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// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/thread.h"
#include "core/arm/cpu_interrupt_handler.h"
namespace Core {
CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} {
interrupt_event = std::make_unique<Common::Event>();
}
CPUInterruptHandler::~CPUInterruptHandler() = default;
void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) {
if (is_interrupted_) {
interrupt_event->Set();
}
this->is_interrupted = is_interrupted_;
}
void CPUInterruptHandler::AwaitInterrupt() {
interrupt_event->Wait();
}
} // namespace Core
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