#include "common.h" #include "patcher.h" #include "Messages.h" WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); } WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); } WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); } WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); } WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); } WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); } WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); } WRAPPER void CMessages::AddBigMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529EB0); } WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529900); } WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); } WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); } WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); } WRAPPER void CMessages::Init() { EAXJMP(0x529310); } WRAPPER void CMessages::Process() { EAXJMP(0x529580); } tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08; tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0; tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628;