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author | FearlessTobi <thm.frey@gmail.com> | 2022-07-30 05:58:23 +0200 |
---|---|---|
committer | FearlessTobi <thm.frey@gmail.com> | 2022-08-15 20:25:42 +0200 |
commit | f80c7c4cd5c090b9a31f89a0eb3d86cbe928c50b (patch) | |
tree | ad359908ba2d3cd003082b39cc7217b61e5b18f6 | |
parent | web_service: Correct jwt issuer string (diff) | |
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Diffstat (limited to '')
28 files changed, 1028 insertions, 526 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index a6dc31b53..635fb85c8 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -124,6 +124,7 @@ add_library(common STATIC settings.h settings_input.cpp settings_input.h + socket_types.h spin_lock.cpp spin_lock.h stream.cpp diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h index 0ad9da2be..cb004e0eb 100644 --- a/src/common/announce_multiplayer_room.h +++ b/src/common/announce_multiplayer_room.h @@ -8,12 +8,11 @@ #include <string> #include <vector> #include "common/common_types.h" +#include "common/socket_types.h" #include "web_service/web_result.h" namespace AnnounceMultiplayerRoom { -using MacAddress = std::array<u8, 6>; - struct GameInfo { std::string name{""}; u64 id{0}; @@ -24,7 +23,7 @@ struct Member { std::string nickname; std::string display_name; std::string avatar_url; - MacAddress mac_address; + Network::IPv4Address fake_ip; GameInfo game; }; @@ -75,10 +74,7 @@ public: const bool has_password, const GameInfo& preferred_game) = 0; /** * Adds a player information to the data that gets announced - * @param nickname The nickname of the player - * @param mac_address The MAC Address of the player - * @param game_id The title id of the game the player plays - * @param game_name The name of the game the player plays + * @param member The player to add */ virtual void AddPlayer(const Member& member) = 0; diff --git a/src/common/socket_types.h b/src/common/socket_types.h new file mode 100644 index 000000000..5bb309a44 --- /dev/null +++ b/src/common/socket_types.h @@ -0,0 +1,52 @@ +// Copyright 2022 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Network { + +/// Address families +enum class Domain : u8 { + INET, ///< Address family for IPv4 +}; + +/// Socket types +enum class Type { + STREAM, + DGRAM, + RAW, + SEQPACKET, +}; + +/// Protocol values for sockets +enum class Protocol : u8 { + ICMP, + TCP, + UDP, +}; + +/// Shutdown mode +enum class ShutdownHow { + RD, + WR, + RDWR, +}; + +/// Array of IPv4 address +using IPv4Address = std::array<u8, 4>; + +/// Cross-platform sockaddr structure +struct SockAddrIn { + Domain family; + IPv4Address ip; + u16 portno; +}; + +constexpr u32 FLAG_MSG_PEEK = 0x2; +constexpr u32 FLAG_MSG_DONTWAIT = 0x80; +constexpr u32 FLAG_O_NONBLOCK = 0x800; + +} // namespace Network diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 4e39649a8..3230d7199 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -724,6 +724,8 @@ add_library(core STATIC internal_network/network_interface.cpp internal_network/network_interface.h internal_network/sockets.h + internal_network/socket_proxy.cpp + internal_network/socket_proxy.h loader/deconstructed_rom_directory.cpp loader/deconstructed_rom_directory.h loader/kip.cpp diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 2889973e4..42ed17187 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -6,7 +6,6 @@ #include "core/hle/kernel/k_event.h" #include "core/hle/service/kernel_helpers.h" #include "core/hle/service/nifm/nifm.h" -#include "core/hle/service/service.h" namespace { @@ -271,213 +270,227 @@ public: } }; -class IGeneralService final : public ServiceFramework<IGeneralService> { -public: - explicit IGeneralService(Core::System& system_); +void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) { + static constexpr u32 client_id = 1; + LOG_WARNING(Service_NIFM, "(STUBBED) called"); -private: - void GetClientId(Kernel::HLERequestContext& ctx) { - static constexpr u32 client_id = 1; - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(ResultSuccess); + rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid +} - IPC::ResponseBuilder rb{ctx, 4}; - rb.Push(ResultSuccess); - rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid - } +void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); - void CreateScanRequest(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IScanRequest>(system); +} - rb.Push(ResultSuccess); - rb.PushIpcInterface<IScanRequest>(system); - } +void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); - void CreateRequest(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IRequest>(system); +} - rb.Push(ResultSuccess); - rb.PushIpcInterface<IRequest>(system); - } +void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); - void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + const auto net_iface = Network::GetSelectedNetworkInterface(); - const auto net_iface = Network::GetSelectedNetworkInterface(); - - const SfNetworkProfileData network_profile_data = [&net_iface] { - if (!net_iface) { - return SfNetworkProfileData{}; - } - - return SfNetworkProfileData{ - .ip_setting_data{ - .ip_address_setting{ - .is_automatic{true}, - .current_address{Network::TranslateIPv4(net_iface->ip_address)}, - .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, - .gateway{Network::TranslateIPv4(net_iface->gateway)}, - }, - .dns_setting{ - .is_automatic{true}, - .primary_dns{1, 1, 1, 1}, - .secondary_dns{1, 0, 0, 1}, - }, - .proxy_setting{ - .enabled{false}, - .port{}, - .proxy_server{}, - .automatic_auth_enabled{}, - .user{}, - .password{}, - }, - .mtu{1500}, + SfNetworkProfileData network_profile_data = [&net_iface] { + if (!net_iface) { + return SfNetworkProfileData{}; + } + + return SfNetworkProfileData{ + .ip_setting_data{ + .ip_address_setting{ + .is_automatic{true}, + .current_address{Network::TranslateIPv4(net_iface->ip_address)}, + .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, + .gateway{Network::TranslateIPv4(net_iface->gateway)}, }, - .uuid{0xdeadbeef, 0xdeadbeef}, - .network_name{"yuzu Network"}, - .wireless_setting_data{ - .ssid_length{12}, - .ssid{"yuzu Network"}, - .passphrase{"yuzupassword"}, + .dns_setting{ + .is_automatic{true}, + .primary_dns{1, 1, 1, 1}, + .secondary_dns{1, 0, 0, 1}, }, - }; - }(); - - ctx.WriteBuffer(network_profile_data); + .proxy_setting{ + .enabled{false}, + .port{}, + .proxy_server{}, + .automatic_auth_enabled{}, + .user{}, + .password{}, + }, + .mtu{1500}, + }, + .uuid{0xdeadbeef, 0xdeadbeef}, + .network_name{"yuzu Network"}, + .wireless_setting_data{ + .ssid_length{12}, + .ssid{"yuzu Network"}, + .passphrase{"yuzupassword"}, + }, + }; + }(); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); + // When we're connected to a room, spoof the hosts IP address + if (auto room_member = network.GetRoomMember().lock()) { + if (room_member->IsConnected()) { + network_profile_data.ip_setting_data.ip_address_setting.current_address = + room_member->GetFakeIpAddress(); + } } - void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + ctx.WriteBuffer(network_profile_data); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultSuccess); - } + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} - void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); +void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); - auto ipv4 = Network::GetHostIPv4Address(); - if (!ipv4) { - LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0"); - ipv4.emplace(Network::IPv4Address{0, 0, 0, 0}); - } + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(ResultSuccess); - rb.PushRaw(*ipv4); +void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); + + auto ipv4 = Network::GetHostIPv4Address(); + if (!ipv4) { + LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0"); + ipv4.emplace(Network::IPv4Address{0, 0, 0, 0}); } - void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_NIFM, "called"); + // When we're connected to a room, spoof the hosts IP address + if (auto room_member = network.GetRoomMember().lock()) { + if (room_member->IsConnected()) { + ipv4 = room_member->GetFakeIpAddress(); + } + } - ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, - "SfNetworkProfileData is not the correct size"); - u128 uuid{}; - auto buffer = ctx.ReadBuffer(); - std::memcpy(&uuid, buffer.data() + 8, sizeof(u128)); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushRaw(*ipv4); +} +void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); - IPC::ResponseBuilder rb{ctx, 6, 0, 1}; + ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size"); + u128 uuid{}; + auto buffer = ctx.ReadBuffer(); + std::memcpy(&uuid, buffer.data() + 8, sizeof(u128)); - rb.Push(ResultSuccess); - rb.PushIpcInterface<INetworkProfile>(system); - rb.PushRaw<u128>(uuid); - } + IPC::ResponseBuilder rb{ctx, 6, 0, 1}; - void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + rb.Push(ResultSuccess); + rb.PushIpcInterface<INetworkProfile>(system); + rb.PushRaw<u128>(uuid); +} - struct IpConfigInfo { - IpAddressSetting ip_address_setting{}; - DnsSetting dns_setting{}; - }; - static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting), - "IpConfigInfo has incorrect size."); +void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); - const auto net_iface = Network::GetSelectedNetworkInterface(); + struct IpConfigInfo { + IpAddressSetting ip_address_setting{}; + DnsSetting dns_setting{}; + }; + static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting), + "IpConfigInfo has incorrect size."); - const IpConfigInfo ip_config_info = [&net_iface] { - if (!net_iface) { - return IpConfigInfo{}; - } + const auto net_iface = Network::GetSelectedNetworkInterface(); - return IpConfigInfo{ - .ip_address_setting{ - .is_automatic{true}, - .current_address{Network::TranslateIPv4(net_iface->ip_address)}, - .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, - .gateway{Network::TranslateIPv4(net_iface->gateway)}, - }, - .dns_setting{ - .is_automatic{true}, - .primary_dns{1, 1, 1, 1}, - .secondary_dns{1, 0, 0, 1}, - }, - }; - }(); + IpConfigInfo ip_config_info = [&net_iface] { + if (!net_iface) { + return IpConfigInfo{}; + } - IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)}; - rb.Push(ResultSuccess); - rb.PushRaw<IpConfigInfo>(ip_config_info); + return IpConfigInfo{ + .ip_address_setting{ + .is_automatic{true}, + .current_address{Network::TranslateIPv4(net_iface->ip_address)}, + .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)}, + .gateway{Network::TranslateIPv4(net_iface->gateway)}, + }, + .dns_setting{ + .is_automatic{true}, + .primary_dns{1, 1, 1, 1}, + .secondary_dns{1, 0, 0, 1}, + }, + }; + }(); + + // When we're connected to a room, spoof the hosts IP address + if (auto room_member = network.GetRoomMember().lock()) { + if (room_member->IsConnected()) { + ip_config_info.ip_address_setting.current_address = room_member->GetFakeIpAddress(); + } } - void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)}; + rb.Push(ResultSuccess); + rb.PushRaw<IpConfigInfo>(ip_config_info); +} - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(ResultSuccess); - rb.Push<u8>(0); - } +void IGeneralService::IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); - void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.Push<u8>(1); +} - struct Output { - InternetConnectionType type{InternetConnectionType::WiFi}; - u8 wifi_strength{3}; - InternetConnectionStatus state{InternetConnectionStatus::Connected}; - }; - static_assert(sizeof(Output) == 0x3, "Output has incorrect size."); +void IGeneralService::GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); - constexpr Output out{}; + struct Output { + InternetConnectionType type{InternetConnectionType::WiFi}; + u8 wifi_strength{3}; + InternetConnectionStatus state{InternetConnectionStatus::Connected}; + }; + static_assert(sizeof(Output) == 0x3, "Output has incorrect size."); - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(ResultSuccess); - rb.PushRaw(out); - } + constexpr Output out{}; - void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + rb.PushRaw(out); +} - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(ResultSuccess); - if (Network::GetHostIPv4Address().has_value()) { - rb.Push<u8>(1); - } else { - rb.Push<u8>(0); - } +void IGeneralService::IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + if (Network::GetHostIPv4Address().has_value()) { + rb.Push<u8>(1); + } else { + rb.Push<u8>(0); } +} - void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_NIFM, "(STUBBED) called"); +void IGeneralService::IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) { + LOG_ERROR(Service_NIFM, "(STUBBED) called"); - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(ResultSuccess); - if (Network::GetHostIPv4Address().has_value()) { - rb.Push<u8>(1); - } else { - rb.Push<u8>(0); - } + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(ResultSuccess); + if (Network::GetHostIPv4Address().has_value()) { + rb.Push<u8>(1); + } else { + rb.Push<u8>(0); } -}; +} IGeneralService::IGeneralService(Core::System& system_) - : ServiceFramework{system_, "IGeneralService"} { + : ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} { // clang-format off static const FunctionInfo functions[] = { {1, &IGeneralService::GetClientId, "GetClientId"}, @@ -528,6 +541,8 @@ IGeneralService::IGeneralService(Core::System& system_) RegisterHandlers(functions); } +IGeneralService::~IGeneralService() = default; + class NetworkInterface final : public ServiceFramework<NetworkInterface> { public: explicit NetworkInterface(const char* name, Core::System& system_) diff --git a/src/core/hle/service/nifm/nifm.h b/src/core/hle/service/nifm/nifm.h index 5f62d0014..48161be28 100644 --- a/src/core/hle/service/nifm/nifm.h +++ b/src/core/hle/service/nifm/nifm.h @@ -3,6 +3,11 @@ #pragma once +#include "core/hle/service/service.h" +#include "network/network.h" +#include "network/room.h" +#include "network/room_member.h" + namespace Core { class System; } @@ -16,4 +21,26 @@ namespace Service::NIFM { /// Registers all NIFM services with the specified service manager. void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system); +class IGeneralService final : public ServiceFramework<IGeneralService> { +public: + explicit IGeneralService(Core::System& system_); + ~IGeneralService() override; + +private: + void GetClientId(Kernel::HLERequestContext& ctx); + void CreateScanRequest(Kernel::HLERequestContext& ctx); + void CreateRequest(Kernel::HLERequestContext& ctx); + void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx); + void RemoveNetworkProfile(Kernel::HLERequestContext& ctx); + void GetCurrentIpAddress(Kernel::HLERequestContext& ctx); + void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx); + void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx); + void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx); + void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx); + void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx); + void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx); + + Network::RoomNetwork& network; +}; + } // namespace Service::NIFM diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index c7194731e..e08c3cb67 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -9,12 +9,16 @@ #include <fmt/format.h> #include "common/microprofile.h" +#include "common/socket_types.h" +#include "core/core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/service/sockets/bsd.h" #include "core/hle/service/sockets/sockets_translate.h" #include "core/internal_network/network.h" +#include "core/internal_network/socket_proxy.h" #include "core/internal_network/sockets.h" +#include "network/network.h" namespace Service::Sockets { @@ -472,7 +476,13 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco LOG_INFO(Service, "New socket fd={}", fd); - descriptor.socket = std::make_unique<Network::Socket>(); + auto room_member = room_network.GetRoomMember().lock(); + if (room_member && room_member->IsConnected()) { + descriptor.socket = std::make_unique<Network::ProxySocket>(room_network); + } else { + descriptor.socket = std::make_unique<Network::Socket>(); + } + descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol)); descriptor.is_connection_based = IsConnectionBased(type); @@ -648,7 +658,7 @@ std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) { ASSERT(arg == 0); return {descriptor.flags, Errno::SUCCESS}; case FcntlCmd::SETFL: { - const bool enable = (arg & FLAG_O_NONBLOCK) != 0; + const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0; const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable)); if (bsd_errno != Errno::SUCCESS) { return {-1, bsd_errno}; @@ -669,7 +679,7 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con return Errno::BADF; } - Network::Socket* const socket = file_descriptors[fd]->socket.get(); + Network::SocketBase* const socket = file_descriptors[fd]->socket.get(); if (optname == OptName::LINGER) { ASSERT(optlen == sizeof(Linger)); @@ -724,6 +734,8 @@ std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) FileDescriptor& descriptor = *file_descriptors[fd]; // Apply flags + using Network::FLAG_MSG_DONTWAIT; + using Network::FLAG_O_NONBLOCK; if ((flags & FLAG_MSG_DONTWAIT) != 0) { flags &= ~FLAG_MSG_DONTWAIT; if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { @@ -759,6 +771,8 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess } // Apply flags + using Network::FLAG_MSG_DONTWAIT; + using Network::FLAG_O_NONBLOCK; if ((flags & FLAG_MSG_DONTWAIT) != 0) { flags &= ~FLAG_MSG_DONTWAIT; if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { @@ -857,8 +871,19 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co rb.PushEnum(bsd_errno); } +void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) { + for (auto& optional_descriptor : file_descriptors) { + if (!optional_descriptor.has_value()) { + continue; + } + FileDescriptor& descriptor = *optional_descriptor; + descriptor.socket.get()->HandleProxyPacket(packet); + } +} + BSD::BSD(Core::System& system_, const char* name) - : ServiceFramework{system_, name, ServiceThreadType::CreateNew} { + : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, room_network{ + system_.GetRoomNetwork()} { // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, @@ -899,6 +924,13 @@ BSD::BSD(Core::System& system_, const char* name) // clang-format on RegisterHandlers(functions); + + if (auto room_member = room_network.GetRoomMember().lock()) { + proxy_packet_received = room_member->BindOnProxyPacketReceived( + [this](const Network::ProxyPacket& packet) { OnProxyPacketReceived(packet); }); + } else { + LOG_ERROR(Service, "Network isn't initalized"); + } } BSD::~BSD() = default; diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h index 9ea36428d..81e855e0f 100644 --- a/src/core/hle/service/sockets/bsd.h +++ b/src/core/hle/service/sockets/bsd.h @@ -7,14 +7,17 @@ #include <vector> #include "common/common_types.h" +#include "common/socket_types.h" #include "core/hle/service/service.h" #include "core/hle/service/sockets/sockets.h" +#include "network/network.h" namespace Core { class System; } namespace Network { +class SocketBase; class Socket; } // namespace Network @@ -30,7 +33,7 @@ private: static constexpr size_t MAX_FD = 128; struct FileDescriptor { - std::unique_ptr<Network::Socket> socket; + std::unique_ptr<Network::SocketBase> socket; s32 flags = 0; bool is_connection_based = false; }; @@ -165,6 +168,14 @@ private: void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept; std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors; + + Network::RoomNetwork& room_network; + + /// Callback to parse and handle a received wifi packet. + void OnProxyPacketReceived(const Network::ProxyPacket& packet); + + // Callback identifier for the OnProxyPacketReceived event. + Network::RoomMember::CallbackHandle<Network::ProxyPacket> proxy_packet_received; }; class BSDCFG final : public ServiceFramework<BSDCFG> { diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h index b735b00fc..31b7dad33 100644 --- a/src/core/hle/service/sockets/sockets.h +++ b/src/core/hle/service/sockets/sockets.h @@ -22,7 +22,9 @@ enum class Errno : u32 { AGAIN = 11, INVAL = 22, MFILE = 24, + MSGSIZE = 90, NOTCONN = 107, + TIMEDOUT = 110, }; enum class Domain : u32 { @@ -96,10 +98,6 @@ struct Linger { u32 linger; }; -constexpr u32 FLAG_MSG_DONTWAIT = 0x80; - -constexpr u32 FLAG_O_NONBLOCK = 0x800; - /// Registers all Sockets services with the specified service manager. void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system); diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp index 2db10ec81..023aa0486 100644 --- a/src/core/hle/service/sockets/sockets_translate.cpp +++ b/src/core/hle/service/sockets/sockets_translate.cpp @@ -25,6 +25,8 @@ Errno Translate(Network::Errno value) { return Errno::MFILE; case Network::Errno::NOTCONN: return Errno::NOTCONN; + case Network::Errno::TIMEDOUT: + return Errno::TIMEDOUT; default: UNIMPLEMENTED_MSG("Unimplemented errno={}", value); return Errno::SUCCESS; diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp index 36c43cc8f..160cc83e4 100644 --- a/src/core/internal_network/network.cpp +++ b/src/core/internal_network/network.cpp @@ -32,6 +32,7 @@ #include "core/internal_network/network.h" #include "core/internal_network/network_interface.h" #include "core/internal_network/sockets.h" +#include "network/network.h" namespace Network { @@ -114,7 +115,10 @@ Errno TranslateNativeError(int e) { return Errno::NETDOWN; case WSAENETUNREACH: return Errno::NETUNREACH; + case WSAEMSGSIZE: + return Errno::MSGSIZE; default: + UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; } } @@ -125,7 +129,6 @@ using SOCKET = int; using WSAPOLLFD = pollfd; using ULONG = u64; -constexpr SOCKET INVALID_SOCKET = -1; constexpr SOCKET SOCKET_ERROR = -1; constexpr int SD_RECEIVE = SHUT_RD; @@ -206,7 +209,10 @@ Errno TranslateNativeError(int e) { return Errno::NETDOWN; case ENETUNREACH: return Errno::NETUNREACH; + case EMSGSIZE: + return Errno::MSGSIZE; default: + UNIMPLEMENTED_MSG("Unimplemented errno={}", e); return Errno::OTHER; } } @@ -329,16 +335,6 @@ PollEvents TranslatePollRevents(short revents) { return result; } -template <typename T> -Errno SetSockOpt(SOCKET fd, int option, T value) { - const int result = - setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value)); - if (result != SOCKET_ERROR) { - return Errno::SUCCESS; - } - return GetAndLogLastError(); -} - } // Anonymous namespace NetworkInstance::NetworkInstance() { @@ -350,26 +346,15 @@ NetworkInstance::~NetworkInstance() { } std::optional<IPv4Address> GetHostIPv4Address() { - const std::string& selected_network_interface = Settings::values.network_interface.GetValue(); - const auto network_interfaces = Network::GetAvailableNetworkInterfaces(); - if (network_interfaces.size() == 0) { - LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces"); + const auto interface = Network::GetSelectedNetworkInterface(); + if (!interface.has_value()) { + LOG_ERROR(Network, "GetSelectedNetworkInterface returned no interface"); return {}; } - const auto res = - std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) { - return iface.name == selected_network_interface; - }); - - if (res != network_interfaces.end()) { - char ip_addr[16] = {}; - ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr); - return TranslateIPv4(res->ip_address); - } else { - LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface); - return {}; - } + char ip_addr[16] = {}; + ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr, sizeof(ip_addr)) != nullptr); + return TranslateIPv4(interface->ip_address); } std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) { @@ -412,7 +397,19 @@ Socket::~Socket() { fd = INVALID_SOCKET; } -Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {} +Socket::Socket(Socket&& rhs) noexcept { + fd = std::exchange(rhs.fd, INVALID_SOCKET); +} + +template <typename T> +Errno Socket::SetSockOpt(SOCKET _fd, int option, T value) { + const int result = + setsockopt(_fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value)); + if (result != SOCKET_ERROR) { + return Errno::SUCCESS; + } + return GetAndLogLastError(); +} Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) { fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol)); @@ -423,7 +420,7 @@ Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) { return GetAndLogLastError(); } -std::pair<Socket::AcceptResult, Errno> Socket::Accept() { +std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() { sockaddr addr; socklen_t addrlen = sizeof(addr); const SOCKET new_socket = accept(fd, &addr, &addrlen); @@ -634,4 +631,8 @@ bool Socket::IsOpened() const { return fd != INVALID_SOCKET; } +void Socket::HandleProxyPacket(const ProxyPacket& packet) { + LOG_WARNING(Network, "ProxyPacket received, but not in Proxy mode!"); +} + } // namespace Network diff --git a/src/core/internal_network/network.h b/src/core/internal_network/network.h index 10e5ef10d..36994c22e 100644 --- a/src/core/internal_network/network.h +++ b/src/core/internal_network/network.h @@ -8,6 +8,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" +#include "common/socket_types.h" #ifdef _WIN32 #include <winsock2.h> @@ -17,6 +18,7 @@ namespace Network { +class SocketBase; class Socket; /// Error code for network functions @@ -31,46 +33,11 @@ enum class Errno { HOSTUNREACH, NETDOWN, NETUNREACH, + TIMEDOUT, + MSGSIZE, OTHER, }; -/// Address families -enum class Domain { - INET, ///< Address family for IPv4 -}; - -/// Socket types -enum class Type { - STREAM, - DGRAM, - RAW, - SEQPACKET, -}; - -/// Protocol values for sockets -enum class Protocol { - ICMP, - TCP, - UDP, -}; - -/// Shutdown mode -enum class ShutdownHow { - RD, - WR, - RDWR, -}; - -/// Array of IPv4 address -using IPv4Address = std::array<u8, 4>; - -/// Cross-platform sockaddr structure -struct SockAddrIn { - Domain family; - IPv4Address ip; - u16 portno; -}; - /// Cross-platform poll fd structure enum class PollEvents : u16 { @@ -86,7 +53,7 @@ enum class PollEvents : u16 { DECLARE_ENUM_FLAG_OPERATORS(PollEvents); struct PollFD { - Socket* socket; + SocketBase* socket; PollEvents events; PollEvents revents; }; diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp new file mode 100644 index 000000000..6e8924822 --- /dev/null +++ b/src/core/internal_network/socket_proxy.cpp @@ -0,0 +1,282 @@ +// Copyright 2022 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <chrono> +#include <thread> + +#include "common/assert.h" +#include "common/logging/log.h" +#include "core/internal_network/network.h" +#include "core/internal_network/network_interface.h" +#include "core/internal_network/socket_proxy.h" + +namespace Network { + +ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {} + +ProxySocket::ProxySocket(ProxySocket&& rhs) noexcept : room_network{rhs.room_network} { + fd = std::exchange(rhs.fd, INVALID_SOCKET); +} + +ProxySocket::~ProxySocket() { + if (fd == INVALID_SOCKET) { + return; + } + fd = INVALID_SOCKET; +} + +void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) { + if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno || + closed) { + return; + } + std::lock_guard<std::mutex> guard(packets_mutex); + received_packets.push(packet); +} + +template <typename T> +Errno ProxySocket::SetSockOpt(SOCKET _fd, int option, T value) { + socket_options[option] = reinterpret_cast<const char*>(&value); + return Errno::SUCCESS; +} + +Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) { + protocol = socket_protocol; + socket_options[0x1008] = reinterpret_cast<const char*>(&type); + + return Errno::SUCCESS; +} + +std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() { + LOG_WARNING(Network, "(STUBBED) called"); + return {AcceptResult{}, Errno::SUCCESS}; +} + +Errno ProxySocket::Connect(SockAddrIn addr_in) { + LOG_WARNING(Network, "(STUBBED) called"); + return Errno::SUCCESS; +} + +std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() { + LOG_WARNING(Network, "(STUBBED) called"); + return {SockAddrIn{}, Errno::SUCCESS}; +} + +std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() { + LOG_WARNING(Network, "(STUBBED) called"); + return {SockAddrIn{}, Errno::SUCCESS}; +} + +Errno ProxySocket::Bind(SockAddrIn addr) { + if (is_bound) { + LOG_WARNING(Network, "Rebinding Socket is unimplemented!"); + return Errno::SUCCESS; + } + local_endpoint = addr; + is_bound = true; + + return Errno::SUCCESS; +} + +Errno ProxySocket::Listen(s32 backlog) { + LOG_WARNING(Network, "(STUBBED) called"); + return Errno::SUCCESS; +} + +Errno ProxySocket::Shutdown(ShutdownHow how) { + LOG_WARNING(Network, "(STUBBED) called"); + return Errno::SUCCESS; +} + +std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) { + LOG_WARNING(Network, "(STUBBED) called"); + ASSERT(flags == 0); + ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); + + return {static_cast<s32>(0), Errno::SUCCESS}; +} + +std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) { + ASSERT(flags == 0); + ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); + + { + std::lock_guard<std::mutex> guard(packets_mutex); + if (received_packets.size() > 0) { + return ReceivePacket(flags, message, addr, message.size()); + } + } + + if (blocking) { + if (receive_timeout > 0) { + std::this_thread::sleep_for(std::chrono::milliseconds(receive_timeout)); + } + } else { + return {-1, Errno::AGAIN}; + } + + std::lock_guard<std::mutex> guard(packets_mutex); + if (received_packets.size() > 0) { + return ReceivePacket(flags, message, addr, message.size()); + } + + return {-1, Errno::TIMEDOUT}; +} + +std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message, + SockAddrIn* addr, std::size_t max_length) { + ProxyPacket& packet = received_packets.front(); + if (addr) { + addr->family = Domain::INET; + addr->ip = packet.local_endpoint.ip; // The senders ip address + addr->portno = packet.local_endpoint.portno; // The senders port number + } + + bool peek = (flags & FLAG_MSG_PEEK) != 0; + std::size_t read_bytes; + if (packet.data.size() > max_length) { + read_bytes = max_length; + message.clear(); + std::copy(packet.data.begin(), packet.data.begin() + read_bytes, + std::back_inserter(message)); + message.resize(max_length); + + if (protocol == Protocol::UDP) { + if (!peek) { + received_packets.pop(); + } + return {-1, Errno::MSGSIZE}; + } else if (protocol == Protocol::TCP) { + std::vector<u8> numArray(packet.data.size() - max_length); + std::copy(packet.data.begin() + max_length, packet.data.end(), + std::back_inserter(numArray)); + packet.data = numArray; + } + } else { + read_bytes = packet.data.size(); + message.clear(); + std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message)); + message.resize(max_length); + if (!peek) { + received_packets.pop(); + } + } + + return {static_cast<u32>(read_bytes), Errno::SUCCESS}; +} + +std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) { + LOG_WARNING(Network, "(STUBBED) called"); + ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); + ASSERT(flags == 0); + + return {static_cast<s32>(0), Errno::SUCCESS}; +} + +void ProxySocket::SendPacket(ProxyPacket& packet) { + if (auto room_member = room_network.GetRoomMember().lock()) { + if (room_member->IsConnected()) { + room_member->SendProxyPacket(packet); + } + } +} + +std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message, + const SockAddrIn* addr) { + ASSERT(flags == 0); + + if (!is_bound) { + LOG_ERROR(Network, "ProxySocket is not bound!"); + return {static_cast<s32>(message.size()), Errno::SUCCESS}; + } + + if (auto room_member = room_network.GetRoomMember().lock()) { + if (!room_member->IsConnected()) { + return {static_cast<s32>(message.size()), Errno::SUCCESS}; + } + } + + ProxyPacket packet; + packet.local_endpoint = local_endpoint; + packet.remote_endpoint = *addr; + packet.protocol = protocol; + packet.broadcast = broadcast; + + auto& ip = local_endpoint.ip; + auto ipv4 = Network::GetHostIPv4Address(); + // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address, + // replace it with a "fake" routing address + if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) { + if (auto room_member = room_network.GetRoomMember().lock()) { + packet.local_endpoint.ip = room_member->GetFakeIpAddress(); + } + } + + packet.data.clear(); + std::copy(message.begin(), message.end(), std::back_inserter(packet.data)); + + SendPacket(packet); + + return {static_cast<s32>(message.size()), Errno::SUCCESS}; +} + +Errno ProxySocket::Close() { + fd = INVALID_SOCKET; + closed = true; + + return Errno::SUCCESS; +} + +Errno ProxySocket::SetLinger(bool enable, u32 linger) { + struct Linger { + u16 linger_enable; + u16 linger_time; + } values; + values.linger_enable = enable ? 1 : 0; + values.linger_time = static_cast<u16>(linger); + + return SetSockOpt(fd, SO_LINGER, values); +} + +Errno ProxySocket::SetReuseAddr(bool enable) { + return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0); +} + +Errno ProxySocket::SetBroadcast(bool enable) { + broadcast = enable; + return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0); +} + +Errno ProxySocket::SetSndBuf(u32 value) { + return SetSockOpt(fd, SO_SNDBUF, value); +} + +Errno ProxySocket::SetKeepAlive(bool enable) { + return Errno::SUCCESS; +} + +Errno ProxySocket::SetRcvBuf(u32 value) { + return SetSockOpt(fd, SO_RCVBUF, value); +} + +Errno ProxySocket::SetSndTimeo(u32 value) { + send_timeout = value; + return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value)); +} + +Errno ProxySocket::SetRcvTimeo(u32 value) { + receive_timeout = value; + return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value)); +} + +Errno ProxySocket::SetNonBlock(bool enable) { + blocking = !enable; + return Errno::SUCCESS; +} + +bool ProxySocket::IsOpened() const { + return fd != INVALID_SOCKET; +} + +} // namespace Network diff --git a/src/core/internal_network/socket_proxy.h b/src/core/internal_network/socket_proxy.h new file mode 100644 index 000000000..ef7d5b554 --- /dev/null +++ b/src/core/internal_network/socket_proxy.h @@ -0,0 +1,102 @@ +// Copyright 2022 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <mutex> +#include <vector> +#include <queue> + +#include "core/internal_network/sockets.h" +#include "network/network.h" + +namespace Network { + +class ProxySocket : public SocketBase { +public: + ProxySocket(RoomNetwork& room_network_) noexcept; + ~ProxySocket() override; + + ProxySocket(const ProxySocket&) = delete; + ProxySocket& operator=(const ProxySocket&) = delete; + + ProxySocket(ProxySocket&& rhs) noexcept; + + // Avoid closing sockets implicitly + ProxySocket& operator=(ProxySocket&&) noexcept = delete; + + void HandleProxyPacket(const ProxyPacket& packet); + + Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override; + + Errno Close() override; + + std::pair<AcceptResult, Errno> Accept() override; + + Errno Connect(SockAddrIn addr_in) override; + + std::pair<SockAddrIn, Errno> GetPeerName() override; + + std::pair<SockAddrIn, Errno> GetSockName() override; + + Errno Bind(SockAddrIn addr) override; + + Errno Listen(s32 backlog) override; + + Errno Shutdown(ShutdownHow how) override; + + std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override; + + std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override; + + std::pair<s32, Errno> ReceivePacket(int flags, std::vector<u8>& message, SockAddrIn* addr, + std::size_t max_length); + + std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override; + + void SendPacket(ProxyPacket& packet); + + std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, + const SockAddrIn* addr) override; + + Errno SetLinger(bool enable, u32 linger) override; + + Errno SetReuseAddr(bool enable) override; + + Errno SetBroadcast(bool enable) override; + + Errno SetKeepAlive(bool enable) override; + + Errno SetSndBuf(u32 value) override; + + Errno SetRcvBuf(u32 value) override; + + Errno SetSndTimeo(u32 value) override; + + Errno SetRcvTimeo(u32 value) override; + + Errno SetNonBlock(bool enable) override; + + template <typename T> + Errno SetSockOpt(SOCKET fd, int option, T value); + + bool IsOpened() const override; + + bool broadcast = false; + bool closed = false; + u32 send_timeout = 0; + u32 receive_timeout = 0; + std::map<int, const char*> socket_options; + bool is_bound = false; + SockAddrIn local_endpoint{}; + bool blocking = true; + std::queue<ProxyPacket> received_packets; + Protocol protocol; + + std::mutex packets_mutex; + + RoomNetwork& room_network; +}; + +} // namespace Network diff --git a/src/core/internal_network/sockets.h b/src/core/internal_network/sockets.h index 77e27e928..92dc49993 100644 --- a/src/core/internal_network/sockets.h +++ b/src/core/internal_network/sockets.h @@ -14,20 +14,92 @@ #include "common/common_types.h" #include "core/internal_network/network.h" +#include "network/network.h" // TODO: C++20 Replace std::vector usages with std::span namespace Network { -class Socket { +class SocketBase { public: +#ifdef YUZU_UNIX + using SOCKET = int; + static constexpr SOCKET INVALID_SOCKET = -1; + static constexpr SOCKET SOCKET_ERROR = -1; +#endif + struct AcceptResult { - std::unique_ptr<Socket> socket; + std::unique_ptr<SocketBase> socket; SockAddrIn sockaddr_in; }; + virtual ~SocketBase() {} + + virtual SocketBase& operator=(const SocketBase&) = delete; + + // Avoid closing sockets implicitly + virtual SocketBase& operator=(SocketBase&&) noexcept = delete; + + virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0; + + virtual Errno Close() = 0; + + virtual std::pair<AcceptResult, Errno> Accept() = 0; + + virtual Errno Connect(SockAddrIn addr_in) = 0; + + virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0; + + virtual std::pair<SockAddrIn, Errno> GetSockName() = 0; + + virtual Errno Bind(SockAddrIn addr) = 0; + + virtual Errno Listen(s32 backlog) = 0; + + virtual Errno Shutdown(ShutdownHow how) = 0; + + virtual std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) = 0; + + virtual std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, + SockAddrIn* addr) = 0; + + virtual std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) = 0; + + virtual std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, + const SockAddrIn* addr) = 0; + + virtual Errno SetLinger(bool enable, u32 linger) = 0; + + virtual Errno SetReuseAddr(bool enable) = 0; + + virtual Errno SetKeepAlive(bool enable) = 0; + + virtual Errno SetBroadcast(bool enable) = 0; - explicit Socket() = default; - ~Socket(); + virtual Errno SetSndBuf(u32 value) = 0; + + virtual Errno SetRcvBuf(u32 value) = 0; + + virtual Errno SetSndTimeo(u32 value) = 0; + + virtual Errno SetRcvTimeo(u32 value) = 0; + + virtual Errno SetNonBlock(bool enable) = 0; + + virtual bool IsOpened() const = 0; + + virtual void HandleProxyPacket(const ProxyPacket& packet) = 0; + +#if defined(_WIN32) + SOCKET fd = INVALID_SOCKET; +#elif YUZU_UNIX + int fd = -1; +#endif +}; + +class Socket : public SocketBase { +public: + Socket() = default; + ~Socket() override; Socket(const Socket&) = delete; Socket& operator=(const Socket&) = delete; @@ -37,57 +109,57 @@ public: // Avoid closing sockets implicitly Socket& operator=(Socket&&) noexcept = delete; - Errno Initialize(Domain domain, Type type, Protocol protocol); + Errno Initialize(Domain domain, Type type, Protocol protocol) override; - Errno Close(); + Errno Close() override; - std::pair<AcceptResult, Errno> Accept(); + std::pair<AcceptResult, Errno> Accept() override; - Errno Connect(SockAddrIn addr_in); + Errno Connect(SockAddrIn addr_in) override; - std::pair<SockAddrIn, Errno> GetPeerName(); + std::pair<SockAddrIn, Errno> GetPeerName() override; - std::pair<SockAddrIn, Errno> GetSockName(); + std::pair<SockAddrIn, Errno> GetSockName() override; - Errno Bind(SockAddrIn addr); + Errno Bind(SockAddrIn addr) override; - Errno Listen(s32 backlog); + Errno Listen(s32 backlog) override; - Errno Shutdown(ShutdownHow how); + Errno Shutdown(ShutdownHow how) override; - std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message); + std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override; - std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr); + std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override; - std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags); + std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override; - std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr); + std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, + const SockAddrIn* addr) override; - Errno SetLinger(bool enable, u32 linger); + Errno SetLinger(bool enable, u32 linger) override; - Errno SetReuseAddr(bool enable); + Errno SetReuseAddr(bool enable) override; - Errno SetKeepAlive(bool enable); + Errno SetKeepAlive(bool enable) override; - Errno SetBroadcast(bool enable); + Errno SetBroadcast(bool enable) override; - Errno SetSndBuf(u32 value); + Errno SetSndBuf(u32 value) override; - Errno SetRcvBuf(u32 value); + Errno SetRcvBuf(u32 value) override; - Errno SetSndTimeo(u32 value); + Errno SetSndTimeo(u32 value) override; - Errno SetRcvTimeo(u32 value); + Errno SetRcvTimeo(u32 value) override; - Errno SetNonBlock(bool enable); + Errno SetNonBlock(bool enable) override; - bool IsOpened() const; + template <typename T> + Errno SetSockOpt(SOCKET fd, int option, T value); -#if defined(_WIN32) - SOCKET fd = INVALID_SOCKET; -#elif YUZU_UNIX - int fd = -1; -#endif + bool IsOpened() const override; + + void HandleProxyPacket(const ProxyPacket& packet) override; }; std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout); diff --git a/src/network/room.cpp b/src/network/room.cpp index 3fc3a0383..b06797bf1 100644 --- a/src/network/room.cpp +++ b/src/network/room.cpp @@ -20,9 +20,7 @@ namespace Network { class Room::RoomImpl { public: - // This MAC address is used to generate a 'Nintendo' like Mac address. - const MacAddress NintendoOUI; - std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress + std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress ENetHost* server = nullptr; ///< Network interface. @@ -35,10 +33,9 @@ public: std::string password; ///< The password required to connect to this room. struct Member { - std::string nickname; ///< The nickname of the member. - std::string console_id_hash; ///< A hash of the console ID of the member. - GameInfo game_info; ///< The current game of the member - MacAddress mac_address; ///< The assigned mac address of the member. + std::string nickname; ///< The nickname of the member. + GameInfo game_info; ///< The current game of the member + IPv4Address fake_ip; ///< The assigned fake ip address of the member. /// Data of the user, often including authenticated forum username. VerifyUser::UserData user_data; ENetPeer* peer; ///< The remote peer. @@ -51,8 +48,7 @@ public: IPBanList ip_ban_list; ///< List of banned IP addresses mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists - RoomImpl() - : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {} + RoomImpl() : random_gen(std::random_device()()) {} /// Thread that receives and dispatches network packets std::unique_ptr<std::thread> room_thread; @@ -101,16 +97,10 @@ public: bool IsValidNickname(const std::string& nickname) const; /** - * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the + * Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the * room. */ - bool IsValidMacAddress(const MacAddress& address) const; - - /** - * Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in - * the room. - */ - bool IsValidConsoleId(const std::string& console_id_hash) const; + bool IsValidFakeIPAddress(const IPv4Address& address) const; /** * Returns whether a user has mod permissions. @@ -128,15 +118,9 @@ public: void SendNameCollision(ENetPeer* client); /** - * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid. + * Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid. */ - void SendMacCollision(ENetPeer* client); - - /** - * Sends a IdConsoleIdCollison message telling the client that another member with the same - * console ID exists. - */ - void SendConsoleIdCollision(ENetPeer* client); + void SendIPCollision(ENetPeer* client); /** * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid. @@ -152,13 +136,13 @@ public: * Notifies the member that its connection attempt was successful, * and it is now part of the room. */ - void SendJoinSuccess(ENetPeer* client, MacAddress mac_address); + void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip); /** * Notifies the member that its connection attempt was successful, * and it is now part of the room, and it has been granted mod permissions. */ - void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address); + void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip); /** * Sends a IdHostKicked message telling the client that they have been kicked. @@ -210,7 +194,7 @@ public: * <u32> num_members: the number of currently joined clients * This is followed by the following three values for each member: * <String> nickname of that member - * <MacAddress> mac_address of that member + * <IPv4Address> fake_ip of that member * <String> game_name of that member */ void BroadcastRoomInformation(); @@ -219,13 +203,13 @@ public: * Generates a free MAC address to assign to a new client. * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32 */ - MacAddress GenerateMacAddress(); + IPv4Address GenerateFakeIPAddress(); /** * Broadcasts this packet to all members except the sender. * @param event The ENet event containing the data */ - void HandleWifiPacket(const ENetEvent* event); + void HandleProxyPacket(const ENetEvent* event); /** * Extracts a chat entry from a received ENet packet and adds it to the chat queue. @@ -250,7 +234,7 @@ public: void Room::RoomImpl::ServerLoop() { while (state != State::Closed) { ENetEvent event; - if (enet_host_service(server, &event, 16) > 0) { + if (enet_host_service(server, &event, 50) > 0) { switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: switch (event.packet->data[0]) { @@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() { case IdSetGameInfo: HandleGameNamePacket(&event); break; - case IdWifiPacket: - HandleWifiPacket(&event); + case IdProxyPacket: + HandleProxyPacket(&event); break; case IdChatMessage: HandleChatPacket(&event); @@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { std::string nickname; packet.Read(nickname); - std::string console_id_hash; - packet.Read(console_id_hash); - - MacAddress preferred_mac; - packet.Read(preferred_mac); + IPv4Address preferred_fake_ip; + packet.Read(preferred_fake_ip); u32 client_version; packet.Read(client_version); @@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { return; } - if (preferred_mac != NoPreferredMac) { - // Verify if the preferred mac is available - if (!IsValidMacAddress(preferred_mac)) { - SendMacCollision(event->peer); + if (preferred_fake_ip != NoPreferredIP) { + // Verify if the preferred fake ip is available + if (!IsValidFakeIPAddress(preferred_fake_ip)) { + SendIPCollision(event->peer); return; } } else { - // Assign a MAC address of this client automatically - preferred_mac = GenerateMacAddress(); - } - - if (!IsValidConsoleId(console_id_hash)) { - SendConsoleIdCollision(event->peer); - return; + // Assign a fake ip address of this client automatically + preferred_fake_ip = GenerateFakeIPAddress(); } if (client_version != network_version) { @@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { // At this point the client is ready to be added to the room. Member member{}; - member.mac_address = preferred_mac; - member.console_id_hash = console_id_hash; + member.fake_ip = preferred_fake_ip; member.nickname = nickname; member.peer = event->peer; @@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { // Notify everyone that the room information has changed. BroadcastRoomInformation(); if (HasModPermission(event->peer)) { - SendJoinSuccessAsMod(event->peer, preferred_mac); + SendJoinSuccessAsMod(event->peer, preferred_fake_ip); } else { - SendJoinSuccess(event->peer, preferred_mac); + SendJoinSuccess(event->peer, preferred_fake_ip); } } @@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { [&nickname](const auto& member) { return member.nickname != nickname; }); } -bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { - // A MAC address is valid if it is not already taken by anybody else in the room. +bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const { + // An IP address is valid if it is not already taken by anybody else in the room. std::lock_guard lock(member_mutex); return std::all_of(members.begin(), members.end(), - [&address](const auto& member) { return member.mac_address != address; }); -} - -bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const { - // A Console ID is valid if it is not already taken by anybody else in the room. - std::lock_guard lock(member_mutex); - return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) { - return member.console_id_hash != console_id_hash; - }); + [&address](const auto& member) { return member.fake_ip != address; }); } bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const { @@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) { enet_host_flush(server); } -void Room::RoomImpl::SendMacCollision(ENetPeer* client) { +void Room::RoomImpl::SendIPCollision(ENetPeer* client) { Packet packet; - packet.Write(static_cast<u8>(IdMacCollision)); - - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(client, 0, enet_packet); - enet_host_flush(server); -} - -void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) { - Packet packet; - packet.Write(static_cast<u8>(IdConsoleIdCollision)); + packet.Write(static_cast<u8>(IdIpCollision)); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); @@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) { enet_host_flush(server); } -void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) { +void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) { Packet packet; packet.Write(static_cast<u8>(IdJoinSuccess)); - packet.Write(mac_address); + packet.Write(fake_ip); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); enet_host_flush(server); } -void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) { +void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) { Packet packet; packet.Write(static_cast<u8>(IdJoinSuccessAsMod)); - packet.Write(mac_address); + packet.Write(fake_ip); ENetPacket* enet_packet = enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(client, 0, enet_packet); @@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() { std::lock_guard lock(member_mutex); for (const auto& member : members) { packet.Write(member.nickname); - packet.Write(member.mac_address); + packet.Write(member.fake_ip); packet.Write(member.game_info.name); packet.Write(member.game_info.id); packet.Write(member.user_data.username); @@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() { enet_host_flush(server); } -MacAddress Room::RoomImpl::GenerateMacAddress() { - MacAddress result_mac = - NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI - std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF +IPv4Address Room::RoomImpl::GenerateFakeIPAddress() { + IPv4Address result_ip{192, 168, 0, 0}; + std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE do { - for (std::size_t i = 3; i < result_mac.size(); ++i) { - result_mac[i] = dis(random_gen); + for (std::size_t i = 2; i < result_ip.size(); ++i) { + result_ip[i] = dis(random_gen); } - } while (!IsValidMacAddress(result_mac)); - return result_mac; + } while (!IsValidFakeIPAddress(result_ip)); + + return result_ip; } -void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { +void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) { Packet in_packet; in_packet.Append(event->packet->data, event->packet->dataLength); - in_packet.IgnoreBytes(sizeof(u8)); // Message type - in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type - in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel - in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address - MacAddress destination_address; - in_packet.Read(destination_address); + in_packet.IgnoreBytes(sizeof(u8)); // Message type + + in_packet.IgnoreBytes(sizeof(u8)); // Domain + in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP + in_packet.IgnoreBytes(sizeof(u16)); // Port + + in_packet.IgnoreBytes(sizeof(u8)); // Domain + IPv4Address remote_ip; + in_packet.Read(remote_ip); // IP + in_packet.IgnoreBytes(sizeof(u16)); // Port + + in_packet.IgnoreBytes(sizeof(u8)); // Protocol + bool broadcast; + in_packet.Read(broadcast); // Broadcast Packet out_packet; out_packet.Append(event->packet->data, event->packet->dataLength); ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - if (destination_address == BroadcastMac) { // Send the data to everyone except the sender + const auto& destination_address = remote_ip; + if (broadcast) { // Send the data to everyone except the sender std::lock_guard lock(member_mutex); bool sent_packet = false; for (const auto& member : members) { @@ -877,16 +843,16 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { std::lock_guard lock(member_mutex); auto member = std::find_if(members.begin(), members.end(), [destination_address](const Member& member_entry) -> bool { - return member_entry.mac_address == destination_address; + return member_entry.fake_ip == destination_address; }); if (member != members.end()) { enet_peer_send(member->peer, 0, enet_packet); } else { LOG_ERROR(Network, - "Attempting to send to unknown MAC address: " - "{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}", + "Attempting to send to unknown IP address: " + "{}.{}.{}.{}", destination_address[0], destination_address[1], destination_address[2], - destination_address[3], destination_address[4], destination_address[5]); + destination_address[3]); enet_packet_destroy(enet_packet); } } @@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const { member.username = member_impl.user_data.username; member.display_name = member_impl.user_data.display_name; member.avatar_url = member_impl.user_data.avatar_url; - member.mac_address = member_impl.mac_address; + member.fake_ip = member_impl.fake_ip; member.game = member_impl.game_info; member_list.push_back(member); } diff --git a/src/network/room.h b/src/network/room.h index 6f7e3b5b5..c2a4b1a70 100644 --- a/src/network/room.h +++ b/src/network/room.h @@ -9,12 +9,12 @@ #include <vector> #include "common/announce_multiplayer_room.h" #include "common/common_types.h" +#include "common/socket_types.h" #include "network/verify_user.h" namespace Network { using AnnounceMultiplayerRoom::GameInfo; -using AnnounceMultiplayerRoom::MacAddress; using AnnounceMultiplayerRoom::Member; using AnnounceMultiplayerRoom::RoomInformation; @@ -29,12 +29,9 @@ static constexpr u32 MaxConcurrentConnections = 254; constexpr std::size_t NumChannels = 1; // Number of channels used for the connection -/// A special MAC address that tells the room we're joining to assign us a MAC address +/// A special IP address that tells the room we're joining to assign us a IP address /// automatically. -constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; - -// 802.11 broadcast MAC address -constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; +constexpr IPv4Address NoPreferredIP = {0xFF, 0xFF, 0xFF, 0xFF}; // The different types of messages that can be sent. The first byte of each packet defines the type enum RoomMessageTypes : u8 { @@ -42,15 +39,14 @@ enum RoomMessageTypes : u8 { IdJoinSuccess, IdRoomInformation, IdSetGameInfo, - IdWifiPacket, + IdProxyPacket, IdChatMessage, IdNameCollision, - IdMacCollision, + IdIpCollision, IdVersionMismatch, IdWrongPassword, IdCloseRoom, IdRoomIsFull, - IdConsoleIdCollision, IdStatusMessage, IdHostKicked, IdHostBanned, diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp index e4f823e98..9f08bf611 100644 --- a/src/network/room_member.cpp +++ b/src/network/room_member.cpp @@ -7,6 +7,7 @@ #include <set> #include <thread> #include "common/assert.h" +#include "common/socket_types.h" #include "enet/enet.h" #include "network/packet.h" #include "network/room_member.h" @@ -38,7 +39,7 @@ public: std::string username; ///< The username of this member. mutable std::mutex username_mutex; ///< Mutex for locking username. - MacAddress mac_address; ///< The mac_address of this member. + IPv4Address fake_ip; ///< The fake ip of this member. std::mutex network_mutex; ///< Mutex that controls access to the `client` variable. /// Thread that receives and dispatches network packets @@ -56,7 +57,7 @@ public: CallbackSet<T>& Get(); private: - CallbackSet<WifiPacket> callback_set_wifi_packet; + CallbackSet<ProxyPacket> callback_set_proxy_packet; CallbackSet<ChatEntry> callback_set_chat_messages; CallbackSet<StatusMessageEntry> callback_set_status_messages; CallbackSet<RoomInformation> callback_set_room_information; @@ -78,15 +79,15 @@ public: /** * Sends a request to the server, asking for permission to join a room with the specified - * nickname and preferred mac. + * nickname and preferred fake ip. * @params nickname The desired nickname. - * @params console_id_hash A hash of the Console ID. - * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells + * @params preferred_fake_ip The preferred IP address to use in the room, the NoPreferredIP + * tells * @params password The password for the room * the server to assign one for us. */ - void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash, - const MacAddress& preferred_mac = NoPreferredMac, + void SendJoinRequest(const std::string& nickname_, + const IPv4Address& preferred_fake_ip = NoPreferredIP, const std::string& password = "", const std::string& token = ""); /** @@ -101,10 +102,10 @@ public: void HandleRoomInformationPacket(const ENetEvent* event); /** - * Extracts a WifiPacket from a received ENet packet. + * Extracts a ProxyPacket from a received ENet packet. * @param event The ENet event that was received. */ - void HandleWifiPackets(const ENetEvent* event); + void HandleProxyPackets(const ENetEvent* event); /** * Extracts a chat entry from a received ENet packet and adds it to the chat queue. @@ -158,12 +159,12 @@ void RoomMember::RoomMemberImpl::MemberLoop() { while (IsConnected()) { std::lock_guard lock(network_mutex); ENetEvent event; - if (enet_host_service(client, &event, 16) > 0) { + if (enet_host_service(client, &event, 100) > 0) { switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: switch (event.packet->data[0]) { - case IdWifiPacket: - HandleWifiPackets(&event); + case IdProxyPacket: + HandleProxyPackets(&event); break; case IdChatMessage: HandleChatPacket(&event); @@ -198,13 +199,9 @@ void RoomMember::RoomMemberImpl::MemberLoop() { SetState(State::Idle); SetError(Error::NameCollision); break; - case IdMacCollision: + case IdIpCollision: SetState(State::Idle); - SetError(Error::MacCollision); - break; - case IdConsoleIdCollision: - SetState(State::Idle); - SetError(Error::ConsoleIdCollision); + SetError(Error::IpCollision); break; case IdVersionMismatch: SetState(State::Idle); @@ -275,15 +272,13 @@ void RoomMember::RoomMemberImpl::Send(Packet&& packet) { } void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_, - const std::string& console_id_hash, - const MacAddress& preferred_mac, + const IPv4Address& preferred_fake_ip, const std::string& password, const std::string& token) { Packet packet; packet.Write(static_cast<u8>(IdJoinRequest)); packet.Write(nickname_); - packet.Write(console_id_hash); - packet.Write(preferred_mac); + packet.Write(preferred_fake_ip); packet.Write(network_version); packet.Write(password); packet.Write(token); @@ -317,7 +312,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev for (auto& member : member_information) { packet.Read(member.nickname); - packet.Read(member.mac_address); + packet.Read(member.fake_ip); packet.Read(member.game_info.name); packet.Read(member.game_info.id); packet.Read(member.username); @@ -342,29 +337,38 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { packet.IgnoreBytes(sizeof(u8)); // Ignore the message type // Parse the MAC Address from the packet - packet.Read(mac_address); + packet.Read(fake_ip); } -void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { - WifiPacket wifi_packet{}; +void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) { + ProxyPacket proxy_packet{}; Packet packet; packet.Append(event->packet->data, event->packet->dataLength); // Ignore the first byte, which is the message id. packet.IgnoreBytes(sizeof(u8)); // Ignore the message type - // Parse the WifiPacket from the packet - u8 frame_type; - packet.Read(frame_type); - WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type); + // Parse the ProxyPacket from the packet + u8 local_family; + packet.Read(local_family); + proxy_packet.local_endpoint.family = static_cast<Domain>(local_family); + packet.Read(proxy_packet.local_endpoint.ip); + packet.Read(proxy_packet.local_endpoint.portno); + + u8 remote_family; + packet.Read(remote_family); + proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family); + packet.Read(proxy_packet.remote_endpoint.ip); + packet.Read(proxy_packet.remote_endpoint.portno); + + u8 protocol_type; + packet.Read(protocol_type); + proxy_packet.protocol = static_cast<Protocol>(protocol_type); - wifi_packet.type = type; - packet.Read(wifi_packet.channel); - packet.Read(wifi_packet.transmitter_address); - packet.Read(wifi_packet.destination_address); - packet.Read(wifi_packet.data); + packet.Read(proxy_packet.broadcast); + packet.Read(proxy_packet.data); - Invoke<WifiPacket>(wifi_packet); + Invoke<ProxyPacket>(proxy_packet); } void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { @@ -440,8 +444,8 @@ void RoomMember::RoomMemberImpl::Disconnect() { } template <> -RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() { - return callback_set_wifi_packet; +RoomMember::RoomMemberImpl::CallbackSet<ProxyPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() { + return callback_set_proxy_packet; } template <> @@ -525,19 +529,18 @@ const std::string& RoomMember::GetUsername() const { return room_member_impl->username; } -const MacAddress& RoomMember::GetMacAddress() const { - ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected"); - return room_member_impl->mac_address; +const IPv4Address& RoomMember::GetFakeIpAddress() const { + ASSERT_MSG(IsConnected(), "Tried to get fake ip address while not connected"); + return room_member_impl->fake_ip; } RoomInformation RoomMember::GetRoomInformation() const { return room_member_impl->room_information; } -void RoomMember::Join(const std::string& nick, const std::string& console_id_hash, - const char* server_addr, u16 server_port, u16 client_port, - const MacAddress& preferred_mac, const std::string& password, - const std::string& token) { +void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, + u16 client_port, const IPv4Address& preferred_fake_ip, + const std::string& password, const std::string& token) { // If the member is connected, kill the connection first if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) { Leave(); @@ -571,7 +574,7 @@ void RoomMember::Join(const std::string& nick, const std::string& console_id_has if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { room_member_impl->nickname = nick; room_member_impl->StartLoop(); - room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token); + room_member_impl->SendJoinRequest(nick, preferred_fake_ip, password, token); SendGameInfo(room_member_impl->current_game_info); } else { enet_peer_disconnect(room_member_impl->server, 0); @@ -584,14 +587,22 @@ bool RoomMember::IsConnected() const { return room_member_impl->IsConnected(); } -void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { +void RoomMember::SendProxyPacket(const ProxyPacket& proxy_packet) { Packet packet; - packet.Write(static_cast<u8>(IdWifiPacket)); - packet.Write(static_cast<u8>(wifi_packet.type)); - packet.Write(wifi_packet.channel); - packet.Write(wifi_packet.transmitter_address); - packet.Write(wifi_packet.destination_address); - packet.Write(wifi_packet.data); + packet.Write(static_cast<u8>(IdProxyPacket)); + + packet.Write(static_cast<u8>(proxy_packet.local_endpoint.family)); + packet.Write(proxy_packet.local_endpoint.ip); + packet.Write(proxy_packet.local_endpoint.portno); + + packet.Write(static_cast<u8>(proxy_packet.remote_endpoint.family)); + packet.Write(proxy_packet.remote_endpoint.ip); + packet.Write(proxy_packet.remote_endpoint.portno); + + packet.Write(static_cast<u8>(proxy_packet.protocol)); + packet.Write(proxy_packet.broadcast); + packet.Write(proxy_packet.data); + room_member_impl->Send(std::move(packet)); } @@ -645,8 +656,8 @@ RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError( return room_member_impl->Bind(callback); } -RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived( - std::function<void(const WifiPacket&)> callback) { +RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived( + std::function<void(const ProxyPacket&)> callback) { return room_member_impl->Bind(callback); } @@ -685,7 +696,7 @@ void RoomMember::Leave() { room_member_impl->client = nullptr; } -template void RoomMember::Unbind(CallbackHandle<WifiPacket>); +template void RoomMember::Unbind(CallbackHandle<ProxyPacket>); template void RoomMember::Unbind(CallbackHandle<RoomMember::State>); template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>); template void RoomMember::Unbind(CallbackHandle<RoomInformation>); diff --git a/src/network/room_member.h b/src/network/room_member.h index bbb7d13d4..4252b7146 100644 --- a/src/network/room_member.h +++ b/src/network/room_member.h @@ -9,6 +9,7 @@ #include <vector> #include "common/announce_multiplayer_room.h" #include "common/common_types.h" +#include "common/socket_types.h" #include "network/room.h" namespace Network { @@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo; using AnnounceMultiplayerRoom::RoomInformation; /// Information about the received WiFi packets. -/// Acts as our own 802.11 header. -struct WifiPacket { - enum class PacketType : u8 { - Beacon, - Data, - Authentication, - AssociationResponse, - Deauthentication, - NodeMap - }; - PacketType type; ///< The type of 802.11 frame. - std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header - /// for management frames. - MacAddress transmitter_address; ///< Mac address of the transmitter. - MacAddress destination_address; ///< Mac address of the receiver. - u8 channel; ///< WiFi channel where this frame was transmitted. +struct ProxyPacket { + SockAddrIn local_endpoint; + SockAddrIn remote_endpoint; + Protocol protocol; + bool broadcast; + std::vector<u8> data; }; /// Represents a chat message. @@ -72,15 +63,14 @@ public: HostKicked, ///< Kicked by the host // Reasons why connection was rejected - UnknownError, ///< Some error [permissions to network device missing or something] - NameCollision, ///< Somebody is already using this name - MacCollision, ///< Somebody is already using that mac-address - ConsoleIdCollision, ///< Somebody in the room has the same Console ID - WrongVersion, ///< The room version is not the same as for this RoomMember - WrongPassword, ///< The password doesn't match the one from the Room - CouldNotConnect, ///< The room is not responding to a connection attempt - RoomIsFull, ///< Room is already at the maximum number of players - HostBanned, ///< The user is banned by the host + UnknownError, ///< Some error [permissions to network device missing or something] + NameCollision, ///< Somebody is already using this name + IpCollision, ///< Somebody is already using that fake-ip-address + WrongVersion, ///< The room version is not the same as for this RoomMember + WrongPassword, ///< The password doesn't match the one from the Room + CouldNotConnect, ///< The room is not responding to a connection attempt + RoomIsFull, ///< Room is already at the maximum number of players + HostBanned, ///< The user is banned by the host // Reasons why moderation request failed PermissionDenied, ///< The user does not have mod permissions @@ -92,9 +82,9 @@ public: std::string username; ///< The web services username of the member. Can be empty. std::string display_name; ///< The web services display name of the member. Can be empty. std::string avatar_url; ///< Url to the member's avatar. Can be empty. - GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're - /// not playing anything. - MacAddress mac_address; ///< MAC address associated with this member. + GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're + /// not playing anything. + IPv4Address fake_ip; ///< Fake Ip address associated with this member. }; using MemberList = std::vector<MemberInformation>; @@ -135,7 +125,7 @@ public: /** * Returns the MAC address of the RoomMember. */ - const MacAddress& GetMacAddress() const; + const IPv4Address& GetFakeIpAddress() const; /** * Returns information about the room we're currently connected to. @@ -149,19 +139,17 @@ public: /** * Attempts to join a room at the specified address and port, using the specified nickname. - * A console ID hash is passed in to check console ID conflicts. - * This may fail if the username or console ID is already taken. */ - void Join(const std::string& nickname, const std::string& console_id_hash, - const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort, - u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac, + void Join(const std::string& nickname, const char* server_addr = "127.0.0.1", + u16 server_port = DefaultRoomPort, u16 client_port = 0, + const IPv4Address& preferred_fake_ip = NoPreferredIP, const std::string& password = "", const std::string& token = ""); /** * Sends a WiFi packet to the room. * @param packet The WiFi packet to send. */ - void SendWifiPacket(const WifiPacket& packet); + void SendProxyPacket(const ProxyPacket& packet); /** * Sends a chat message to the room. @@ -207,14 +195,14 @@ public: CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback); /** - * Binds a function to an event that will be triggered every time a WifiPacket is received. + * Binds a function to an event that will be triggered every time a ProxyPacket is received. * The function wil be called everytime the event is triggered. * The callback function must not bind or unbind a function. Doing so will cause a deadlock * @param callback The function to call * @return A handle used for removing the function from the registered list */ - CallbackHandle<WifiPacket> BindOnWifiPacketReceived( - std::function<void(const WifiPacket&)> callback); + CallbackHandle<ProxyPacket> BindOnProxyPacketReceived( + std::function<void(const ProxyPacket&)> callback); /** * Binds a function to an event that will be triggered every time the RoomInformation changes. @@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) { return "UnknownError"; case RoomMember::Error::NameCollision: return "NameCollision"; - case RoomMember::Error::MacCollision: - return "MaxCollision"; - case RoomMember::Error::ConsoleIdCollision: - return "ConsoleIdCollision"; + case RoomMember::Error::IpCollision: + return "IpCollision"; case RoomMember::Error::WrongVersion: return "WrongVersion"; case RoomMember::Error::WrongPassword: diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp index 5837b36ab..1968a3c75 100644 --- a/src/yuzu/multiplayer/chat_room.cpp +++ b/src/yuzu/multiplayer/chat_room.cpp @@ -316,21 +316,19 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_ } void ChatRoom::OnSendChat() { - if (auto room = room_network->GetRoomMember().lock()) { - if (room->GetState() != Network::RoomMember::State::Joined && - room->GetState() != Network::RoomMember::State::Moderator) { - + if (auto room_member = room_network->GetRoomMember().lock()) { + if (!room_member->IsConnected()) { return; } auto message = ui->chat_message->text().toStdString(); if (!ValidateMessage(message)) { return; } - auto nick = room->GetNickname(); - auto username = room->GetUsername(); + auto nick = room_member->GetNickname(); + auto username = room_member->GetUsername(); Network::ChatEntry chat{nick, username, message}; - auto members = room->GetMemberInformation(); + auto members = room_member->GetMemberInformation(); auto it = std::find_if(members.begin(), members.end(), [&chat](const Network::RoomMember::MemberInformation& member) { return member.nickname == chat.nickname && @@ -341,7 +339,7 @@ void ChatRoom::OnSendChat() { } auto player = std::distance(members.begin(), it); ChatMessage m(chat, *room_network); - room->SendChatMessage(message); + room_member->SendChatMessage(message); AppendChatMessage(m.GetPlayerChatMessage(player)); ui->chat_message->clear(); } diff --git a/src/yuzu/multiplayer/client_room.cpp b/src/yuzu/multiplayer/client_room.cpp index a9859ed70..86baafbf0 100644 --- a/src/yuzu/multiplayer/client_room.cpp +++ b/src/yuzu/multiplayer/client_room.cpp @@ -74,7 +74,6 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) { void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) { if (state == Network::RoomMember::State::Joined || state == Network::RoomMember::State::Moderator) { - ui->chat->Clear(); ui->chat->AppendStatusMessage(tr("Connected")); SetModPerms(state == Network::RoomMember::State::Moderator); diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp index 9000c4531..4c0ea0a6b 100644 --- a/src/yuzu/multiplayer/direct_connect.cpp +++ b/src/yuzu/multiplayer/direct_connect.cpp @@ -97,9 +97,9 @@ void DirectConnectWindow::Connect() { QFuture<void> f = QtConcurrent::run([&] { if (auto room_member = room_network.GetRoomMember().lock()) { auto port = UISettings::values.multiplayer_port.GetValue(); - room_member->Join(ui->nickname->text().toStdString(), "", - ui->ip->text().toStdString().c_str(), port, 0, - Network::NoPreferredMac, ui->password->text().toStdString().c_str()); + room_member->Join(ui->nickname->text().toStdString(), + ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP, + ui->password->text().toStdString().c_str()); } }); watcher->setFuture(f); @@ -121,9 +121,7 @@ void DirectConnectWindow::OnConnection() { EndConnecting(); if (auto room_member = room_network.GetRoomMember().lock()) { - if (room_member->GetState() == Network::RoomMember::State::Joined || - room_member->GetState() == Network::RoomMember::State::Moderator) { - + if (room_member->IsConnected()) { close(); } } diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index cb9464b2b..d70a9a3c8 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -201,8 +201,8 @@ void HostRoomWindow::Host() { } #endif // TODO: Check what to do with this - member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0, - Network::NoPreferredMac, password, token); + member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0, + Network::NoPreferredIP, password, token); // Store settings UISettings::values.multiplayer_room_nickname = ui->username->text(); diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 23c2f21ab..1cc518279 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -169,7 +169,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { } #endif if (auto room_member = room_network.GetRoomMember().lock()) { - room_member->Join(nickname, "", ip.c_str(), port, 0, Network::NoPreferredMac, password, + room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredIP, password, token); } }); diff --git a/src/yuzu/multiplayer/message.cpp b/src/yuzu/multiplayer/message.cpp index 76ec276ad..94d7a38b8 100644 --- a/src/yuzu/multiplayer/message.cpp +++ b/src/yuzu/multiplayer/message.cpp @@ -43,11 +43,8 @@ const ConnectionError ErrorManager::LOST_CONNECTION( QT_TR_NOOP("Connection to room lost. Try to reconnect.")); const ConnectionError ErrorManager::HOST_KICKED( QT_TR_NOOP("You have been kicked by the room host.")); -const ConnectionError ErrorManager::MAC_COLLISION( - QT_TR_NOOP("MAC address is already in use. Please choose another.")); -const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP( - "Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation " - "> Configure > System to regenerate your Console ID.")); +const ConnectionError ErrorManager::IP_COLLISION( + QT_TR_NOOP("IP address is already in use. Please choose another.")); const ConnectionError ErrorManager::PERMISSION_DENIED( QT_TR_NOOP("You do not have enough permission to perform this action.")); const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP( diff --git a/src/yuzu/multiplayer/message.h b/src/yuzu/multiplayer/message.h index eb5c8d1be..812495c72 100644 --- a/src/yuzu/multiplayer/message.h +++ b/src/yuzu/multiplayer/message.h @@ -40,8 +40,7 @@ public: static const ConnectionError GENERIC_ERROR; static const ConnectionError LOST_CONNECTION; static const ConnectionError HOST_KICKED; - static const ConnectionError MAC_COLLISION; - static const ConnectionError CONSOLE_ID_COLLISION; + static const ConnectionError IP_COLLISION; static const ConnectionError PERMISSION_DENIED; static const ConnectionError NO_SUCH_USER; /** diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp index 4149b5232..84ea1aa4c 100644 --- a/src/yuzu/multiplayer/state.cpp +++ b/src/yuzu/multiplayer/state.cpp @@ -95,7 +95,6 @@ void MultiplayerState::retranslateUi() { status_text->setText(tr("Not Connected. Click here to find a room!")); } else if (current_state == Network::RoomMember::State::Joined || current_state == Network::RoomMember::State::Moderator) { - status_text->setText(tr("Connected")); } else { status_text->setText(tr("Not Connected")); @@ -151,11 +150,8 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) { NetworkMessage::ErrorManager::ShowError( NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER); break; - case Network::RoomMember::Error::MacCollision: - NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION); - break; - case Network::RoomMember::Error::ConsoleIdCollision: - NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION); + case Network::RoomMember::Error::IpCollision: + NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::IP_COLLISION); break; case Network::RoomMember::Error::RoomIsFull: NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 003890c07..3a0f33cba 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -108,15 +108,11 @@ static void OnNetworkError(const Network::RoomMember::Error& error) { "You tried to use the same nickname as another user that is connected to the Room"); exit(1); break; - case Network::RoomMember::Error::MacCollision: - LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is " + case Network::RoomMember::Error::IpCollision: + LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is " "connected to the Room"); exit(1); break; - case Network::RoomMember::Error::ConsoleIdCollision: - LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room"); - exit(1); - break; case Network::RoomMember::Error::WrongPassword: LOG_ERROR(Network, "Room replied with: Wrong password"); exit(1); @@ -365,7 +361,7 @@ int main(int argc, char** argv) { member->BindOnError(OnNetworkError); LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname); - member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password); + member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password); } else { LOG_ERROR(Network, "Could not access RoomMember"); return 0; |