diff options
author | german77 <juangerman-13@hotmail.com> | 2021-10-31 04:23:10 +0100 |
---|---|---|
committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-25 03:30:26 +0100 |
commit | 2b1b0c2a30e242b08ec120e09803ec54d5445703 (patch) | |
tree | 9a10400a7e4403b288eee3aae8a52f1d5be912de /src/input_common/main.cpp | |
parent | input_common: Revert deleted TAS functions (diff) | |
download | yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar.gz yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar.bz2 yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar.lz yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar.xz yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.tar.zst yuzu-2b1b0c2a30e242b08ec120e09803ec54d5445703.zip |
Diffstat (limited to '')
-rw-r--r-- | src/input_common/main.cpp | 76 |
1 files changed, 42 insertions, 34 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 07d514ad7..df36a337c 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -33,89 +33,97 @@ struct InputSubsystem::Impl { keyboard->SetMappingCallback(mapping_callback); keyboard_factory = std::make_shared<InputFactory>(keyboard); keyboard_output_factory = std::make_shared<OutputFactory>(keyboard); - Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory); - Input::RegisterFactory<Input::OutputDevice>(keyboard->GetEngineName(), - keyboard_output_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(), + keyboard_factory); + Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(), + keyboard_output_factory); mouse = std::make_shared<Mouse>("mouse"); mouse->SetMappingCallback(mapping_callback); mouse_factory = std::make_shared<InputFactory>(mouse); mouse_output_factory = std::make_shared<OutputFactory>(mouse); - Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory); - Input::RegisterFactory<Input::OutputDevice>(mouse->GetEngineName(), mouse_output_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(), + mouse_factory); + Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(), + mouse_output_factory); touch_screen = std::make_shared<TouchScreen>("touch"); touch_screen_factory = std::make_shared<InputFactory>(touch_screen); - Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(), - touch_screen_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(), + touch_screen_factory); gcadapter = std::make_shared<GCAdapter>("gcpad"); gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter); gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter); - Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), - gcadapter_input_factory); - Input::RegisterFactory<Input::OutputDevice>(gcadapter->GetEngineName(), - gcadapter_output_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(), + gcadapter_input_factory); + Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(), + gcadapter_output_factory); udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); udp_client_factory = std::make_shared<InputFactory>(udp_client); - Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(), + udp_client_factory); tas_input = std::make_shared<TasInput::Tas>("tas"); tas_input->SetMappingCallback(mapping_callback); tas_input_factory = std::make_shared<InputFactory>(tas_input); tas_output_factory = std::make_shared<OutputFactory>(tas_input); - Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory); - Input::RegisterFactory<Input::OutputDevice>(tas_input->GetEngineName(), tas_output_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(), + tas_input_factory); + Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(), + tas_output_factory); #ifdef HAVE_SDL2 sdl = std::make_shared<SDLDriver>("sdl"); sdl->SetMappingCallback(mapping_callback); sdl_input_factory = std::make_shared<InputFactory>(sdl); sdl_output_factory = std::make_shared<OutputFactory>(sdl); - Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_input_factory); - Input::RegisterFactory<Input::OutputDevice>(sdl->GetEngineName(), sdl_output_factory); + Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(), + sdl_input_factory); + Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(), + sdl_output_factory); #endif - Input::RegisterFactory<Input::InputDevice>("touch_from_button", - std::make_shared<TouchFromButton>()); - Input::RegisterFactory<Input::InputDevice>("analog_from_button", - std::make_shared<StickFromButton>()); + Common::Input::RegisterFactory<Common::Input::InputDevice>( + "touch_from_button", std::make_shared<TouchFromButton>()); + Common::Input::RegisterFactory<Common::Input::InputDevice>( + "analog_from_button", std::make_shared<StickFromButton>()); } void Shutdown() { - Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName()); - Input::UnregisterFactory<Input::OutputDevice>(keyboard->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName()); keyboard.reset(); - Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName()); - Input::UnregisterFactory<Input::OutputDevice>(mouse->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName()); mouse.reset(); - Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName()); touch_screen.reset(); - Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName()); - Input::UnregisterFactory<Input::OutputDevice>(gcadapter->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName()); gcadapter.reset(); - Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName()); udp_client.reset(); - Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName()); - Input::UnregisterFactory<Input::OutputDevice>(tas_input->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName()); tas_input.reset(); #ifdef HAVE_SDL2 - Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName()); - Input::UnregisterFactory<Input::OutputDevice>(sdl->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName()); + Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName()); sdl.reset(); #endif - Input::UnregisterFactory<Input::InputDevice>("touch_from_button"); - Input::UnregisterFactory<Input::InputDevice>("analog_from_button"); + Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button"); + Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button"); } [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { |