#include "common.h" #include "patcher.h" #include "CarCtrl.h" int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38; bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A; WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); } WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); } WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); } WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }