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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-26 01:55:40 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:36 +0200 |
commit | bd24fa97138ff1e33a7f8d3c30a4f4482a6482a8 (patch) | |
tree | 5ae0c1d535a258dbe45d7aecccf925f6d1ab62f5 /src/shader_recompiler/backend/glsl/emit_context.cpp | |
parent | glsl: Simply FP storage atomics (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index 9c3fd44ba..6f769fa10 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -5,6 +5,7 @@ #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/glsl/emit_context.h" #include "shader_recompiler/frontend/ir/program.h" +#include "shader_recompiler/profile.h" namespace Shader::Backend::GLSL { @@ -40,8 +41,12 @@ void EmitContext::SetupExtensions(std::string& header) { header += "#extension NV_shader_atomic_fp16_vector : enable\n"; } if (info.uses_fp16) { - // TODO: AMD - header += "#extension GL_NV_gpu_shader5 : enable\n"; + if (profile.support_gl_nv_gpu_shader_5) { + header += "#extension GL_NV_gpu_shader5 : enable\n"; + } + if (profile.support_gl_amd_gpu_shader_half_float) { + header += "#extension GL_AMD_gpu_shader_half_float : enable\n"; + } } } |