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fully reversed source code for gta III and gta VC
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animation
Mode
Name
Size
-rw-r--r--
AnimBlendAssocGroup.cpp
3752
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-rw-r--r--
AnimBlendAssocGroup.h
596
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-rw-r--r--
AnimBlendAssociation.cpp
4390
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-rw-r--r--
AnimBlendAssociation.h
2994
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-rw-r--r--
AnimBlendClumpData.cpp
650
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-rw-r--r--
AnimBlendClumpData.h
1004
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-rw-r--r--
AnimBlendHierarchy.cpp
1406
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-rw-r--r--
AnimBlendHierarchy.h
574
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-rw-r--r--
AnimBlendList.h
396
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-rw-r--r--
AnimBlendNode.cpp
3618
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-rw-r--r--
AnimBlendNode.h
810
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-rw-r--r--
AnimBlendSequence.cpp
4080
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-rw-r--r--
AnimBlendSequence.h
1249
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-rw-r--r--
AnimManager.cpp
29956
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-rw-r--r--
AnimManager.h
2620
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-rw-r--r--
AnimationId.h
3413
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-rw-r--r--
Bones.cpp
1414
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-rw-r--r--
Bones.h
354
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-rw-r--r--
CutsceneMgr.cpp
13743
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-rw-r--r--
CutsceneMgr.h
1870
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-rw-r--r--
FrameUpdate.cpp
12673
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-rw-r--r--
RpAnimBlend.cpp
12071
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-rw-r--r--
RpAnimBlend.h
2053
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