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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-09-28 16:00:15 +0200 |
---|---|---|
committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-16 05:33:20 +0100 |
commit | 8f2959f6804e0d1048ecaa6f4046622e069fe7db (patch) | |
tree | 06451ddcfcc588d2803eaa908afa085bea7782de /src/core | |
parent | udp/client: Reduce testing period to 5 seconds (diff) | |
download | yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar.gz yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar.bz2 yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar.lz yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar.xz yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.tar.zst yuzu-8f2959f6804e0d1048ecaa6f4046622e069fe7db.zip |
Diffstat (limited to '')
-rw-r--r-- | src/core/frontend/applets/controller.cpp | 4 | ||||
-rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/am/am.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/am/applets/controller.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/apm/controller.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 42 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 2 | ||||
-rw-r--r-- | src/core/settings.cpp | 8 | ||||
-rw-r--r-- | src/core/settings.h | 57 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 2 |
11 files changed, 89 insertions, 41 deletions
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 5582091f4..1ac2fb80c 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -27,7 +27,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb ->GetAppletResource() ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); - auto& players = Settings::values.players; + auto& players = Settings::values.players.GetValue(); const std::size_t min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; @@ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && - !Settings::values.use_docked_mode) { + !Settings::values.use_docked_mode.GetValue()) { // We should *never* reach here under any normal circumstances. npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), index); diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 1acc82497..b9a270a55 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { u32 width, height; - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { width = ScreenDocked::Width * res_scale; height = ScreenDocked::Height * res_scale; } else { diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 2ce742e35..eb097738a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -751,7 +751,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * @@ -824,7 +824,7 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) { } void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { - const bool use_docked_mode{Settings::values.use_docked_mode}; + const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()}; LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); IPC::ResponseBuilder rb{ctx, 3}; diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp index a0152b4ea..43b79412e 100644 --- a/src/core/hle/service/am/applets/controller.cpp +++ b/src/core/hle/service/am/applets/controller.cpp @@ -222,7 +222,7 @@ void Controller::Execute() { void Controller::ConfigurationComplete() { ControllerSupportResultInfo result_info{}; - const auto& players = Settings::values.players; + const auto& players = Settings::values.players.GetValue(); // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. // Otherwise, only count connected players from P1-P8. diff --git a/src/core/hle/service/apm/controller.cpp b/src/core/hle/service/apm/controller.cpp index 25a886238..ce993bad3 100644 --- a/src/core/hle/service/apm/controller.cpp +++ b/src/core/hle/service/apm/controller.cpp @@ -69,7 +69,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) { } PerformanceMode Controller::GetCurrentPerformanceMode() const { - return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld; + return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked + : PerformanceMode::Handheld; } PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index c4b26196a..15d5fa6e8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -184,11 +184,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { controller.single_color.button_color = 0; controller.dual_color_error = ColorReadError::ReadOk; - controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left; - controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left; - controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right; + controller.left_color.body_color = + Settings::values.players.GetValue()[controller_idx].body_color_left; + controller.left_color.button_color = + Settings::values.players.GetValue()[controller_idx].button_color_left; + controller.right_color.body_color = + Settings::values.players.GetValue()[controller_idx].body_color_right; controller.right_color.button_color = - Settings::values.players[controller_idx].button_color_right; + Settings::values.players.GetValue()[controller_idx].button_color_right; controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; @@ -218,8 +221,9 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform(Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { + std::transform(Settings::values.players.GetValue().begin(), + Settings::values.players.GetValue().end(), connected_controllers.begin(), + [](const Settings::PlayerInput& player) { return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), player.connected}; }); @@ -227,12 +231,13 @@ void Controller_NPad::OnInit() { // Connect the Player 1 or Handheld controller if none are connected. if (std::none_of(connected_controllers.begin(), connected_controllers.end(), [](const ControllerHolder& controller) { return controller.is_connected; })) { - const auto controller = MapSettingsTypeToNPad(Settings::values.players[0].controller_type); + const auto controller = + MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type); if (controller == NPadControllerType::Handheld) { - Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; connected_controllers[HANDHELD_INDEX] = {controller, true}; } else { - Settings::values.players[0].connected = true; + Settings::values.players.GetValue()[0].connected = true; connected_controllers[0] = {controller, true}; } } @@ -255,7 +260,7 @@ void Controller_NPad::OnInit() { } void Controller_NPad::OnLoadInputDevices() { - const auto& players = Settings::values.players; + const auto& players = Settings::values.players.GetValue(); for (std::size_t i = 0; i < players.size(); ++i) { std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END, @@ -528,7 +533,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing // Try to read sixaxis sensor states std::array<MotionDevice, 2> motion_devices; - if (sixaxis_sensors_enabled && Settings::values.motion_enabled) { + if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) { sixaxis_at_rest = true; for (std::size_t e = 0; e < motion_devices.size(); ++e) { const auto& device = motions[i][e]; @@ -666,7 +671,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controllers, const std::vector<Vibration>& vibrations) { LOG_TRACE(Service_HID, "called"); - if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { + if (!Settings::values.vibration_enabled.GetValue() || !can_controllers_vibrate) { return; } bool success = true; @@ -714,16 +719,17 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz } if (controller == NPadControllerType::Handheld) { - Settings::values.players[HANDHELD_INDEX].controller_type = + Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type = MapNPadToSettingsType(controller); - Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true; connected_controllers[HANDHELD_INDEX] = {controller, true}; InitNewlyAddedController(HANDHELD_INDEX); return; } - Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); - Settings::values.players[npad_index].connected = true; + Settings::values.players.GetValue()[npad_index].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players.GetValue()[npad_index].connected = true; connected_controllers[npad_index] = {controller, true}; InitNewlyAddedController(npad_index); } @@ -733,7 +739,7 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) { } void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) { - Settings::values.players[npad_index].connected = false; + Settings::values.players.GetValue()[npad_index].connected = false; connected_controllers[npad_index].is_connected = false; auto& controller = shared_memory_entries[npad_index]; @@ -895,7 +901,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const return false; } // Handheld should not be supported in docked mode - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { return false; } diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 50f709b25..fb57dec02 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -935,7 +935,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop<bool>()}; - Settings::values.vibration_enabled = can_vibrate; + Settings::values.vibration_enabled.SetValue(can_vibrate); LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -948,7 +948,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(Settings::values.vibration_enabled); + rb.Push(Settings::values.vibration_enabled.GetValue()); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 5b0e371fe..55e00dd93 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -771,7 +771,7 @@ private: IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); - if (Settings::values.use_docked_mode) { + if (Settings::values.use_docked_mode.GetValue()) { rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * static_cast<u32>(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 0587b9374..aadbc3932 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -49,7 +49,7 @@ void LogSettings() { }; LOG_INFO(Config, "yuzu Configuration:"); - log_setting("Controls_UseDockedMode", values.use_docked_mode); + log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue()); log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0)); log_setting("System_CurrentUser", values.current_user); log_setting("System_LanguageIndex", values.language_index.GetValue()); @@ -145,6 +145,12 @@ void RestoreGlobalState() { values.rng_seed.SetGlobal(true); values.custom_rtc.SetGlobal(true); values.sound_index.SetGlobal(true); + + // Controls + values.players.SetGlobal(true); + values.use_docked_mode.SetGlobal(true); + values.vibration_enabled.SetGlobal(true); + values.motion_enabled.SetGlobal(true); } void Sanitize() { diff --git a/src/core/settings.h b/src/core/settings.h index 28616a574..edd2a00ca 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -65,6 +65,38 @@ private: Type local{}; }; +/** + * The InputSetting class allows for getting a reference to either the global or local members. + * This is required as we cannot easily modify the values of user-defined types within containers + * using the SetValue() member function found in the Setting class. The primary purpose of this + * class is to store an array of 10 PlayerInput structs for both the global and local (per-game) + * setting and allows for easily accessing and modifying both settings. + */ +template <typename Type> +class InputSetting final { +public: + InputSetting() = default; + explicit InputSetting(Type val) : global{val} {} + ~InputSetting() = default; + void SetGlobal(bool to_global) { + use_global = to_global; + } + bool UsingGlobal() const { + return use_global; + } + Type& GetValue(bool need_global = false) { + if (use_global || need_global) { + return global; + } + return local; + } + +private: + bool use_global = true; + Type global{}; + Type local{}; +}; + struct TouchFromButtonMap { std::string name; std::vector<std::string> buttons; @@ -133,9 +165,17 @@ struct Values { Setting<s32> sound_index; // Controls - std::array<PlayerInput, 10> players; + InputSetting<std::array<PlayerInput, 10>> players; + + Setting<bool> use_docked_mode; - bool use_docked_mode; + Setting<bool> vibration_enabled; + + Setting<bool> motion_enabled; + std::string motion_device; + std::string udp_input_address; + u16 udp_input_port; + u8 udp_pad_index; bool mouse_enabled; std::string mouse_device; @@ -149,20 +189,15 @@ struct Values { ButtonsRaw debug_pad_buttons; AnalogsRaw debug_pad_analogs; - bool vibration_enabled; - - bool motion_enabled; - std::string motion_device; - std::string touch_device; TouchscreenInput touchscreen; - std::atomic_bool is_device_reload_pending{true}; + bool use_touch_from_button; + std::string touch_device; int touch_from_button_map_index; - std::string udp_input_address; - u16 udp_input_port; - u8 udp_pad_index; std::vector<TouchFromButtonMap> touch_from_button_maps; + std::atomic_bool is_device_reload_pending{true}; + // Data Storage bool use_virtual_sd; bool gamecard_inserted; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index ebc19e18a..e0908186b 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { Settings::values.use_assembly_shaders.GetValue()); AddField(field_type, "Renderer_UseAsynchronousShaders", Settings::values.use_asynchronous_shaders.GetValue()); - AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); + AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue()); } bool TelemetrySession::SubmitTestcase() { |