summaryrefslogtreecommitdiffstats
path: root/src/network/network.cpp
diff options
context:
space:
mode:
authorFearlessTobi <thm.frey@gmail.com>2022-07-06 02:20:39 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-07-25 21:57:14 +0200
commitdcfe0a5febb252e3a4f40c1b25765740a269467f (patch)
tree3f06aa974d4bfba52df45697070ef112b701054b /src/network/network.cpp
parentMerge pull request #8564 from lat9nq/dinner-fork (diff)
downloadyuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar.gz
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar.bz2
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar.lz
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar.xz
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.tar.zst
yuzu-dcfe0a5febb252e3a4f40c1b25765740a269467f.zip
Diffstat (limited to '')
-rw-r--r--src/network/network.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
new file mode 100644
index 000000000..51b5d6a9f
--- /dev/null
+++ b/src/network/network.cpp
@@ -0,0 +1,50 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "enet/enet.h"
+#include "network/network.h"
+
+namespace Network {
+
+static std::shared_ptr<RoomMember> g_room_member; ///< RoomMember (Client) for network games
+static std::shared_ptr<Room> g_room; ///< Room (Server) for network games
+// TODO(B3N30): Put these globals into a networking class
+
+bool Init() {
+ if (enet_initialize() != 0) {
+ LOG_ERROR(Network, "Error initalizing ENet");
+ return false;
+ }
+ g_room = std::make_shared<Room>();
+ g_room_member = std::make_shared<RoomMember>();
+ LOG_DEBUG(Network, "initialized OK");
+ return true;
+}
+
+std::weak_ptr<Room> GetRoom() {
+ return g_room;
+}
+
+std::weak_ptr<RoomMember> GetRoomMember() {
+ return g_room_member;
+}
+
+void Shutdown() {
+ if (g_room_member) {
+ if (g_room_member->IsConnected())
+ g_room_member->Leave();
+ g_room_member.reset();
+ }
+ if (g_room) {
+ if (g_room->GetState() == Room::State::Open)
+ g_room->Destroy();
+ g_room.reset();
+ }
+ enet_deinitialize();
+ LOG_DEBUG(Network, "shutdown OK");
+}
+
+} // namespace Network