#pragma once #include "CutsceneObject.h" class CDirectory; class CCutsceneMgr { static bool &ms_running; static bool &ms_cutsceneProcessing; static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS]; public: static CDirectory *&ms_pCutsceneDir; static bool IsRunning(void) { return ms_running; } static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; } static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } };