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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-02-22 06:48:12 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-02-23 00:21:09 +0100 |
commit | b5bcd8c71b2d5fd0528191990b4e11bc916b5d7a (patch) | |
tree | a01027160958974738f322a491b22f009379d19b /src/common/settings.cpp | |
parent | texture_cache: Add async texture decoding (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 49b41c158..70b02146b 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -59,6 +59,7 @@ void LogSettings() { values.use_asynchronous_gpu_emulation.GetValue()); log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); + log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); @@ -212,6 +213,7 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_gpu_emulation.SetGlobal(true); values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); + values.async_astc.SetGlobal(true); values.use_vsync.SetGlobal(true); values.shader_backend.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); |