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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-02-21 01:31:59 +0100 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-02-27 02:22:04 +0100 |
commit | fb1979d7e26c20fe2b8d2c3d3dc998e5e00f2f61 (patch) | |
tree | 690461954bff040727fa2cb3b34c9d71c003ea9c /src/core/perf_stats.cpp | |
parent | Core: Make PerfStats internally locked (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/perf_stats.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 06bc788bd..eb59a1332 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -4,11 +4,16 @@ #include <chrono> #include <mutex> +#include <thread> +#include "common/math_util.h" #include "core/hw/gpu.h" #include "core/perf_stats.h" +#include "core/settings.h" +using namespace std::chrono_literals; using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>; using std::chrono::duration_cast; +using std::chrono::microseconds; namespace Core { @@ -69,4 +74,32 @@ double PerfStats::GetLastFrameTimeScale() { return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; } +void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) { + // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher + // values increases time needed to limit frame rate after spikes. + constexpr microseconds MAX_LAG_TIME_US = 25ms; + + if (!Settings::values.toggle_framelimit) { + return; + } + + auto now = Clock::now(); + + frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us); + frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime); + frame_limiting_delta_err = + MathUtil::Clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US); + + if (frame_limiting_delta_err > microseconds::zero()) { + std::this_thread::sleep_for(frame_limiting_delta_err); + + auto now_after_sleep = Clock::now(); + frame_limiting_delta_err -= duration_cast<microseconds>(now_after_sleep - now); + now = now_after_sleep; + } + + previous_system_time_us = current_system_time_us; + previous_walltime = now; +} + } // namespace Core |