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author | aroulin <andy.roulin@epfl.ch> | 2015-08-26 09:11:07 +0200 |
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committer | aroulin <andy.roulin@epfl.ch> | 2015-09-01 23:39:52 +0200 |
commit | 0b6c0afeb7d5eb4a44897303a4e93d6c863c486d (patch) | |
tree | 6d38cfa5345b873442cc7e445f4e76dc39f0f641 /src/common/bit_set.h | |
parent | Merge pull request #1072 from yuriks/GetSystemTick-advance-time (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/bit_set.h | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/src/common/bit_set.h b/src/common/bit_set.h new file mode 100644 index 000000000..85f91e786 --- /dev/null +++ b/src/common/bit_set.h @@ -0,0 +1,189 @@ +// This file is under the public domain. + +#pragma once + +#include <cstddef> +#ifdef _WIN32 +#include <intrin.h> +#endif +#include <initializer_list> +#include <type_traits> +#include "common/common_types.h" + +// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly +namespace Common { + +// Helper functions: + +#ifdef _WIN32 +template <typename T> +static inline int CountSetBits(T v) +{ + // from https://graphics.stanford.edu/~seander/bithacks.html + // GCC has this built in, but MSVC's intrinsic will only emit the actual + // POPCNT instruction, which we're not depending on + v = v - ((v >> 1) & (T)~(T)0/3); + v = (v & (T)~(T)0/15*3) + ((v >> 2) & (T)~(T)0/15*3); + v = (v + (v >> 4)) & (T)~(T)0/255*15; + return (T)(v * ((T)~(T)0/255)) >> (sizeof(T) - 1) * 8; +} +static inline int LeastSignificantSetBit(u8 val) +{ + unsigned long index; + _BitScanForward(&index, val); + return (int)index; +} +static inline int LeastSignificantSetBit(u16 val) +{ + unsigned long index; + _BitScanForward(&index, val); + return (int)index; +} +static inline int LeastSignificantSetBit(u32 val) +{ + unsigned long index; + _BitScanForward(&index, val); + return (int)index; +} +static inline int LeastSignificantSetBit(u64 val) +{ + unsigned long index; + _BitScanForward64(&index, val); + return (int)index; +} +#else +static inline int CountSetBits(u8 val) { return __builtin_popcount(val); } +static inline int CountSetBits(u16 val) { return __builtin_popcount(val); } +static inline int CountSetBits(u32 val) { return __builtin_popcount(val); } +static inline int CountSetBits(u64 val) { return __builtin_popcountll(val); } +static inline int LeastSignificantSetBit(u8 val) { return __builtin_ctz(val); } +static inline int LeastSignificantSetBit(u16 val) { return __builtin_ctz(val); } +static inline int LeastSignificantSetBit(u32 val) { return __builtin_ctz(val); } +static inline int LeastSignificantSetBit(u64 val) { return __builtin_ctzll(val); } +#endif + +// Similar to std::bitset, this is a class which encapsulates a bitset, i.e. +// using the set bits of an integer to represent a set of integers. Like that +// class, it acts like an array of bools: +// BitSet32 bs; +// bs[1] = true; +// but also like the underlying integer ([0] = least significant bit): +// BitSet32 bs2 = ...; +// bs = (bs ^ bs2) & BitSet32(0xffff); +// The following additional functionality is provided: +// - Construction using an initializer list. +// BitSet bs { 1, 2, 4, 8 }; +// - Efficiently iterating through the set bits: +// for (int i : bs) +// [i is the *index* of a set bit] +// (This uses the appropriate CPU instruction to find the next set bit in one +// operation.) +// - Counting set bits using .Count() - see comment on that method. + +// TODO: use constexpr when MSVC gets out of the Dark Ages + +template <typename IntTy> +class BitSet +{ + static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types"); +public: + // A reference to a particular bit, returned from operator[]. + class Ref + { + public: + Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {} + Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {} + operator bool() const { return (m_bs->m_val & m_mask) != 0; } + bool operator=(bool set) + { + m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0); + return set; + } + private: + BitSet* m_bs; + IntTy m_mask; + }; + + // A STL-like iterator is required to be able to use range-based for loops. + class Iterator + { + public: + Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} + Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {} + Iterator& operator=(Iterator other) { new (this) Iterator(other); return *this; } + int operator*() { return m_bit; } + Iterator& operator++() + { + if (m_val == 0) + { + m_bit = -1; + } + else + { + int bit = LeastSignificantSetBit(m_val); + m_val &= ~(1 << bit); + m_bit = bit; + } + return *this; + } + Iterator operator++(int _) + { + Iterator other(*this); + ++*this; + return other; + } + bool operator==(Iterator other) const { return m_bit == other.m_bit; } + bool operator!=(Iterator other) const { return m_bit != other.m_bit; } + private: + IntTy m_val; + int m_bit; + }; + + BitSet() : m_val(0) {} + explicit BitSet(IntTy val) : m_val(val) {} + BitSet(std::initializer_list<int> init) + { + m_val = 0; + for (int bit : init) + m_val |= (IntTy)1 << bit; + } + + static BitSet AllTrue(size_t count) + { + return BitSet(count == sizeof(IntTy)*8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1)); + } + + Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); } + const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; } + bool operator==(BitSet other) const { return m_val == other.m_val; } + bool operator!=(BitSet other) const { return m_val != other.m_val; } + bool operator<(BitSet other) const { return m_val < other.m_val; } + bool operator>(BitSet other) const { return m_val > other.m_val; } + BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); } + BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); } + BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); } + BitSet operator~() const { return BitSet(~m_val); } + BitSet& operator|=(BitSet other) { return *this = *this | other; } + BitSet& operator&=(BitSet other) { return *this = *this & other; } + BitSet& operator^=(BitSet other) { return *this = *this ^ other; } + operator u32() = delete; + operator bool() { return m_val != 0; } + + // Warning: Even though on modern CPUs this is a single fast instruction, + // Dolphin's official builds do not currently assume POPCNT support on x86, + // so slower explicit bit twiddling is generated. Still should generally + // be faster than a loop. + unsigned int Count() const { return CountSetBits(m_val); } + + Iterator begin() const { Iterator it(m_val, 0); return ++it; } + Iterator end() const { return Iterator(m_val, -1); } + + IntTy m_val; +}; + +} // Common + +typedef Common::BitSet<u8> BitSet8; +typedef Common::BitSet<u16> BitSet16; +typedef Common::BitSet<u32> BitSet32; +typedef Common::BitSet<u64> BitSet64;
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