summaryrefslogtreecommitdiffstats
path: root/src/control/Script7.cpp
blob: 344ea2c7b01f63f30135cfd7f40683b7a328d763 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
#include "common.h"

#include "Script.h"
#include "ScriptCommands.h"

#include "CarCtrl.h"
#include "ColStore.h"
#include "Coronas.h"
#include "CutsceneMgr.h"
#include "DMAudio.h"
#include "Explosion.h"
#include "GameLogic.h"
#include "General.h"
#include "Glass.h"
#include "Fluff.h"
#include "Hud.h"
#include "MBlur.h"
#include "Pad.h"
#include "Pickups.h"
#include "Pools.h"
#include "Population.h"
#include "Radar.h"
#include "RoadBlocks.h"
#include "Ropes.h"
#include "SetPieces.h"
#include "SpecialFX.h"
#include "Stats.h"
#include "Streaming.h"
#include "Timecycle.h"
#include "User.h"
#include "World.h"
#include "Zones.h"

int8 CRunningScript::ProcessCommands1200To1299(int32 command)
{
	switch (command) {
	case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType;
		ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal;
		ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]);
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
	{
		CollectParameters(&m_nIp, 5);
		int node1, node2;
		float angle;
		ThePaths.FindNodePairClosestToCoors(*(CVector*)&ScriptParams[0], PATH_CAR, &node1, &node2, &angle,
			*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], true, true);
		if (node1 == -1) {
			for (int i = 0; i < 7; i++)
				ScriptParams[i] = 0;
		}
		else {
			*(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node1);
			*(CVector*)&ScriptParams[3] = ThePaths.FindNodeCoorsForScript(node2);
			*(float*)&ScriptParams[6] = angle;
		}
		StoreParameters(&m_nIp, 7);
		return 0;
	}
	case COMMAND_SET_CAR_FORWARD_SPEED:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
		pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
		if (pVehicle->IsRealHeli() && pVehicle->IsCar())
			((CAutomobile*)pVehicle)->m_aWheelSpeed[1] = 0.22f;
		return 0;
	}
	case COMMAND_SET_AREA_VISIBLE:
		CollectParameters(&m_nIp, 1);
		CGame::currArea = ScriptParams[0];
		CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); 
		return 0;
	case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
	{
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CCutsceneMgr::SetCutsceneAnimToLoop(key);
		return 0;
	}
	case COMMAND_MARK_CAR_AS_CONVOY_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bPartOfConvoy = ScriptParams[1];
		return 0;
	}
	case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
	{
		CollectParameters(&m_nIp, 1);
		CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0;
		return 0;
	}
	case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
	{
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_CREATE_SCRIPT_ROADBLOCK:
	{
		CollectParameters(&m_nIp, 6);
		CRoadBlocks::RegisterScriptRoadBlock(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
		return 0;
	}
	case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
	{
		CRoadBlocks::ClearScriptRoadBlocks();
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pTargetPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING, pTargetPed);
		return 0;
	}
	//case COMMAND_IS_PICKUP_IN_ZONE:
	case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
	{
		CollectParameters(&m_nIp, 4);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition();
		*(CVector*)&ScriptParams[0] = result;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		bool result = false;
		if (pPed->bHasBeenPhotographed) {
			result = true;
			pPed->bHasBeenPhotographed = false;
		}
		UpdateCompareFlag(result);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pTargetPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed);
		return 0;
	}
	case COMMAND_SWITCH_SECURITY_CAMERA:
	{
		CollectParameters(&m_nIp, 1);
		CSpecialFX::bVideoCam = ScriptParams[0] != 0;
		return 0;
	}
	//case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
	case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
		return 0;
	}
	//case COMMAND_HAS_SONY_CD_BEEN_READ:
	//case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
	//case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
	//case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
	case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[3]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
		CollectParameters(&m_nIp, 1);
		CStats::MoneySpentOnFashion(ScriptParams[0]);
		return 0;
		
	case COMMAND_SET_HELI_ORIENTATION:
	{
		CollectParameters(&m_nIp, 2);
		CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
		float fAngle = DEGTORAD(*(float*)&ScriptParams[1] - 90.0f);
		while (fAngle < 0.0f)
			fAngle += TWOPI;
		while (fAngle > TWOPI)
			fAngle -= TWOPI;
		pHeli->SetHeliOrientation(fAngle);
		return 0;
	}
	case COMMAND_CLEAR_HELI_ORIENTATION:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
		pHeli->ClearHeliOrientation();
		return 0;
	}
	case COMMAND_PLANE_GOTO_COORDS:
	{
		CollectParameters(&m_nIp, 5);
		CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pPlane && pPlane->IsCar() && pPlane->IsRealPlane());
		pPlane->TellPlaneToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
		return 0;
	}
	case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		*(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 0, 999999.9f, true, true, ScriptParams[3] - 1));
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	//case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
	case COMMAND_DRAW_WEAPONSHOP_CORONA:
	{
		CollectParameters(&m_nIp, 9);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3],
			150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f);
		return 0;
	}
	case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0);
		return 0;
	}
	case COMMAND_FREEZE_CHAR_POSITION:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bIsFrozen = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CHAR_DROWNS_IN_WATER:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bDrownsInWater = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->bUseCollisionRecords = ScriptParams[1];
		return 0;
	}
	case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		UpdateCompareFlag(pObject->m_nCollisionRecords != 0);
		return 0;
	}
	case COMMAND_REMOVE_RC_BUGGY:
	{
		CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false);
		return 0;
	}
	//case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
	case COMMAND_GET_CHAR_ARMOUR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		ScriptParams[0] = pPed->m_fArmour;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	//case COMMAND_SET_CHAR_ARMOUR:
	case COMMAND_SET_HELI_STABILISER:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bHeliMinimumTilt = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1];
		return 0;
	}
	case COMMAND_POP_CAR_BOOT:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pCar&& pCar->IsCar());
		pCar->PopBoot();
		return 0;
	}
	case COMMAND_SHUT_PLAYER_UP:
	{
		CollectParameters(&m_nIp, 2);
		DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
		return 0;
	}
	case COMMAND_SET_PLAYER_MOOD:
	{
		CollectParameters(&m_nIp, 3);
		DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	case COMMAND_REQUEST_COLLISION:
	{
		CollectParameters(&m_nIp, 2);
		CVector2D pos;
		pos.x = *(float*)&ScriptParams[0];
		pos.y = *(float*)&ScriptParams[1];
		CColStore::RequestCollision(pos);
		return 0;
	}
	case COMMAND_LOCATE_OBJECT_2D:
	case COMMAND_LOCATE_OBJECT_3D:
		LocateObjectCommand(command, &m_nIp);
		return 0;
	case COMMAND_IS_OBJECT_IN_WATER:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		UpdateCompareFlag(pObject->bIsInWater);
		return 0;
	}
	//case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
	case COMMAND_IS_OBJECT_IN_AREA_2D:
	case COMMAND_IS_OBJECT_IN_AREA_3D:
		ObjectInAreaCheckCommand(command, &m_nIp);
		return 0;
	case COMMAND_SET_CHAR_CROUCH:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		if (ScriptParams[1]) {
			pPed->bIsDucking = true;
			pPed->SetDuck(ScriptParams[2], true);
		}
		else {
			pPed->ClearDuck(true);
			pPed->bIsDucking = false;
		}
		return 0;
	}
	case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
	{
		char label[12];
		int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 };
		int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 };
		int i;

		CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CollectParameters(&m_nIp, 12);
		for (i = 0; i < CCarCtrl::NUM_CAR_CLASSES; i++)
			carDensities[i] = ScriptParams[i + 1];
		for (i = 0; i < CCarCtrl::NUM_BOAT_CLASSES; i++)
			boatDensities[i] = ScriptParams[i + 1 + CCarCtrl::NUM_CAR_CLASSES];
		int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
		if (zone < 0) {
			debug("Couldn't find zone - %s\n", label);
			return 0;
		}
		while (zone >= 0) {
			CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities);
			zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
		}
		return 0;
	}
	case COMMAND_REQUEST_ANIMATION:
	{
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED);
		return 0;
	}
	case COMMAND_HAS_ANIMATION_LOADED:
	{
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		UpdateCompareFlag(CAnimManager::GetAnimationBlock(key)->isLoaded);
		return 0;
	}
	case COMMAND_REMOVE_ANIMATION:
	{
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
		return 0;
	}
	case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->bIsStaticWaitingForCollision);
		return 0;
	}
	case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision);
		return 0;
	}
	case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		UpdateCompareFlag(pObject->bIsStaticWaitingForCollision);
		return 0;
	}
	case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		pPed->PedShuffle();
		return 0;
	}
	case COMMAND_ATTACH_CHAR_TO_OBJECT:
	{
		CollectParameters(&m_nIp, 8);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
		pPed->AttachPedToEntity(pObject, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
		return 0;
	}
	case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bIsPlayerFriend = ScriptParams[2];
		return 0;
	}
	//case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
	case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
	{
		char onscreen_str[12];
		//script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
		uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
		strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1);
		return 0;
	}
	case COMMAND_ADD_SET_PIECE:
	{
		CollectParameters(&m_nIp, 13);
		CSetPieces::AddOne(ScriptParams[0],
			*(CVector2D*)&ScriptParams[1], *(CVector2D*)&ScriptParams[3],
			*(CVector2D*)&ScriptParams[5], *(CVector2D*)&ScriptParams[7],
			*(CVector2D*)&ScriptParams[9], *(CVector2D*)&ScriptParams[11]);
		return 0;
	}
	case COMMAND_SET_EXTRA_COLOURS:
	{
		CollectParameters(&m_nIp, 2);
		CTimeCycle::StartExtraColour(ScriptParams[0]-1, ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_CLEAR_EXTRA_COLOURS:
	{
		CollectParameters(&m_nIp, 1);
		CTimeCycle::StopExtraColour(ScriptParams[0]);
		return 0;
	}
	//case COMMAND_CLOSE_CAR_BOOT:
	case COMMAND_GET_WHEELIE_STATS:
	{
		CollectParameters(&m_nIp, 1);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
		*(float*)&ScriptParams[1] = pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
		ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
		*(float*)&ScriptParams[3] = pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
		ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
		*(float*)&ScriptParams[5] = pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
		StoreParameters(&m_nIp, 6);
		pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
		pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
		pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
		pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
		pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
		pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
		return 0;
	}
	//case COMMAND_DISARM_CHAR:
	case COMMAND_BURST_CAR_TYRE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (pVehicle->IsBike()) {
			if (ScriptParams[1] == 2)
				ScriptParams[1] = 0;
			else if (ScriptParams[1] == 3)
				ScriptParams[1] = 1;
			pVehicle->BurstTyre(ScriptParams[1], true);
		}
		else {
			pVehicle->BurstTyre(ScriptParams[1], true);
		}
		return 0;
	}
	case COMMAND_IS_CHAR_OBJ_NO_OBJ:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE);
		return 0;
	}
	case COMMAND_IS_PLAYER_WEARING:
	{
		CollectParameters(&m_nIp, 1);
		char key[12];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			key[i] = tolower(key[i]);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName()) == 0);
		return 0;
	}
	case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		pPlayerInfo->m_bDriveByAllowed = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVector pos;
		pos.x = *(float*)&ScriptParams[1];
		pos.y = *(float*)&ScriptParams[2];
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_SPRINT_TO_AREA, pos);
		return 0;
	}
	case COMMAND_CREATE_SWAT_ROPE:
	{
		CollectParameters(&m_nIp, 3);
		CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
		return 0;
	}
	//case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
	//case COMMAND_GET_NEAREST_TYRE_TO_POINT:
	case COMMAND_SET_CAR_MODEL_COMPONENTS:
	{
		CollectParameters(&m_nIp, 3);
		CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	case COMMAND_SWITCH_LIFT_CAMERA:
	{
		CollectParameters(&m_nIp, 1);
		CSpecialFX::bLiftCam = ScriptParams[0] != 0;
		return 0;
	}
	case COMMAND_CLOSE_ALL_CAR_DOORS:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pCar&& pCar->IsCar());
		pCar->CloseAllDoors();
		return 0;
	}
	case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
	{
		CollectParameters(&m_nIp, 4);
		*(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude();
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
	{
		CollectParameters(&m_nIp, 6);
		*(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude();
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pCar && pCar->IsCar());
		pCar->PopBootUsingPhysics();
		return 0;
	}
	//case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
	case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE);
		return 0;
	}
	case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		return 0;
	}
	//case COMMAND_GET_MAX_WANTED_LEVEL:
	case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
	{
		CollectParameters(&m_nIp, 5);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4));
		return 0;
	}
	//case COMMAND_PRINT_HELP_WITH_NUMBER:
	case COMMAND_PRINT_HELP_FOREVER:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CHud::SetHelpMessage(text, false, true);
		return 0;
	}
	//case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
	default:
		script_assert(0);
	}
	return -1;
}

int8 CRunningScript::ProcessCommands1300To1399(int32 command)
{
	switch (command) {
	case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pTarget);
		uint8 flag = 1 << (uint8)ScriptParams[1];
		if (ScriptParams[2])
			pTarget->m_gangFlags |= flag;
		else
			pTarget->m_gangFlags &= ~flag;

		return 0;
	}
	case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
		return 0;
	//case COMMAND_IS_MISSION_AUDIO_PLAYING:
	case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		// TheText.Get(key);
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		// TheText.Get(key);
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_FREEZE_CAR_POSITION:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bIsFrozen = ScriptParams[1];
		return 0;
	}
	case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		bool result = false;
		if (pPed) {
			if (pPed->m_lastDamEntity) {
				if (pPed->m_lastDamEntity == pTestedPed)
					result = true;
				if (pTestedPed->bInVehicle && pPed->m_lastDamEntity == pTestedPed->m_pMyVehicle)
					result = true;
			}
		}else
			debug("HAS_CHAR_BEEN_DAMAGED_BY_CHAR - First character doesn't exist\n");
		UpdateCompareFlag(result);
		return 0;
	}
	//case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
	//case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
	//case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
	//case COMMAND_GET_RADIO_CHANNEL:
	//case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
	//case COMMAND_IS_CAR_DROWNING_IN_WATER:
	case COMMAND_IS_CHAR_DROWNING_IN_WATER:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(pPed && pPed->bIsDrowning);
		return 0;
	}
	case COMMAND_DISABLE_CUTSCENE_SHADOWS:
	{
		CCutsceneMgr::DisableCutsceneShadows();
		return 0;
	}
	case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
	{
		CollectParameters(&m_nIp, 3);
		
		bool shattered = false;
		if ( CGlass::HasGlassBeenShatteredAtCoors(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]) )
			shattered = true;
		
		UpdateCompareFlag(shattered);
		return 0;
	}
	case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
	{
		CollectParameters(&m_nIp, 3);
		CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]);
		return 0;
	}
	case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
	{
		CollectParameters(&m_nIp, 2);
		CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]);

		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;

		CCutsceneMgr::AttachObjectToFrame(obj1, obj2, key);
		return 0;
	}
	case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bStayInCarOnJack = ScriptParams[1];
		return 0;
	}
	//case COMMAND_IS_MISSION_AUDIO_LOADING:
	case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
		CollectParameters(&m_nIp, 1);
		CStats::MoneySpentOnWeapons(ScriptParams[0]);
		return 0;
	case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
		CollectParameters(&m_nIp, 1);
		CStats::MoneySpentOnProperty(ScriptParams[0]);
		return 0;
	//case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
	case COMMAND_SET_CHAR_ANSWERING_MOBILE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		if (ScriptParams[1])
			pPed->SetAnswerMobile();
		else
			pPed->ClearAnswerMobile();
		return 0;
	}
	case COMMAND_SET_PLAYER_DRUNKENNESS:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
		pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
		if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
			CMBlur::ClearDrunkBlur();
		return 0;
	}
	//case COMMAND_GET_PLAYER_DRUNKENNESS:
	//case COMMAND_SET_PLAYER_DRUG_LEVEL:
	//case COMMAND_GET_PLAYER_DRUG_LEVEL:
	//case COMMAND_ADD_LOAN_SHARK_VISITS:
	case COMMAND_ADD_STORES_KNOCKED_OFF:
		CollectParameters(&m_nIp, 1);
		CStats::NumOfStoresKnockedOff(ScriptParams[0]);
		return 0;
	//case COMMAND_ADD_MOVIE_STUNTS:
	case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
		CollectParameters(&m_nIp, 1);
		CStats::NumOfAssassinations(ScriptParams[0]);
		return 0;
	case COMMAND_ADD_PIZZAS_DELIVERED:
		CollectParameters(&m_nIp, 1);
		CStats::NumOfPizzasDelivered(ScriptParams[0]);
		return 0;
	//case COMMAND_ADD_GARBAGE_PICKUPS:
	case COMMAND_ADD_ICE_CREAMS_SOLD:
		CollectParameters(&m_nIp, 1);
		CStats::NumOfIceCreamSold(ScriptParams[0]);
		return 0;
	//case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
	//case COMMAND_ADD_SHOOTING_RANGE_RANK:
	//case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
	//case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
	//case COMMAND_SET_LARGEST_GAMBLING_WIN:
	case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bDontFight = !ScriptParams[1];
		return 0;
	}
	case COMMAND_CLEAR_CHAR_WAIT_STATE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->ClearWaitState();
		return 0;
	}
	case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
	{
		CollectParameters(&m_nIp, 5);
		int handle = -1;
		uint32 i = CPools::GetVehiclePool()->GetSize();
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[3];
		while (i--) {
			CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
			if (!pVehicle)
				continue;
			if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
				continue;
			if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
				continue;
			if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
				continue;
			if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
				continue;
			handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
		}
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CAN_BURST_CAR_TYRES:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bTyresDontBurst = !ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_PLAYER_AUTO_AIM:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->bDoomAim = ScriptParams[1];
		return 0;
	}
	case COMMAND_FIRE_HUNTER_GUN:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nGunFiringTime + 150) {
			CWeapon gun(WEAPONTYPE_HELICANNON, 5000);
			CVector worldGunPos = (pVehicle->GetMatrix() * vecHunterGunPos) + (CTimer::GetTimeStep() * pVehicle->m_vecMoveSpeed);
			gun.FireInstantHit(pVehicle, &worldGunPos);
			gun.AddGunshell(pVehicle, worldGunPos, CVector2D(0.f, 0.1f), 0.025f);
			DMAudio.PlayOneShot(pVehicle->m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.f);
			pVehicle->m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
		}
		return 0;
	}
	case COMMAND_SET_PROPERTY_AS_OWNED:
		CollectParameters(&m_nIp, 1);
		CStats::AddPropertyAsOwned(ScriptParams[0]);
		return 0;
	case COMMAND_ADD_BLOOD_RING_KILLS:
		CollectParameters(&m_nIp, 1);
		CStats::AddNumBloodRingKills(ScriptParams[0]);
		return 0;
	case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
		CollectParameters(&m_nIp, 1);
		CStats::LongestTimeInBloodRing(ScriptParams[0]);
		return 0;
	case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
	{
		CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
		return 0;
	}
	case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CPhysical* pTestedEntity = pPed;
		if (pPed->bInVehicle && pPed->m_pMyVehicle)
			pTestedEntity = pPed->m_pMyVehicle;
		UpdateCompareFlag(pTestedEntity->GetHasCollidedWith(pVehicle));
		return 0;
	}
	//case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
	case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
	{
		CollectParameters(&m_nIp, 6);
		CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1];
		CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1];
		int i = CPools::GetPedPool()->GetSize();
		bool result = false;
		while (i--) {
			CPed* pPed = CPools::GetPedPool()->GetSlot(i);
			if (!pPed)
				continue;
			if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex())
				continue;
			if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z))
				result = true;
		}
		UpdateCompareFlag(result);
		return 0;
	}
	case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		if (pPed->GetPedState() == PED_FOLLOW_PATH) {
			pPed->RestorePreviousState();
			pPed->ClearFollowPath();
		}
		return 0;
	}
	case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bCanBeShotInVehicle = ScriptParams[1];
		return 0;
	}
	case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
	{
		CollectParameters(&m_nIp, 2);
		CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1]));
		return 0;
	}
	case COMMAND_LOAD_MISSION_TEXT:
	{
		char key[8];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		TheText.LoadMissionText(key);
		return 0;
	}
	case COMMAND_SET_TONIGHTS_EVENT:
	{
		CollectParameters(&m_nIp, 1);
		CScrollBar::TonightsEvent = ScriptParams[0];
		return 0;
	}
	case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		if (pPed)
			pPed->m_lastDamEntity = nil;
		else
			debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n");
		return 0;
	}
	//case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
	case COMMAND_FREEZE_OBJECT_POSITION:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->bIsFrozen = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_RIOT_INTENSITY:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::RiotIntensity = ScriptParams[0];
		return 0;
	}
	//case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
	//case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
	//case COMMAND_REMOVE_WEAPON_FROM_CHAR:
	case COMMAND_SET_UP_TAXI_SHORTCUT:
	{
		CollectParameters(&m_nIp, 8);
		CGameLogic::SetUpShortCut(
			*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3],
			*(CVector*)&ScriptParams[4], *(float*)&ScriptParams[7]);
		return 0;
	}
	case COMMAND_CLEAR_TAXI_SHORTCUT:
		CGameLogic::ClearShortCut();
		return 0;
	//case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
	//case COMMAND_GET_CLOSEST_WATER_NODE:
	case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
		CollectParameters(&m_nIp, 1);
		CStats::PamphletMissionPassed = ScriptParams[0];
		return 0;
	case COMMAND_CREATE_CLOTHES_PICKUP:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	//case COMMAND_CHANGE_BLIP_THRESHOLD:
	case COMMAND_MAKE_PLAYER_FIRE_PROOF:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		pPlayerInfo->m_bFireproof = ScriptParams[1];
		return 0;
	}
	case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		pPlayerInfo->m_nMaxHealth += ScriptParams[1];
		pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
		return 0;
	}
	case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
		pPlayerInfo->m_nMaxArmour += ScriptParams[1];
		pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
		return 0;
	}
	case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
		pPed->CharCreatedBy = MISSION_CHAR;
		pPed->bRespondsToThreats = false;
		pPed->bAllowMedicsToReviveMe = false;
		pPed->bIsPlayerFriend = false;
		if (pVehicle->bIsBus)
			pPed->bRenderPedInCar = false;
		pPed->SetPosition(pVehicle->GetPosition());
		pPed->SetOrientation(0.0f, 0.0f, 0.0f);
		pPed->SetPedState(PED_DRIVING);
		pPed->m_pMyVehicle = pVehicle;
		pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
		pVehicle->pDriver = pPed;
		pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
		pPed->bInVehicle = true;
		pVehicle->SetStatus(STATUS_PHYSICS);
		if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT)
			pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
		pVehicle->bEngineOn = true;
		pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
		CPopulation::ms_nTotalMissionPeds++;
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
		pPed->CharCreatedBy = MISSION_CHAR;
		pPed->bRespondsToThreats = false;
		pPed->bAllowMedicsToReviveMe = false;
		pPed->bIsPlayerFriend = false;
		if (pVehicle->bIsBus)
			pPed->bRenderPedInCar = false;
		pPed->SetPosition(pVehicle->GetPosition());
		pPed->SetOrientation(0.0f, 0.0f, 0.0f);
		CPopulation::ms_nTotalMissionPeds++;
		pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
		if (ScriptParams[1] >= 0)
			pVehicle->AddPassenger(pPed, ScriptParams[1]);
		else
			pVehicle->AddPassenger(pPed);

		pPed->m_pMyVehicle = pVehicle;
		pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
		pPed->bInVehicle = true;
		pPed->SetPedState(PED_DRIVING);
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bIgnoreThreatsBehindObjects = ScriptParams[1];
		return 0;
	}
	case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		if (pPed->bInVehicle) {
			if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType) {
				if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_nAmmoTotal < ScriptParams[1])
					pPed->SetAmmo(pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType, ScriptParams[1]);
			}
			else {
				pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true);
				if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
					pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType;
				pPed->SetCurrentWeapon(WEAPONTYPE_UZI);
			}
		}
		return 0;
	}
	case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
		pHeli->bHeliDestroyed = true;
		return 0;
	}
	case COMMAND_ADD_EXPLOSION_NO_SOUND:
	{
		CollectParameters(&m_nIp, 4);
		CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, false);
		return 0;
	}
	case COMMAND_SET_OBJECT_AREA_VISIBLE:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->m_area = ScriptParams[1];
		return 0;
	}
	//case COMMAND_WAS_VEHICLE_EVER_POLICE:
	case COMMAND_SET_CHAR_NEVER_TARGETTED:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bNeverEverTargetThisPed = ScriptParams[1];
		return 0;
	}
	case COMMAND_LOAD_UNCOMPRESSED_ANIM:
	{
		char key[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CCutsceneMgr::LoadAnimationUncompressed(key);
		return 0;
	}
	case COMMAND_WAS_CUTSCENE_SKIPPED:
	{
		UpdateCompareFlag(CCutsceneMgr::WasCutsceneSkipped());
		return 0;
	}
	case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bCrouchWhenScared = true;
		return 0;
	}
	case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle &&
			pPed->m_pMyVehicle->IsLawEnforcementVehicle() &&
			pPed->m_pMyVehicle->GetModelIndex() != MI_PREDATOR);
		return 0;
	}
	case COMMAND_DOES_CHAR_EXIST:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0);
		return 0;
	//case COMMAND_DOES_VEHICLE_EXIST:
	//case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
	case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[3]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_IS_CHAR_STUCK:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK);
		return 0;
	}
	case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle::bAllTaxisHaveNitro = ScriptParams[0] != 0;
		return 0;
	}
	case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		if (ScriptParams[1]) {
			pPed->bKindaStayInSamePlace = true;
			pPed->bStopAndShoot = true;
		}
		else {
			pPed->bKindaStayInSamePlace = false;
			pPed->bStopAndShoot = false;
		}
		pPed->m_nLastPedState = PED_NONE;
		return 0;
	}
	case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		if (ScriptParams[1]) {
			pVehicle->bIsFrozen = true;
			pVehicle->bInfiniteMass = true;
			if (m_bIsMissionScript) {
				CWorld::Remove(pVehicle);
				pVehicle->bIsStaticWaitingForCollision = true;
				CWorld::Add(pVehicle);
			}
		}
		else {
			pVehicle->bIsFrozen = false;
			pVehicle->bInfiniteMass = false;
		}
		return 0;
	}
	//case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
	//case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
	//case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
	default:
		script_assert(0);
	}
	return -1;
}