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author | bunnei <bunneidev@gmail.com> | 2020-12-31 08:01:08 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2021-01-29 06:42:25 +0100 |
commit | c0d3aef28c0a0c68c18de30228f29e30f0e52533 (patch) | |
tree | 2f94a5f6e5fec4d288272f9a476ee85a8da3d0ac /src/core/cpu_manager.cpp | |
parent | Merge pull request #5837 from german77/socketstub (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/cpu_manager.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 373395047..122edb588 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -11,9 +11,9 @@ #include "core/core_timing.h" #include "core/cpu_manager.h" #include "core/hle/kernel/k_scheduler.h" +#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" -#include "core/hle/kernel/thread.h" #include "video_core/gpu.h" namespace Core { @@ -147,7 +147,7 @@ void CpuManager::MultiCoreRunSuspendThread() { while (true) { auto core = kernel.GetCurrentHostThreadID(); auto& scheduler = *kernel.CurrentScheduler(); - Kernel::Thread* current_thread = scheduler.GetCurrentThread(); + Kernel::KThread* current_thread = scheduler.GetCurrentThread(); Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context); ASSERT(scheduler.ContextSwitchPending()); ASSERT(core == kernel.GetCurrentHostThreadID()); @@ -245,7 +245,7 @@ void CpuManager::SingleCoreRunSuspendThread() { while (true) { auto core = kernel.GetCurrentHostThreadID(); auto& scheduler = *kernel.CurrentScheduler(); - Kernel::Thread* current_thread = scheduler.GetCurrentThread(); + Kernel::KThread* current_thread = scheduler.GetCurrentThread(); Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context); ASSERT(scheduler.ContextSwitchPending()); ASSERT(core == kernel.GetCurrentHostThreadID()); @@ -256,7 +256,7 @@ void CpuManager::SingleCoreRunSuspendThread() { void CpuManager::PreemptSingleCore(bool from_running_enviroment) { { auto& scheduler = system.Kernel().Scheduler(current_core); - Kernel::Thread* current_thread = scheduler.GetCurrentThread(); + Kernel::KThread* current_thread = scheduler.GetCurrentThread(); if (idle_count >= 4 || from_running_enviroment) { if (!from_running_enviroment) { system.CoreTiming().Idle(); |