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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-17 00:52:12 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commitc67d64365a712830fe140dd36e24e2efd9b8a812 (patch)
tree9287589f2b72d1cbd0cb113c2024b2bc531408c3 /CMakeModules/GenerateSCMRev.cmake
parentshader: Add XMAD multiplication folding optimization (diff)
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Diffstat (limited to '')
-rw-r--r--CMakeModules/GenerateSCMRev.cmake56
1 files changed, 1 insertions, 55 deletions
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index 311ba1c2e..77358768e 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -51,61 +51,7 @@ endif()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(HASH_FILES
- "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
- "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
- "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
- "${VIDEO_CORE}/shader/decode/arithmetic.cpp"
- "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
- "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
- "${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
- "${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
- "${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
- "${VIDEO_CORE}/shader/decode/bfe.cpp"
- "${VIDEO_CORE}/shader/decode/bfi.cpp"
- "${VIDEO_CORE}/shader/decode/conversion.cpp"
- "${VIDEO_CORE}/shader/decode/ffma.cpp"
- "${VIDEO_CORE}/shader/decode/float_set.cpp"
- "${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
- "${VIDEO_CORE}/shader/decode/half_set.cpp"
- "${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
- "${VIDEO_CORE}/shader/decode/hfma2.cpp"
- "${VIDEO_CORE}/shader/decode/image.cpp"
- "${VIDEO_CORE}/shader/decode/integer_set.cpp"
- "${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
- "${VIDEO_CORE}/shader/decode/memory.cpp"
- "${VIDEO_CORE}/shader/decode/texture.cpp"
- "${VIDEO_CORE}/shader/decode/other.cpp"
- "${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
- "${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
- "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
- "${VIDEO_CORE}/shader/decode/shift.cpp"
- "${VIDEO_CORE}/shader/decode/video.cpp"
- "${VIDEO_CORE}/shader/decode/warp.cpp"
- "${VIDEO_CORE}/shader/decode/xmad.cpp"
- "${VIDEO_CORE}/shader/ast.cpp"
- "${VIDEO_CORE}/shader/ast.h"
- "${VIDEO_CORE}/shader/compiler_settings.cpp"
- "${VIDEO_CORE}/shader/compiler_settings.h"
- "${VIDEO_CORE}/shader/control_flow.cpp"
- "${VIDEO_CORE}/shader/control_flow.h"
- "${VIDEO_CORE}/shader/decode.cpp"
- "${VIDEO_CORE}/shader/expr.cpp"
- "${VIDEO_CORE}/shader/expr.h"
- "${VIDEO_CORE}/shader/node.h"
- "${VIDEO_CORE}/shader/node_helper.cpp"
- "${VIDEO_CORE}/shader/node_helper.h"
- "${VIDEO_CORE}/shader/registry.cpp"
- "${VIDEO_CORE}/shader/registry.h"
- "${VIDEO_CORE}/shader/shader_ir.cpp"
- "${VIDEO_CORE}/shader/shader_ir.h"
- "${VIDEO_CORE}/shader/track.cpp"
- "${VIDEO_CORE}/shader/transform_feedback.cpp"
- "${VIDEO_CORE}/shader/transform_feedback.h"
+ # ...
)
set(COMBINED "")
foreach (F IN LISTS HASH_FILES)