#pragma once #include "common.h" #include "Vehicle.h" class CPlane : public CVehicle { public: // 0x288 int16 m_wIndex; int16 field_650; int16 m_wNextPathNode; char field_654; char field_655; float field_656; int m_nFrameWhenHit; char m_bHasBeenHit; char m_bIsIncomingCesna; char m_bIsDropoffCesna; char field_667; CPlane(int, uint8); ~CPlane(void); CPlane* ctor(int, uint8); void FlagToDestroyWhenNextProcessed() { bRemoveFromWorld = true; } }; static_assert(sizeof(CPlane) == 0x29C, "CPlane: error");