summaryrefslogtreecommitdiffstats
path: root/src/skel/crossplatform.h
blob: e5f4c7ba06af26bfbb363d9e18227ee47288289a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
#include <time.h>

// This is the common include for platform/renderer specific skeletons(glfw.cpp, win.cpp etc.) and using cross platform things (like Windows directories wrapper, platform specific global arrays etc.) 
// Functions that's different on glfw and win but have same signature, should be located on platform.h.

enum eWinVersion
{
    OS_WIN95 = 0,
    OS_WIN98,
    OS_WINNT,
    OS_WIN2000,
    OS_WINXP,
};

#ifdef _WIN32

// As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>.
// NOTE: It's perfectly fine to include <Windows.h> here, but it can increase build size and time in *some* conditions, and maybe substantially in future if we'll use crossplatform.h more.
#ifndef _INC_WINDOWS
	#ifndef __MWERKS__
		#include <IntSafe.h>
	#else
		#include <Windows.h>
	#endif
#endif
#if defined RW_D3D9 || defined RWLIBS
#include "win.h"
#endif
extern DWORD _dwOperatingSystemVersion;
#define fcaseopen fopen
#else
char *strupr(char *str);
char *strlwr(char *str);

enum {
	LANG_OTHER,
	LANG_GERMAN,
	LANG_FRENCH,
	LANG_ENGLISH,
	LANG_ITALIAN,
	LANG_SPANISH,
};

enum {
	SUBLANG_OTHER,
	SUBLANG_ENGLISH_AUS
};

extern long _dwOperatingSystemVersion;
char *casepath(char const *path, bool checkPathFirst = true);
FILE *_fcaseopen(char const *filename, char const *mode);
#define fcaseopen _fcaseopen
#endif

#ifdef RW_GL3
typedef struct
{
    GLFWwindow* window;
    RwBool		fullScreen;
    RwV2d		lastMousePos;
    double      mouseWheel; // glfw doesn't cache it
    bool        cursorIsInWindow;
    RwInt8        joy1id;
    RwInt8        joy2id;
}
psGlobalType;

#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)

void CapturePad(RwInt32 padID);
void joysChangeCB(int jid, int event);
#endif

#ifdef DETECT_JOYSTICK_MENU
extern char gSelectedJoystickName[128];
#endif

enum eGameState
{
    GS_START_UP = 0,
    GS_INIT_LOGO_MPEG,
    GS_LOGO_MPEG,
    GS_INIT_INTRO_MPEG,
    GS_INTRO_MPEG,
    GS_INIT_ONCE,
    GS_INIT_FRONTEND,
    GS_FRONTEND,
    GS_INIT_PLAYING_GAME,
    GS_PLAYING_GAME,
};
extern RwUInt32 gGameState;

RwBool IsForegroundApp();

#ifndef MAX_PATH
    #if !defined _WIN32 || defined __MINGW32__
    #define MAX_PATH PATH_MAX
    #else
    #define MAX_PATH 260
    #endif
#endif

// Codes compatible with Windows and Linux
#ifndef _WIN32
#define DeleteFile unlink

// Needed for save games
struct SYSTEMTIME {
    RwUInt16 wYear;
    RwUInt16 wMonth;
    RwUInt16 wDayOfWeek;
    RwUInt16 wDay;
    RwUInt16 wHour;
    RwUInt16 wMinute;
    RwUInt16 wSecond;
    RwUInt16 wMilliseconds;
};

void GetLocalTime_CP(SYSTEMTIME* out);
#define GetLocalTime GetLocalTime_CP
#define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s)
#endif

// Compatible with Linux/POSIX and MinGW on Windows
#ifndef _WIN32
#include <iostream>
#include <dirent.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <langinfo.h>
#include <unistd.h>

typedef void* HANDLE;
#define INVALID_HANDLE_VALUE NULL
#define FindClose(h) closedir((DIR*)h)
#define LOCALE_USER_DEFAULT 0
#define DATE_SHORTDATE 0

struct WIN32_FIND_DATA {
    char extension[32]; // for searching
    char folder[32];	// for searching
    char cFileName[256]; // because tSkinInfo has it 256
    time_t ftLastWriteTime;
};

HANDLE FindFirstFile(const char*, WIN32_FIND_DATA*);
bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
#endif