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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-10-21 08:34:06 +0200 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-10-22 21:02:04 +0200 |
commit | e6ab1f673b88b1af6bd966886249c7824ec5dbd4 (patch) | |
tree | 045b57ae71c4b8efe34be8504d86638f13cf61ac /src/input_common/drivers/sdl_driver.cpp | |
parent | CMakeLists: Remove all redundant warnings (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index b72e4b397..c175a8853 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -40,8 +40,8 @@ public: void EnableMotion() { if (sdl_controller) { SDL_GameController* controller = sdl_controller.get(); - has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL); - has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO); + has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; + has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; if (has_accel) { SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); } |