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author | bunnei <bunneidev@gmail.com> | 2015-07-23 05:25:30 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-08-16 00:01:07 +0200 |
commit | 094ae6fadb57883e25d412443fcae987ddf240ef (patch) | |
tree | 8817c9b0672bd02be3fa32a02f3f126f0ecfb664 | |
parent | Common: Added MurmurHash3 hash function for general-purpose use. (diff) | |
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Diffstat (limited to '')
m--------- | externals/nihstro | 0 | ||||
-rw-r--r-- | src/citra/citra.cpp | 1 | ||||
-rw-r--r-- | src/citra/config.cpp | 1 | ||||
-rw-r--r-- | src/citra/default_ini.h | 4 | ||||
-rw-r--r-- | src/citra_qt/config.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 8 | ||||
-rw-r--r-- | src/citra_qt/main.h | 1 | ||||
-rw-r--r-- | src/citra_qt/main.ui | 9 | ||||
-rw-r--r-- | src/core/settings.h | 1 | ||||
-rw-r--r-- | src/video_core/CMakeLists.txt | 10 | ||||
-rw-r--r-- | src/video_core/pica.cpp | 3 | ||||
-rw-r--r-- | src/video_core/shader/shader.cpp | 42 | ||||
-rw-r--r-- | src/video_core/shader/shader.h | 3 | ||||
-rw-r--r-- | src/video_core/shader/shader_jit.cpp | 36 | ||||
-rw-r--r-- | src/video_core/shader/shader_jit.h | 85 | ||||
-rw-r--r-- | src/video_core/shader/shader_jit_fake.cpp | 91 | ||||
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 669 | ||||
-rw-r--r-- | src/video_core/video_core.cpp | 1 | ||||
-rw-r--r-- | src/video_core/video_core.h | 3 |
19 files changed, 967 insertions, 3 deletions
diff --git a/externals/nihstro b/externals/nihstro -Subproject 676254f71e0a7ef0aca8acce078d3c3dc80ccf7 +Subproject 445cba0b2ff8d348368e32698e4760a670260bf diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp index 182646f4c..d6fcb66a5 100644 --- a/src/citra/citra.cpp +++ b/src/citra/citra.cpp @@ -71,6 +71,7 @@ int main(int argc, char **argv) { EmuWindow_GLFW* emu_window = new EmuWindow_GLFW; VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer; + VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit; System::Init(emu_window); diff --git a/src/citra/config.cpp b/src/citra/config.cpp index 2c1407a6f..8a98bda87 100644 --- a/src/citra/config.cpp +++ b/src/citra/config.cpp @@ -61,6 +61,7 @@ void Config::ReadValues() { // Renderer Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false); + Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true); Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0); Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0); diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h index 1925bece8..7e5d49729 100644 --- a/src/citra/default_ini.h +++ b/src/citra/default_ini.h @@ -42,6 +42,10 @@ frame_skip = # 0 (default): Software, 1: Hardware use_hw_renderer = +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0 : Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp index 5716634ee..a20351fb8 100644 --- a/src/citra_qt/config.cpp +++ b/src/citra_qt/config.cpp @@ -44,6 +44,7 @@ void Config::ReadValues() { qt_config->beginGroup("Renderer"); Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", false).toBool(); + Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); Settings::values.bg_red = qt_config->value("bg_red", 1.0).toFloat(); Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat(); @@ -77,6 +78,7 @@ void Config::SaveValues() { qt_config->beginGroup("Renderer"); qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer); + qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit); // Cast to double because Qt's written float values are not human-readable qt_config->setValue("bg_red", (double)Settings::values.bg_red); diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 6b030c178..4c3edf87a 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -131,6 +131,9 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer); SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked()); + ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit); + SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked()); + ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool()); ToggleWindowMode(); @@ -144,6 +147,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool))); + connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool))); connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); @@ -331,6 +335,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) { VideoCore::g_hw_renderer_enabled = enabled; } +void GMainWindow::SetShaderJITEnabled(bool enabled) { + VideoCore::g_shader_jit_enabled = enabled; +} + void GMainWindow::ToggleWindowMode() { if (ui.action_Single_Window_Mode->isChecked()) { // Render in the main window... diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index 9fe9e0c9c..61114a04d 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -70,6 +70,7 @@ private slots: void OnConfigure(); void OnDisplayTitleBars(bool); void SetHardwareRendererEnabled(bool); + void SetShaderJITEnabled(bool); void ToggleWindowMode(); private: diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui index 9a809ee6c..b2ce8167d 100644 --- a/src/citra_qt/main.ui +++ b/src/citra_qt/main.ui @@ -66,6 +66,7 @@ <addaction name="action_Stop"/> <addaction name="separator"/> <addaction name="action_Use_Hardware_Renderer"/> + <addaction name="action_Use_Shader_JIT"/> <addaction name="action_Configure"/> </widget> <widget class="QMenu" name="menu_View"> @@ -153,6 +154,14 @@ <string>Use Hardware Renderer</string> </property> </action> + <action name="action_Use_Shader_JIT"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Use Shader JIT</string> + </property> + </action> <action name="action_Configure"> <property name="text"> <string>Configure ...</string> diff --git a/src/core/settings.h b/src/core/settings.h index 2775ee257..6ca0e1afc 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -53,6 +53,7 @@ struct Values { // Renderer bool use_hw_renderer; + bool use_shader_jit; float bg_red; float bg_green; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 2b859a077..544ed0297 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -13,6 +13,7 @@ set(SRCS rasterizer.cpp shader/shader.cpp shader/shader_interpreter.cpp + shader/shader_jit.cpp utils.cpp video_core.cpp ) @@ -38,10 +39,19 @@ set(HEADERS renderer_base.h shader/shader.h shader/shader_interpreter.h + shader/shader_jit.h utils.h video_core.h ) +if(_M_X86_64) + set(SRCS ${SRCS} + shader/shader_jit_x64.cpp) +else() + set(SRCS ${SRCS} + shader/shader_jit_fake.cpp) +endif() + create_directory_groups(${SRCS} ${HEADERS}) add_library(video_core STATIC ${SRCS} ${HEADERS}) diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp index 17cb66780..c73a8178e 100644 --- a/src/video_core/pica.cpp +++ b/src/video_core/pica.cpp @@ -6,6 +6,7 @@ #include <unordered_map> #include "pica.h" +#include "shader/shader.h" namespace Pica { @@ -84,6 +85,8 @@ void Init() { } void Shutdown() { + Shader::Shutdown(); + memset(&g_state, 0, sizeof(State)); } diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 13e22cb53..fa1f7cafe 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -2,21 +2,52 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/logging/log.h" +#include <memory> +#include <unordered_map> + +#include "common/hash.h" +#include "common/make_unique.h" #include "common/profiler.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/pica.h" +#include "video_core/video_core.h" #include "shader.h" #include "shader_interpreter.h" +#include "shader_jit.h" namespace Pica { namespace Shader { +#ifdef ARCHITECTURE_x86_64 + +static std::unordered_map<u64, CompiledShader*> shader_map; +static JitCompiler jit; +static CompiledShader* jit_shader; + +#endif // ARCHITECTURE_x86_64 + void Setup(UnitState& state) { - // TODO(bunnei): This will be used by the JIT in a subsequent patch +#ifdef ARCHITECTURE_x86_64 + if (VideoCore::g_shader_jit_enabled) { + u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^ + Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)) ^ + g_state.regs.vs.main_offset); + + auto iter = shader_map.find(cache_key); + if (iter != shader_map.end()) { + jit_shader = iter->second; + } else { + jit_shader = jit.Compile(); + shader_map.emplace(cache_key, jit_shader); + } + } +} + +void Shutdown() { + shader_map.clear(); } static Common::Profiling::TimingCategory shader_category("Vertex Shader"); @@ -54,7 +85,14 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes) state.conditional_code[0] = false; state.conditional_code[1] = false; +#ifdef ARCHITECTURE_x86_64 + if (VideoCore::g_shader_jit_enabled) + jit_shader(&state); + else + RunInterpreter(state); +#else RunInterpreter(state); +#endif #if PICA_DUMP_SHADERS DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(), diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 38c00768d..5825e9983 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -149,6 +149,9 @@ struct UnitState { */ void Setup(UnitState& state); +/// Performs any cleanup when the emulator is shutdown +void Shutdown(); + /** * Runs the currently setup shader * @param state Shader unit state, must be setup per shader and per shader unit diff --git a/src/video_core/shader/shader_jit.cpp b/src/video_core/shader/shader_jit.cpp new file mode 100644 index 000000000..69fb7f6be --- /dev/null +++ b/src/video_core/shader/shader_jit.cpp @@ -0,0 +1,36 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/pica.h" + +#include "shader.h" +#include "shader_jit.h" + +namespace Pica { + +namespace Shader { + +JitShader::JitShader() : jitted(nullptr) { +} + +void JitShader::DoJit(JitCompiler& jit) { + jitted = jit.Compile(); +} + +void JitShader::Run(UnitState& state) { + if (jitted) + jitted(&state); +} + +JitCompiler::JitCompiler() { + AllocCodeSpace(1024 * 1024 * 4); +} + +void JitCompiler::Clear() { + ClearCodeSpace(); +} + +} // namespace Shader + +} // namespace Pica diff --git a/src/video_core/shader/shader_jit.h b/src/video_core/shader/shader_jit.h new file mode 100644 index 000000000..f05b64a92 --- /dev/null +++ b/src/video_core/shader/shader_jit.h @@ -0,0 +1,85 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <nihstro/shader_bytecode.h> + +#if defined(_M_X86_64) +#include "common/x64_emitter.h" +#else +#include "common/fake_emitter.h" +#endif + +#include "video_core/pica.h" + +#include "shader.h" + +using nihstro::Instruction; +using nihstro::OpCode; +using nihstro::SwizzlePattern; + +namespace Pica { + +namespace Shader { + +using CompiledShader = void(void* state); + +/** + * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64 + * code that can be executed on the host machine directly. + */ +class JitCompiler : public Gen::XCodeBlock { +public: + JitCompiler(); + + CompiledShader* Compile(); + + void Clear(); + + void Compile_ADD(Instruction instr); + void Compile_DP3(Instruction instr); + void Compile_DP4(Instruction instr); + void Compile_MUL(Instruction instr); + void Compile_FLR(Instruction instr); + void Compile_MAX(Instruction instr); + void Compile_MIN(Instruction instr); + void Compile_RCP(Instruction instr); + void Compile_RSQ(Instruction instr); + void Compile_MOVA(Instruction instr); + void Compile_MOV(Instruction instr); + void Compile_SLTI(Instruction instr); + void Compile_NOP(Instruction instr); + void Compile_END(Instruction instr); + void Compile_CALL(Instruction instr); + void Compile_CALLC(Instruction instr); + void Compile_CALLU(Instruction instr); + void Compile_IF(Instruction instr); + void Compile_LOOP(Instruction instr); + void Compile_JMP(Instruction instr); + void Compile_CMP(Instruction instr); + void Compile_MAD(Instruction instr); + +private: + void Compile_Block(unsigned stop); + void Compile_NextInstr(unsigned* offset); + +#if defined(_M_X86_64) + void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, Gen::X64Reg dest); + void Compile_DestEnable(Instruction instr, Gen::X64Reg dest); + + void Compile_EvaluateCondition(Instruction instr); + void Compile_UniformCondition(Instruction instr); +#endif + + /// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks. + unsigned* offset_ptr = nullptr; + + bool done = false; + bool looping = false; +}; + +} // Shader + +} // Pica diff --git a/src/video_core/shader/shader_jit_fake.cpp b/src/video_core/shader/shader_jit_fake.cpp new file mode 100644 index 000000000..e1e79b733 --- /dev/null +++ b/src/video_core/shader/shader_jit_fake.cpp @@ -0,0 +1,91 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/fake_emitter.h" + +#include "video_core/shader/shader.h" +#include "video_core/shader/shader_jit.h" + +namespace Pica { + +namespace Shader { + +using namespace FakeGen; + +void Jit::Comp_ADD(Instruction instr) { +} + +void Jit::Comp_DP3(Instruction instr) { +} + +void Jit::Comp_DP4(Instruction instr) { +} + +void Jit::Comp_MUL(Instruction instr) { +} + +void Jit::Comp_FLR(Instruction instr) { +} + +void Jit::Comp_MAX(Instruction instr) { +} + +void Jit::Comp_MIN(Instruction instr) { +} + +void Jit::Comp_MOVA(Instruction instr) { +} + +void Jit::Comp_MOV(Instruction instr) { +} + +void Jit::Comp_SLTI(Instruction instr) { +} + +void Jit::Comp_RCP(Instruction instr) { +} + +void Jit::Comp_RSQ(Instruction instr) { +} + +void Jit::Comp_NOP(Instruction instr) { +} + +void Jit::Comp_END(Instruction instr) { +} + +void Jit::Comp_CALL(Instruction instr) { +} + +void Jit::Comp_CALLC(Instruction instr) { +} + +void Jit::Comp_CALLU(Instruction instr) { +} + +void Jit::Comp_CMP(Instruction instr) { +} + +void Jit::Comp_MAD(Instruction instr) { +} + +void Jit::Comp_IF(Instruction instr) { +} + +void Jit::Comp_LOOP(Instruction instr) { +} + +void Jit::Comp_JMP(Instruction instr) { +} + +void Jit::Comp_NextInstr(unsigned* offset) { +} + +CompiledShader Jit::Compile() { + return nullptr; +} + +} // namespace Shader + +} // namespace Pica diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp new file mode 100644 index 000000000..00c57afec --- /dev/null +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -0,0 +1,669 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <smmintrin.h> + +#include "common/abi.h" +#include "common/cpu_detect.h" +#include "common/x64_emitter.h" + +#include "shader.h" +#include "shader_jit.h" + +namespace Pica { + +namespace Shader { + +using namespace Gen; + +typedef void (JitCompiler::*JitFunction)(Instruction instr); + +const JitFunction instr_table[64] = { + &JitCompiler::Compile_ADD, // add + &JitCompiler::Compile_DP3, // dp3 + &JitCompiler::Compile_DP4, // dp4 + nullptr, // dph + nullptr, // unknown + nullptr, // ex2 + nullptr, // lg2 + nullptr, // unknown + &JitCompiler::Compile_MUL, // mul + nullptr, // lge + nullptr, // slt + &JitCompiler::Compile_FLR, // flr + &JitCompiler::Compile_MAX, // max + &JitCompiler::Compile_MIN, // min + &JitCompiler::Compile_RCP, // rcp + &JitCompiler::Compile_RSQ, // rsq + nullptr, // unknown + nullptr, // unknown + &JitCompiler::Compile_MOVA, // mova + &JitCompiler::Compile_MOV, // mov + nullptr, // unknown + nullptr, // unknown + nullptr, // unknown + nullptr, // unknown + nullptr, // dphi + nullptr, // unknown + nullptr, // sgei + &JitCompiler::Compile_SLTI, // slti + nullptr, // unknown + nullptr, // unknown + nullptr, // unknown + nullptr, // unknown + nullptr, // unknown + &JitCompiler::Compile_NOP, // nop + &JitCompiler::Compile_END, // end + nullptr, // break + &JitCompiler::Compile_CALL, // call + &JitCompiler::Compile_CALLC, // callc + &JitCompiler::Compile_CALLU, // callu + &JitCompiler::Compile_IF, // ifu + &JitCompiler::Compile_IF, // ifc + &JitCompiler::Compile_LOOP, // loop + nullptr, // emit + nullptr, // sete + &JitCompiler::Compile_JMP, // jmpc + &JitCompiler::Compile_JMP, // jmpu + &JitCompiler::Compile_CMP, // cmp + &JitCompiler::Compile_CMP, // cmp + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // madi + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad + &JitCompiler::Compile_MAD, // mad +}; + +// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can +// be used as scratch registers within a compiler function. The other registers have designated +// purposes, as documented below: + +/// Pointer to the uniform memory +static const X64Reg UNIFORMS = R10; +/// The two 32-bit VS address offset registers set by the MOVA instruction +static const X64Reg ADDROFFS_REG = R11; +/// VS loop count register +static const X64Reg LOOPCOUNT_REG = R12; +/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker) +static const X64Reg LOOPCOUNT = RSI; +/// Number to increment LOOPCOUNT_REG by on each loop iteration +static const X64Reg LOOPINC = RDI; +/// Result of the previous CMP instruction for the X-component comparison +static const X64Reg COND0 = R13; +/// Result of the previous CMP instruction for the Y-component comparison +static const X64Reg COND1 = R14; +/// Pointer to the UnitState instance for the current VS unit +static const X64Reg STATE = R15; +/// SIMD scratch register +static const X64Reg SCRATCH = XMM0; +/// Loaded with the first swizzled source register, otherwise can be used as a scratch register +static const X64Reg SRC1 = XMM1; +/// Loaded with the second swizzled source register, otherwise can be used as a scratch register +static const X64Reg SRC2 = XMM2; +/// Loaded with the third swizzled source register, otherwise can be used as a scratch register +static const X64Reg SRC3 = XMM3; +/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one +static const X64Reg ONE = XMM14; +/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR +static const X64Reg NEGBIT = XMM15; + +/// Raw constant for the source register selector that indicates no swizzling is performed +static const u8 NO_SRC_REG_SWIZZLE = 0x1b; +/// Raw constant for the destination register enable mask that indicates all components are enabled +static const u8 NO_DEST_REG_MASK = 0xf; + +/** + * Loads and swizzles a source register into the specified XMM register. + * @param instr VS instruction, used for determining how to load the source register + * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3) + * @param src_reg SourceRegister object corresponding to the source register to load + * @param dest Destination XMM register to store the loaded, swizzled source register + */ +void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) { + X64Reg src_ptr; + std::size_t src_offset; + + if (src_reg.GetRegisterType() == RegisterType::FloatUniform) { + src_ptr = UNIFORMS; + src_offset = src_reg.GetIndex() * sizeof(float24) * 4; + } else { + src_ptr = STATE; + src_offset = UnitState::InputOffset(src_reg); + } + + unsigned operand_desc_id; + if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD || + instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { + // The MAD and MADI instructions do not use the address offset registers, so loading the + // source is a bit simpler here + + operand_desc_id = instr.mad.operand_desc_id; + + // Load the source + MOVAPS(dest, MDisp(src_ptr, src_offset)); + } else { + operand_desc_id = instr.common.operand_desc_id; + + const bool is_inverted = (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed)); + unsigned offset_src = is_inverted ? 2 : 1; + + if (src_num == offset_src && instr.common.address_register_index != 0) { + switch (instr.common.address_register_index) { + case 1: // address offset 1 + MOV(32, R(RBX), R(ADDROFFS_REG)); + break; + case 2: // address offset 2 + MOV(64, R(RBX), R(ADDROFFS_REG)); + SHR(64, R(RBX), Imm8(32)); + break; + case 3: // adddress offet 3 + MOV(64, R(RBX), R(LOOPCOUNT_REG)); + break; + default: + UNREACHABLE(); + break; + } + + MOVAPS(dest, MComplex(src_ptr, RBX, 1, src_offset)); + } else { + // Load the source + MOVAPS(dest, MDisp(src_ptr, src_offset)); + } + } + + SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] }; + + // Generate instructions for source register swizzling as needed + u8 sel = swiz.GetRawSelector(src_num); + if (sel != NO_SRC_REG_SWIZZLE) { + // Selector component order needs to be reversed for the SHUFPS instruction + sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2); + + // Shuffle inputs for swizzle + SHUFPS(dest, R(dest), sel); + } + + // If the source register should be negated, flip the negative bit using XOR + const bool negate[] = { swiz.negate_src1, swiz.negate_src2, swiz.negate_src3 }; + if (negate[src_num - 1]) { + XORPS(dest, R(NEGBIT)); + } +} + +void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) { + DestRegister dest; + unsigned operand_desc_id; + if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD || + instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { + operand_desc_id = instr.mad.operand_desc_id; + dest = instr.mad.dest.Value(); + } else { + operand_desc_id = instr.common.operand_desc_id; + dest = instr.common.dest.Value(); + } + + SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] }; + + // If all components are enabled, write the result to the destination register + if (swiz.dest_mask == NO_DEST_REG_MASK) { + // Store dest back to memory + MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), src); + + } else { + // Not all components are enabled, so mask the result when storing to the destination register... + MOVAPS(SCRATCH, MDisp(STATE, UnitState::OutputOffset(dest))); + + if (Common::cpu_info.bSSE4_1) { + u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1); + BLENDPS(SCRATCH, R(src), mask); + } else { + MOVAPS(XMM4, R(src)); + UNPCKHPS(XMM4, R(SCRATCH)); // Unpack X/Y components of source and destination + UNPCKLPS(SCRATCH, R(src)); // Unpack Z/W components of source and destination + + // Compute selector to selectively copy source components to destination for SHUFPS instruction + u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) | + ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) | + ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) | + ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6); + SHUFPS(SCRATCH, R(XMM4), sel); + } + + // Store dest back to memory + MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), SCRATCH); + } +} + +void JitCompiler::Compile_EvaluateCondition(Instruction instr) { + // Note: NXOR is used below to check for equality + switch (instr.flow_control.op) { + case Instruction::FlowControlType::Or: + MOV(32, R(RAX), R(COND0)); + MOV(32, R(RBX), R(COND1)); + XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); + XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1)); + OR(32, R(RAX), R(RBX)); + break; + + case Instruction::FlowControlType::And: + MOV(32, R(RAX), R(COND0)); + MOV(32, R(RBX), R(COND1)); + XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); + XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1)); + AND(32, R(RAX), R(RBX)); + break; + + case Instruction::FlowControlType::JustX: + MOV(32, R(RAX), R(COND0)); + XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); + break; + + case Instruction::FlowControlType::JustY: + MOV(32, R(RAX), R(COND1)); + XOR(32, R(RAX), Imm32(instr.flow_control.refy.Value() ^ 1)); + break; + } +} + +void JitCompiler::Compile_UniformCondition(Instruction instr) { + int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool)); + CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0)); +} + +void JitCompiler::Compile_ADD(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + ADDPS(SRC1, R(SRC2)); + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_DP3(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + + if (Common::cpu_info.bSSE4_1) { + DPPS(SRC1, R(SRC2), 0x7f); + } else { + MULPS(SRC1, R(SRC2)); + + MOVAPS(SRC2, R(SRC1)); + SHUFPS(SRC2, R(SRC2), _MM_SHUFFLE(1, 1, 1, 1)); + + MOVAPS(SRC3, R(SRC1)); + SHUFPS(SRC3, R(SRC3), _MM_SHUFFLE(2, 2, 2, 2)); + + SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0)); + ADDPS(SRC1, R(SRC2)); + ADDPS(SRC1, R(SRC3)); + } + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_DP4(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + + if (Common::cpu_info.bSSE4_1) { + DPPS(SRC1, R(SRC2), 0xff); + } else { + MULPS(SRC1, R(SRC2)); + + MOVAPS(SRC2, R(SRC1)); + SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY + ADDPS(SRC1, R(SRC2)); + + MOVAPS(SRC2, R(SRC1)); + SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX + ADDPS(SRC1, R(SRC2)); + } + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_MUL(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + MULPS(SRC1, R(SRC2)); + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_FLR(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + + if (Common::cpu_info.bSSE4_1) { + ROUNDFLOORPS(SRC1, R(SRC1)); + } else { + CVTPS2DQ(SRC1, R(SRC1)); + CVTDQ2PS(SRC1, R(SRC1)); + } + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_MAX(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + MAXPS(SRC1, R(SRC2)); + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_MIN(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + MINPS(SRC1, R(SRC2)); + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_MOVA(Instruction instr) { + SwizzlePattern swiz = { g_state.vs.swizzle_data[instr.common.operand_desc_id] }; + + if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) { + return; // NoOp + } + + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + + // Convert floats to integers (only care about X and Y components) + CVTPS2DQ(SRC1, R(SRC1)); + + // Get result + MOVQ_xmm(R(RAX), SRC1); + SHL(64, R(RAX), Imm8(4)); // Multiply by 16 to be used as an offset later + + // Handle destination enable + if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) { + MOV(64, R(ADDROFFS_REG), R(RAX)); // Overwrite both + } else { + if (swiz.DestComponentEnabled(0)) { + // Preserve Y-component + + // Clear low 32 bits of previous address register + MOV(32, R(RBX), R(ADDROFFS_REG)); + XOR(64, R(ADDROFFS_REG), R(RBX)); + + // Clear high 32-bits of new address register + MOV(32, R(RAX), R(RAX)); + } else if (swiz.DestComponentEnabled(1)) { + // Preserve X-component + + // Clear high 32-bits of previous address register + MOV(32, R(ADDROFFS_REG), R(ADDROFFS_REG)); + + // Clear low 32 bits of new address register + MOV(32, R(RBX), R(RAX)); + XOR(64, R(RAX), R(RBX)); + } + + OR(64, R(ADDROFFS_REG), R(RAX)); // Combine result + } +} + +void JitCompiler::Compile_MOV(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_SLTI(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1); + Compile_SwizzleSrc(instr, 1, instr.common.src2i, SRC2); + + CMPSS(SRC1, R(SRC2), CMP_LT); + ANDPS(SRC1, R(ONE)); + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_RCP(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + + // TODO(bunnei): RCPPS is a pretty rough approximation, this might cause problems if Pica + // performs this operation more accurately. This should be checked on hardware. + RCPPS(SRC1, R(SRC1)); + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_RSQ(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + + // TODO(bunnei): RSQRTPS is a pretty rough approximation, this might cause problems if Pica + // performs this operation more accurately. This should be checked on hardware. + RSQRTPS(SRC1, R(SRC1)); + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_NOP(Instruction instr) { +} + +void JitCompiler::Compile_END(Instruction instr) { + ABI_PopAllCalleeSavedRegsAndAdjustStack(); + RET(); + done = true; +} + +void JitCompiler::Compile_CALL(Instruction instr) { + unsigned offset = instr.flow_control.dest_offset; + while (offset < (instr.flow_control.dest_offset + instr.flow_control.num_instructions)) { + Compile_NextInstr(&offset); + } +} + +void JitCompiler::Compile_CALLC(Instruction instr) { + Compile_EvaluateCondition(instr); + FixupBranch b = J_CC(CC_Z, true); + Compile_CALL(instr); + SetJumpTarget(b); +} + +void JitCompiler::Compile_CALLU(Instruction instr) { + Compile_UniformCondition(instr); + FixupBranch b = J_CC(CC_Z, true); + Compile_CALL(instr); + SetJumpTarget(b); +} + +void JitCompiler::Compile_CMP(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); + Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); + + static const u8 cmp[] = { CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_NLE, CMP_NLT }; + + if (instr.common.compare_op.x == instr.common.compare_op.y) { + // Compare X-component and Y-component together + CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.x]); + + MOVQ_xmm(R(COND0), SRC1); + MOV(64, R(COND1), R(COND0)); + } else { + // Compare X-component + MOVAPS(SCRATCH, R(SRC1)); + CMPSS(SCRATCH, R(SRC2), cmp[instr.common.compare_op.x]); + + // Compare Y-component + CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.y]); + + MOVQ_xmm(R(COND0), SCRATCH); + MOVQ_xmm(R(COND1), SRC1); + } + + SHR(32, R(COND0), Imm8(31)); + SHR(64, R(COND1), Imm8(63)); +} + +void JitCompiler::Compile_MAD(Instruction instr) { + Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1); + + if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { + Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2); + Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3); + } else { + Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2); + Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3); + } + + if (Common::cpu_info.bFMA) { + VFMADD213PS(SRC1, SRC2, R(SRC3)); + } else { + MULPS(SRC1, R(SRC2)); + ADDPS(SRC1, R(SRC3)); + } + + Compile_DestEnable(instr, SRC1); +} + +void JitCompiler::Compile_IF(Instruction instr) { + ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported"); + + // Evaluate the "IF" condition + if (instr.opcode.Value() == OpCode::Id::IFU) { + Compile_UniformCondition(instr); + } else if (instr.opcode.Value() == OpCode::Id::IFC) { + Compile_EvaluateCondition(instr); + } + FixupBranch b = J_CC(CC_Z, true); + + // Compile the code that corresponds to the condition evaluating as true + Compile_Block(instr.flow_control.dest_offset - 1); + + // If there isn't an "ELSE" condition, we are done here + if (instr.flow_control.num_instructions == 0) { + SetJumpTarget(b); + return; + } + + FixupBranch b2 = J(true); + + SetJumpTarget(b); + + // This code corresponds to the "ELSE" condition + // Comple the code that corresponds to the condition evaluating as false + Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions - 1); + + SetJumpTarget(b2); +} + +void JitCompiler::Compile_LOOP(Instruction instr) { + ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported"); + ASSERT_MSG(!looping, "Nested loops not supported"); + + looping = true; + + int offset = offsetof(decltype(g_state.vs.uniforms), i) + (instr.flow_control.int_uniform_id * sizeof(Math::Vec4<u8>)); + MOV(32, R(LOOPCOUNT), MDisp(UNIFORMS, offset)); + MOV(32, R(LOOPCOUNT_REG), R(LOOPCOUNT)); + SHR(32, R(LOOPCOUNT_REG), Imm8(8)); + AND(32, R(LOOPCOUNT_REG), Imm32(0xff)); // Y-component is the start + MOV(32, R(LOOPINC), R(LOOPCOUNT)); + SHR(32, R(LOOPINC), Imm8(16)); + MOVZX(32, 8, LOOPINC, R(LOOPINC)); // Z-component is the incrementer + MOVZX(32, 8, LOOPCOUNT, R(LOOPCOUNT)); // X-component is iteration count + ADD(32, R(LOOPCOUNT), Imm8(1)); // Iteration count is X-component + 1 + + auto loop_start = GetCodePtr(); + + Compile_Block(instr.flow_control.dest_offset); + + ADD(32, R(LOOPCOUNT_REG), R(LOOPINC)); // Increment LOOPCOUNT_REG by Z-component + SUB(32, R(LOOPCOUNT), Imm8(1)); // Increment loop count by 1 + J_CC(CC_NZ, loop_start); // Loop if not equal + + looping = false; +} + +void JitCompiler::Compile_JMP(Instruction instr) { + ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported"); + + if (instr.opcode.Value() == OpCode::Id::JMPC) + Compile_EvaluateCondition(instr); + else if (instr.opcode.Value() == OpCode::Id::JMPU) + Compile_UniformCondition(instr); + else + UNREACHABLE(); + + FixupBranch b = J_CC(CC_NZ, true); + + Compile_Block(instr.flow_control.dest_offset); + + SetJumpTarget(b); +} + +void JitCompiler::Compile_Block(unsigned stop) { + // Save current offset pointer + unsigned* prev_offset_ptr = offset_ptr; + unsigned offset = *prev_offset_ptr; + + while (offset <= stop) + Compile_NextInstr(&offset); + + // Restore current offset pointer + offset_ptr = prev_offset_ptr; + *offset_ptr = offset; +} + +void JitCompiler::Compile_NextInstr(unsigned* offset) { + offset_ptr = offset; + + Instruction instr = *(Instruction*)&g_state.vs.program_code[(*offset_ptr)++]; + OpCode::Id opcode = instr.opcode.Value(); + auto instr_func = instr_table[static_cast<unsigned>(opcode)]; + + if (instr_func) { + // JIT the instruction! + ((*this).*instr_func)(instr); + } else { + // Unhandled instruction + LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", instr.opcode.Value(), instr.hex); + } +} + +CompiledShader* JitCompiler::Compile() { + const u8* start = GetCodePtr(); + const auto& code = g_state.vs.program_code; + unsigned offset = g_state.regs.vs.main_offset; + + ABI_PushAllCalleeSavedRegsAndAdjustStack(); + + MOV(PTRBITS, R(STATE), R(ABI_PARAM1)); + MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms)); + + // Zero address/loop registers + XOR(64, R(ADDROFFS_REG_0), R(ADDROFFS_REG_0)); + XOR(64, R(ADDROFFS_REG_1), R(ADDROFFS_REG_1)); + XOR(64, R(LOOPCOUNT_REG), R(LOOPCOUNT_REG)); + + // Used to set a register to one + static const __m128 one = { 1.f, 1.f, 1.f, 1.f }; + MOV(PTRBITS, R(RAX), ImmPtr(&one)); + MOVAPS(ONE, MDisp(RAX, 0)); + + // Used to negate registers + static const __m128 neg = { -0.f, -0.f, -0.f, -0.f }; + MOV(PTRBITS, R(RAX), ImmPtr(&neg)); + MOVAPS(NEGBIT, MDisp(RAX, 0)); + + looping = false; + done = false; + while (offset < g_state.vs.program_code.size()) { + Compile_NextInstr(&offset); + } + + return (CompiledShader*)start; +} + +} // namespace Shader + +} // namespace Pica diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 3becc4261..943fde5ee 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -23,6 +23,7 @@ EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window RendererBase* g_renderer = nullptr; ///< Renderer plugin std::atomic<bool> g_hw_renderer_enabled; +std::atomic<bool> g_shader_jit_enabled; /// Initialize the video core void Init(EmuWindow* emu_window) { diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 14b33c9dd..2867bf03e 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -32,8 +32,9 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height extern RendererBase* g_renderer; ///< Renderer plugin extern EmuWindow* g_emu_window; ///< Emu window -// TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui) +// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from qt ui) extern std::atomic<bool> g_hw_renderer_enabled; +extern std::atomic<bool> g_shader_jit_enabled; /// Start the video core void Start(); |