// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/cfg_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace CFG_U
namespace CFG_U {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010082, nullptr, "GetConfigInfoBlk2"},
{0x00020000, nullptr, "SecureInfoGetRegion"},
{0x00030000, nullptr, "GenHashConsoleUnique"},
{0x00040000, nullptr, "GetRegionCanadaUSA"},
{0x00050000, nullptr, "GetSystemModel"},
{0x00060000, nullptr, "GetModelNintendo2DS"},
{0x00070040, nullptr, "unknown"},
{0x00080080, nullptr, "unknown"},
{0x00090080, nullptr, "GetCountryCodeString"},
{0x000A0040, nullptr, "GetCountryCodeID"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
Interface::~Interface() {
}
} // namespace