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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-09 09:02:32 +0200 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-05-09 09:02:32 +0200 |
commit | 17a8cae0038b82202149bad687823b89074aa696 (patch) | |
tree | 02970a9b2368551c4af31e4138db1b6ded6d018c | |
parent | Memory: Support more regions in the VAddr-PAddr translation functions (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/debugger/graphics_cmdlists.cpp | 4 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_framebuffer.cpp | 2 | ||||
-rw-r--r-- | src/core/hw/gpu.cpp | 10 | ||||
-rw-r--r-- | src/core/mem_map.h | 9 | ||||
-rw-r--r-- | src/video_core/command_processor.cpp | 4 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 8 |
7 files changed, 28 insertions, 19 deletions
diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp index 6727acf18..66e11dd5b 100644 --- a/src/citra_qt/debugger/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics_cmdlists.cpp @@ -159,7 +159,7 @@ void TextureInfoDockWidget::OnStrideChanged(int value) { } QPixmap TextureInfoDockWidget::ReloadPixmap() const { - u8* src = Memory::GetPointer(Memory::PhysicalToVirtualAddress(info.physical_address)); + u8* src = Memory::GetPhysicalPointer(info.physical_address); return QPixmap::fromImage(LoadTexture(src, info)); } @@ -274,7 +274,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { auto format = Pica::registers.GetTextures()[index].format; auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); - u8* src = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalAddress())); + u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); new_info_widget = new TextureInfoWidget(src, info); } else { new_info_widget = new QWidget; diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp index fa101a6a2..3287b4706 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.cpp +++ b/src/citra_qt/debugger/graphics_framebuffer.cpp @@ -215,7 +215,7 @@ void GraphicsFramebufferWidget::OnUpdate() u32 bytes_per_pixel = GraphicsFramebufferWidget::BytesPerPixel(framebuffer_format); QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); - u8* buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(framebuffer_address)); + u8* buffer = Memory::GetPhysicalPointer(framebuffer_address); for (unsigned int y = 0; y < framebuffer_height; ++y) { for (unsigned int x = 0; x < framebuffer_width; ++x) { diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 0ad7e2963..e4a0e14c4 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -76,8 +76,8 @@ inline void Write(u32 addr, const T data) { auto& config = g_regs.memory_fill_config[is_second_filler]; if (config.address_start && config.trigger) { - u8* start = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress())); - u8* end = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress())); + u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); + u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); if (config.fill_24bit) { // fill with 24-bit values @@ -114,8 +114,8 @@ inline void Write(u32 addr, const T data) { { const auto& config = g_regs.display_transfer_config; if (config.trigger & 1) { - u8* src_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress())); - u8* dst_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress())); + u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress()); + u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress()); if (config.scaling > config.ScaleXY) { LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value()); @@ -257,7 +257,7 @@ inline void Write(u32 addr, const T data) { const auto& config = g_regs.command_processor_config; if (config.trigger & 1) { - u32* buffer = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalAddress())); + u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress()); Pica::CommandProcessor::ProcessCommandList(buffer, config.size); } break; diff --git a/src/core/mem_map.h b/src/core/mem_map.h index 5a08cc105..64de76c39 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -192,4 +192,13 @@ PAddr VirtualToPhysicalAddress(VAddr addr); */ VAddr PhysicalToVirtualAddress(PAddr addr); +/** + * Gets a pointer to the memory region beginning at the specified physical address. + * + * @note This is currently implemented using PhysicalToVirtualAddress(). + */ +inline u8* GetPhysicalPointer(PAddr address) { + return GetPointer(PhysicalToVirtualAddress(address)); +} + } // namespace diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 7c4047e33..1ea7cad07 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -102,7 +102,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); const auto& index_info = registers.index_array; - const u8* index_address_8 = Memory::GetPointer(Memory::PhysicalToVirtualAddress(base_address + index_info.offset)); + const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset); const u16* index_address_16 = (u16*)index_address_8; bool index_u16 = index_info.format != 0; @@ -135,7 +135,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32()); } else { for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) { - const u8* srcdata = Memory::GetPointer(Memory::PhysicalToVirtualAddress(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i])); + const u8* srcdata = Memory::GetPhysicalPointer(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]); const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata : (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata : diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index ab7776929..3b3fef484 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -30,7 +30,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { const u32 coarse_y = y & ~7; u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; - u8* dst_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + dst_offset; + u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset; switch (registers.framebuffer.color_format) { case registers.framebuffer.RGBA8: @@ -67,7 +67,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) { const u32 coarse_y = y & ~7; u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; - u8* src_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + src_offset; + u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset; switch (registers.framebuffer.color_format) { case registers.framebuffer.RGBA8: @@ -95,7 +95,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) { static u32 GetDepth(int x, int y) { const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); - u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)); + u8* depth_buffer = Memory::GetPhysicalPointer(addr); y = (registers.framebuffer.height - y); @@ -122,7 +122,7 @@ static u32 GetDepth(int x, int y) { static void SetDepth(int x, int y, u32 value) { const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); - u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)); + u8* depth_buffer = Memory::GetPhysicalPointer(addr); y = (registers.framebuffer.height - y); @@ -361,7 +361,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width); t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height); - u8* texture_data = Memory::GetPointer(Memory::PhysicalToVirtualAddress(texture.config.GetPhysicalAddress())); + u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress()); auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 6b242a6ed..0c072120d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -119,15 +119,15 @@ void RendererOpenGL::SwapBuffers() { void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer, const TextureInfo& texture) { - const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress( - framebuffer.active_fb == 0 ? framebuffer.address_left1 : framebuffer.address_left2); + const PAddr framebuffer_addr = framebuffer.active_fb == 0 ? + framebuffer.address_left1 : framebuffer.address_left2; LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x", framebuffer.stride * framebuffer.height, - framebuffer_vaddr, (int)framebuffer.width, + framebuffer_addr, (int)framebuffer.width, (int)framebuffer.height, (int)framebuffer.format); - const u8* framebuffer_data = Memory::GetPointer(framebuffer_vaddr); + const u8* framebuffer_data = Memory::GetPhysicalPointer(framebuffer_addr); int bpp = GPU::Regs::BytesPerPixel(framebuffer.color_format); size_t pixel_stride = framebuffer.stride / bpp; |