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#include "common.h" #include "patcher.h" #include "PointLights.h" int16 &CPointLights::NumLights = *(int16*)0x95CC3E; WRAPPER void CPointLights::RenderFogEffect(void) { EAXJMP(0x510C30); } void CPointLights::InitPerFrame(void) { NumLights = 0; }