTalkSfx(sound); } return 28 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u); break; case SOUND_PED_SOLICIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4u); break; default: return GetGenericFemaleTalkSfx(sound); } return 25 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1, 6u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, 6u); break; case SOUND_PED_CAR_COLLISION: cAudioManager::GetPhrase( &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: cAudioManager::GetPhrase( &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1, 4u); break; case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1; break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: cAudioManager::GetPhrase( &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetScumMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xAu); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u); break; case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetScumFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } if(model == 61) sfx += 32; return sfx; } uint32 cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } if(model == MI_B_WOM2) sfx += 34; return sfx; } uint32 cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetStewardMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetStewardFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u); break; default: return GetGenericFemaleTalkSfx(sound); } return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6u); break; default: return GetGenericMaleTalkSfx(sound); } if(model == MI_FAN_MAN2) sfx += 20; return sfx; } uint32 cAudioManager::GetFanFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6u); break; default: return GetGenericFemaleTalkSfx(sound); } return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } uint32 cAudioManager::GetHospitalMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1; break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1, 3u); break; case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5u); break; case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u); break; default: return GetGenericFemaleTalkSfx(sound); } if(model == MI_SHOPPER2) { sfx += 28; } else if(model == MI_SHOPPER3) { sfx += 56; } return sfx; } uint32 cAudioManager::GetStudentMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetStudentFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u); break; case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u); break; case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u); break; case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetCasualMaleOldTalkSfx(int16 sound) { return GetGenericMaleTalkSfx(sound); } uint32 cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound) { char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName(); if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) { return GetEightTalkSfx(sound); } if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); } if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); } if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) { return GetOJGTalkSfx(sound); } if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); } if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); } if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); } if(strcmp(modelName, "chunky") == 0) { return GetChunkyTalkSfx(sound); } if(strcmp(modelName, "asuka") == 0) { return GetGenericFemaleTalkSfx(sound); } if(strcmp(modelName, "maria") == 0) { return GetGenericFemaleTalkSfx(sound); } return GetGenericMaleTalkSfx(sound); } uint32 cAudioManager::GetEightTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u); break; case SOUND_PED_ROBBED: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u); break; case SOUND_PED_EVADE: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetFrankieTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetMistyTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5u); break; case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4u); break; case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u); break; case SOUND_PED_TAXI_CALL: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4u); break; default: return GetGenericFemaleTalkSfx(sound); break; } return sfx; } uint32 cAudioManager::GetOJGTalkSfx(int16 sound) { return GetGenericMaleTalkSfx(sound); } uint32 cAudioManager::GetCatatalinaTalkSfx(int16 sound) { return GetGenericFemaleTalkSfx(sound); } uint32 cAudioManager::GetBomberTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; if(sound != SOUND_PED_BOMBER) return GetGenericMaleTalkSfx(sound); GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BOMBER_THREAT_1, 7u); return sfx; } uint32 cAudioManager::GetSecurityGuardTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u); break; case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break; case SOUND_PED_CAR_JACKED: case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u); break; case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u); break; case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; } uint32 cAudioManager::GetChunkyTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_DEATH) return AUDIO_SAMPLE_PED_CHUNKY_DEATH_1; if(sound != SOUND_PED_FLEE_RUN) return GetGenericMaleTalkSfx(sound); GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1, 5u); return sfx; } uint32 cAudioManager::GetGenericMaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break; case SOUND_PED_BULLET_HIT: case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u); break; case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u); break; case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u); break; default: return NO_SAMPLE; } return sfx; } uint32 cAudioManager::GetGenericFemaleTalkSfx(int16 sound) { uint32 sfx; static uint32 lastSfx = NO_SAMPLE; switch(sound) { case SOUND_PED_DEATH: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u); break; case SOUND_PED_BULLET_HIT: case SOUND_PED_DEFEND: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1, 11u); break; case SOUND_PED_BURNING: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u); break; case SOUND_PED_FLEE_SPRINT: cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u); break; default: return NO_SAMPLE; } return sfx; } WRAPPER void cAudioManager::Service() { EAXJMP(0x57A2A0); } STARTPATCHES InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP); InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP); InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP); InjectHook(0x57A8F0, &cAudioManager::AutoDetect3DProviders, PATCH_JUMP); InjectHook(0x57A9C0, &cAudioManager::IsMP3RadioChannelAvailable, PATCH_JUMP); InjectHook(0x57AA30, &cAudioManager::GetCDAudioDriveLetter, PATCH_JUMP); InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP); InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP); InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVol, PATCH_JUMP); InjectHook(0x57A790, &cAudioManager::SetMusicFadeVol, PATCH_JUMP); InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP); InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP); InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP); InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP); InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP); InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP); InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP); InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP); InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP); InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP); InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP); InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP); InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP); InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP); InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP); // InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP); InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP); InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP); InjectHook(0x56F410, &cAudioManager::GetJumboTaxiFreq, PATCH_JUMP); InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP); // InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP); InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP); // InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP); InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP); // done InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP); InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP); InjectHook(0x57A9F0, &cAudioManager::RequireDigitalHandle, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP); InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP); InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP); InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP); InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP); InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP); InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP); InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP); InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP); InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP); InjectHook(0x571040, &cAudioManager::GetFBITalkSfx, PATCH_JUMP); InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP); InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP); InjectHook(0x5712B0, &cAudioManager::GetFiremanTalkSfx, PATCH_JUMP); InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP); InjectHook(0x575190, &cAudioManager::GetTaxiDriverTalkSfx, PATCH_JUMP); InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP); InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP); InjectHook(0x571650, &cAudioManager::GetTriadTalkSfx, PATCH_JUMP); InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP); InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP); InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP); InjectHook(0x571B00, &cAudioManager::GetColumbianTalkSfx, PATCH_JUMP); InjectHook(0x571C30, &cAudioManager::GetHoodTalkSfx, PATCH_JUMP); InjectHook(0x571D80, &cAudioManager::GetBlackCriminalTalkSfx, PATCH_JUMP); InjectHook(0x571E60, &cAudioManager::GetWhiteCriminalTalkSfx, PATCH_JUMP); InjectHook(0x571F40, &cAudioManager::GetMaleNo2TalkSfx, PATCH_JUMP); InjectHook(0x572AF0, &cAudioManager::GetBlackProjectMaleTalkSfx, PATCH_JUMP); InjectHook(0x5725D0, &cAudioManager::GetWhiteFatMaleTalkSfx, PATCH_JUMP); InjectHook(0x5726C0, &cAudioManager::GetBlackFatMaleTalkSfx, PATCH_JUMP); InjectHook(0x572050, &cAudioManager::GetBlackCasualFemaleTalkSfx, PATCH_JUMP); InjectHook(0x572170, &cAudioManager::GetWhiteCasualFemaleTalkSfx, PATCH_JUMP); InjectHook(0x572280, &cAudioManager::GetFemaleNo3TalkSfx, PATCH_JUMP); InjectHook(0x5724D0, &cAudioManager::GetBlackFatFemaleTalkSfx, PATCH_JUMP); InjectHook(0x5727B0, &cAudioManager::GetWhiteFatFemaleTalkSfx, PATCH_JUMP); InjectHook(0x5728B0, &cAudioManager::GetBlackFemaleProstituteTalkSfx, PATCH_JUMP); InjectHook(0x5729D0, &cAudioManager::GetWhiteFemaleProstituteTalkSfx, PATCH_JUMP); InjectHook(0x572C20, &cAudioManager::GetBlackProjectFemaleOldTalkSfx, PATCH_JUMP); InjectHook(0x572D20, &cAudioManager::GetBlackProjectFemaleYoungTalkSfx, PATCH_JUMP); InjectHook(0x572E10, &cAudioManager::GetChinatownMaleOldTalkSfx, PATCH_JUMP); InjectHook(0x572F10, &cAudioManager::GetChinatownMaleYoungTalkSfx, PATCH_JUMP); InjectHook(0x573010, &cAudioManager::GetChinatownFemaleOldTalkSfx, PATCH_JUMP); InjectHook(0x5730F0, &cAudioManager::GetChinatownFemaleYoungTalkSfx, PATCH_JUMP); InjectHook(0x5731E0, &cAudioManager::GetLittleItalyMaleTalkSfx, PATCH_JUMP); InjectHook(0x573310, &cAudioManager::GetLittleItalyFemaleOldTalkSfx, PATCH_JUMP); InjectHook(0x573400, &cAudioManager::GetLittleItalyFemaleYoungTalkSfx, PATCH_JUMP); InjectHook(0x5734F0, &cAudioManager::GetWhiteDockerMaleTalkSfx, PATCH_JUMP); InjectHook(0x5735E0, &cAudioManager::GetBlackDockerMaleTalkSfx, PATCH_JUMP); InjectHook(0x5736D0, &cAudioManager::GetScumMaleTalkSfx, PATCH_JUMP); InjectHook(0x5737E0, &cAudioManager::GetScumFemaleTalkSfx, PATCH_JUMP); InjectHook(0x5738D0, &cAudioManager::GetWhiteWorkerMaleTalkSfx, PATCH_JUMP); InjectHook(0x5739C0, &cAudioManager::GetBlackWorkerMaleTalkSfx, PATCH_JUMP); InjectHook(0x5713E0, &cAudioManager::GetBusinessMaleYoungTalkSfx, PATCH_JUMP); InjectHook(0x5712C0, &cAudioManager::GetBusinessMaleOldTalkSfx, PATCH_JUMP); InjectHook(0x5723A0, &cAudioManager::GetWhiteBusinessFemaleTalkSfx, PATCH_JUMP); InjectHook(0x573AB0, &cAudioManager::GetBlackBusinessFemaleTalkSfx, PATCH_JUMP); InjectHook(0x573BD0, &cAudioManager::GetSupermodelMaleTalkSfx, PATCH_JUMP); InjectHook(0x573CD0, &cAudioManager::GetSupermodelFemaleTalkSfx, PATCH_JUMP); InjectHook(0x573DC0, &cAudioManager::GetStewardMaleTalkSfx, PATCH_JUMP); InjectHook(0x573E90, &cAudioManager::GetStewardFemaleTalkSfx, PATCH_JUMP); InjectHook(0x573F60, &cAudioManager::GetFanMaleTalkSfx, PATCH_JUMP); InjectHook(0x574040, &cAudioManager::GetFanFemaleTalkSfx, PATCH_JUMP); InjectHook(0x574120, &cAudioManager::GetHospitalMaleTalkSfx, PATCH_JUMP); InjectHook(0x5741F0, &cAudioManager::GetHospitalFemaleTalkSfx, PATCH_JUMP); InjectHook(0x574290, &cAudioManager::GetWhiteConstructionWorkerTalkSfx, PATCH_JUMP); InjectHook(0x574380, &cAudioManager::GetBlackConstructionWorkerTalkSfx, PATCH_JUMP); InjectHook(0x574480, &cAudioManager::GetShopperFemaleTalkSfx, PATCH_JUMP); InjectHook(0x574590, &cAudioManager::GetStudentMaleTalkSfx, PATCH_JUMP); InjectHook(0x574690, &cAudioManager::GetStudentFemaleTalkSfx, PATCH_JUMP); InjectHook(0x572040, &cAudioManager::GetCasualMaleOldTalkSfx, PATCH_JUMP); InjectHook(0x574790, &cAudioManager::GetSpecialCharacterTalkSfx, PATCH_JUMP); InjectHook(0x574DA0, &cAudioManager::GetEightTalkSfx, PATCH_JUMP); InjectHook(0x574E50, &cAudioManager::GetFrankieTalkSfx, PATCH_JUMP); InjectHook(0x574F00, &cAudioManager::GetMistyTalkSfx, PATCH_JUMP); InjectHook(0x574FD0, &cAudioManager::GetOJGTalkSfx, PATCH_JUMP); InjectHook(0x574FE0, &cAudioManager::GetCatatalinaTalkSfx, PATCH_JUMP); InjectHook(0x574FF0, &cAudioManager::GetBomberTalkSfx, PATCH_JUMP); InjectHook(0x575060, &cAudioManager::GetSecurityGuardTalkSfx, PATCH_JUMP); InjectHook(0x575120, &cAudioManager::GetChunkyTalkSfx, PATCH_JUMP); InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP); InjectHook(0x575510, &cAudioManager::GetGenericFemaleTalkSfx, PATCH_JUMP); ENDPATCHES