#include "common.h" #include "patcher.h" #include "Fire.h" CFireManager &gFireManager = *(CFireManager*)0x8F31D0; WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); } WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }