#pragma once namespace base { class cMemoryManager { public: cMemoryManager(); void* Allocate(uint32 size); void* AllocateAligned(uint32 size); void* Realloc(void* buf, uint32 newSize, bool unk); void Free(void* buf); bool IsFree(void* buf); }; class cMainMemoryManager : public cMemoryManager { static cMainMemoryManager* m_pInstance; static void Init(void*, uint32); public: cMainMemoryManager(); static cMainMemoryManager *Instance() { static cMainMemoryManager instance; return &instance; } }; class cMemoryBlock { // TODO }; } void* operator new(uint32 size); void* operator new[](uint32 size); void operator delete(void* buf); void operator delete[](void* buf);