#pragma once class CMoneyMessage { friend class CMoneyMessages; uint32 m_nTimeRegistered; CVector m_vecPosition; wchar m_aText[16]; CRGBA m_Colour; float m_fSize; float m_fOpacity; public: void Render(); }; class CMoneyMessages { static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES]; public: static void Init(); static void Render(); static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity); };