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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-22 09:29:00 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | e580299467a8aa7f56e8b66a63112dc06c870b15 (patch) | |
tree | 70209a958349fabec583d92b5a30476853634188 | |
parent | gl_texture_cache: Simplify rescaling (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/rescaling_pass.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 293593c78..f8d04b6e3 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp @@ -17,7 +17,7 @@ namespace { void PatchFragCoord(IR::Block& block, IR::Inst& inst) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; const IR::F32 down_factor{ir.ResolutionDownFactor()}; - const IR::F32 frag_coord{&inst}; + const IR::F32 frag_coord{ir.GetAttribute(inst.Arg(0).Attribute())}; const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)}; inst.ReplaceUsesWith(downscaled_frag_coord); } |