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author | archshift <admin@archshift.com> | 2014-09-13 02:06:13 +0200 |
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committer | archshift <admin@archshift.com> | 2014-10-08 00:09:37 +0200 |
commit | e6594f9f53df456db42ab2091a7b1397070ff9c8 (patch) | |
tree | a1ca13000e379f753a155580560c20e015c2e552 /src/common/common_paths.h | |
parent | Merge pull request #118 from lioncash/chunk-file (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/common_paths.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 7cd5b1f35..ae08d082a 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -7,25 +7,25 @@ // Make sure we pick up USER_DIR if set in config.h #include "common/common.h" -// Directory seperators, do we need this? +// Directory separators, do we need this? #define DIR_SEP "/" #define DIR_SEP_CHR '/' #ifndef MAX_PATH -#define MAX_PATH 260 +#define MAX_PATH 260 #endif // The user data dir #define ROOT_DIR "." #ifdef _WIN32 #define USERDATA_DIR "user" - #define EMU_DATA_DIR "emu" + #define EMU_DATA_DIR "Citra Emulator" #else #define USERDATA_DIR "user" #ifdef USER_DIR #define EMU_DATA_DIR USER_DIR #else - #define EMU_DATA_DIR ".emu" + #define EMU_DATA_DIR ".citra-emu" #endif #endif @@ -48,30 +48,30 @@ #define JAP_DIR "JAP" // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) -#define CONFIG_DIR "config" -#define GAMECONFIG_DIR "game_config" -#define MAPS_DIR "maps" -#define CACHE_DIR "cache" +#define CONFIG_DIR "config" +#define GAMECONFIG_DIR "game_config" +#define MAPS_DIR "maps" +#define CACHE_DIR "cache" #define SDMC_DIR "sdmc" -#define SHADERCACHE_DIR "shader_cache" -#define STATESAVES_DIR "state_saves" -#define SCREENSHOTS_DIR "screenShots" -#define DUMP_DIR "dump" -#define DUMP_TEXTURES_DIR "textures" -#define DUMP_FRAMES_DIR "frames" -#define DUMP_AUDIO_DIR "audio" -#define LOGS_DIR "logs" -#define SHADERS_DIR "shaders" -#define SYSCONF_DIR "sysconf" +#define SHADERCACHE_DIR "shader_cache" +#define STATESAVES_DIR "state_saves" +#define SCREENSHOTS_DIR "screenShots" +#define DUMP_DIR "dump" +#define DUMP_TEXTURES_DIR "textures" +#define DUMP_FRAMES_DIR "frames" +#define DUMP_AUDIO_DIR "audio" +#define LOGS_DIR "logs" +#define SHADERS_DIR "shaders" +#define SYSCONF_DIR "sysconf" // Filenames // Files in the directory returned by GetUserPath(D_CONFIG_IDX) #define EMU_CONFIG "emu.ini" -#define DEBUGGER_CONFIG "debugger.ini" -#define LOGGER_CONFIG "logger.ini" +#define DEBUGGER_CONFIG "debugger.ini" +#define LOGGER_CONFIG "logger.ini" // Files in the directory returned by GetUserPath(D_LOGS_IDX) -#define MAIN_LOG "emu.log" +#define MAIN_LOG "emu.log" // Files in the directory returned by GetUserPath(D_SYSCONF_IDX) -#define SYSCONF "SYSCONF" +#define SYSCONF "SYSCONF" |