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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-09 07:30:07 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:21 +0200 |
commit | 2d48a7b4d0666ad16d03a22d85712617a0849046 (patch) | |
tree | dd1069afca86f66e77e3438da77421a43adf5091 /src/shader_recompiler/frontend/maxwell/control_flow.cpp | |
parent | thread_worker: Fix compile time error (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/frontend/maxwell/control_flow.cpp | 531 |
1 files changed, 531 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp new file mode 100644 index 000000000..fc4dba826 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp @@ -0,0 +1,531 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <array> +#include <optional> +#include <ranges> +#include <string> +#include <utility> + +#include <fmt/format.h> + +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/control_flow.h" +#include "shader_recompiler/frontend/maxwell/decode.h" +#include "shader_recompiler/frontend/maxwell/location.h" + +namespace Shader::Maxwell::Flow { + +static u32 BranchOffset(Location pc, Instruction inst) { + return pc.Offset() + inst.branch.Offset() + 8; +} + +static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) { + if (pc <= block.begin || pc >= block.end) { + throw InvalidArgument("Invalid address to split={}", pc); + } + return { + Block{ + .begin{block.begin}, + .end{pc}, + .end_class{EndClass::Branch}, + .id{block.id}, + .stack{block.stack}, + .cond{true}, + .branch_true{new_id}, + .branch_false{UNREACHABLE_BLOCK_ID}, + }, + Block{ + .begin{pc}, + .end{block.end}, + .end_class{block.end_class}, + .id{new_id}, + .stack{std::move(block.stack)}, + .cond{block.cond}, + .branch_true{block.branch_true}, + .branch_false{block.branch_false}, + }, + }; +} + +static Token OpcodeToken(Opcode opcode) { + switch (opcode) { + case Opcode::PBK: + case Opcode::BRK: + return Token::PBK; + case Opcode::PCNT: + case Opcode::CONT: + return Token::PBK; + case Opcode::PEXIT: + case Opcode::EXIT: + return Token::PEXIT; + case Opcode::PLONGJMP: + case Opcode::LONGJMP: + return Token::PLONGJMP; + case Opcode::PRET: + case Opcode::RET: + case Opcode::CAL: + return Token::PRET; + case Opcode::SSY: + case Opcode::SYNC: + return Token::SSY; + default: + throw InvalidArgument("{}", opcode); + } +} + +static bool IsAbsoluteJump(Opcode opcode) { + switch (opcode) { + case Opcode::JCAL: + case Opcode::JMP: + case Opcode::JMX: + return true; + default: + return false; + } +} + +static bool HasFlowTest(Opcode opcode) { + switch (opcode) { + case Opcode::BRA: + case Opcode::BRX: + case Opcode::EXIT: + case Opcode::JMP: + case Opcode::JMX: + case Opcode::BRK: + case Opcode::CONT: + case Opcode::LONGJMP: + case Opcode::RET: + case Opcode::SYNC: + return true; + case Opcode::CAL: + case Opcode::JCAL: + return false; + default: + throw InvalidArgument("Invalid branch {}", opcode); + } +} + +static std::string Name(const Block& block) { + if (block.begin.IsVirtual()) { + return fmt::format("\"Virtual {}\"", block.id); + } else { + return fmt::format("\"{}\"", block.begin); + } +} + +void Stack::Push(Token token, Location target) { + entries.push_back({ + .token{token}, + .target{target}, + }); +} + +std::pair<Location, Stack> Stack::Pop(Token token) const { + const std::optional<Location> pc{Peek(token)}; + if (!pc) { + throw LogicError("Token could not be found"); + } + return {*pc, Remove(token)}; +} + +std::optional<Location> Stack::Peek(Token token) const { + const auto reverse_entries{entries | std::views::reverse}; + const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)}; + if (it == reverse_entries.end()) { + return std::nullopt; + } + return it->target; +} + +Stack Stack::Remove(Token token) const { + const auto reverse_entries{entries | std::views::reverse}; + const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)}; + const auto pos{std::distance(reverse_entries.begin(), it)}; + Stack result; + result.entries.insert(result.entries.end(), entries.begin(), entries.end() - pos - 1); + return result; +} + +bool Block::Contains(Location pc) const noexcept { + return pc >= begin && pc < end; +} + +Function::Function(Location start_address) + : entrypoint{start_address}, labels{Label{ + .address{start_address}, + .block_id{0}, + .stack{}, + }} {} + +CFG::CFG(Environment& env_, Location start_address) : env{env_} { + functions.emplace_back(start_address); + for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) { + while (!functions[function_id].labels.empty()) { + Function& function{functions[function_id]}; + Label label{function.labels.back()}; + function.labels.pop_back(); + AnalyzeLabel(function_id, label); + } + } +} + +void CFG::AnalyzeLabel(FunctionId function_id, Label& label) { + if (InspectVisitedBlocks(function_id, label)) { + // Label address has been visited + return; + } + // Try to find the next block + Function* function{&functions[function_id]}; + Location pc{label.address}; + const auto next{std::upper_bound(function->blocks.begin(), function->blocks.end(), pc, + [function](Location pc, u32 block_index) { + return pc < function->blocks_data[block_index].begin; + })}; + const auto next_index{std::distance(function->blocks.begin(), next)}; + const bool is_last{next == function->blocks.end()}; + Location next_pc; + BlockId next_id{UNREACHABLE_BLOCK_ID}; + if (!is_last) { + next_pc = function->blocks_data[*next].begin; + next_id = function->blocks_data[*next].id; + } + // Insert before the next block + Block block{ + .begin{pc}, + .end{pc}, + .end_class{EndClass::Branch}, + .id{label.block_id}, + .stack{std::move(label.stack)}, + .cond{true}, + .branch_true{UNREACHABLE_BLOCK_ID}, + .branch_false{UNREACHABLE_BLOCK_ID}, + }; + // Analyze instructions until it reaches an already visited block or there's a branch + bool is_branch{false}; + while (is_last || pc < next_pc) { + is_branch = AnalyzeInst(block, function_id, pc) == AnalysisState::Branch; + if (is_branch) { + break; + } + ++pc; + } + if (!is_branch) { + // If the block finished without a branch, + // it means that the next instruction is already visited, jump to it + block.end = pc; + block.cond = true; + block.branch_true = next_id; + block.branch_false = UNREACHABLE_BLOCK_ID; + } + // Function's pointer might be invalid, resolve it again + function = &functions[function_id]; + const u32 new_block_index = static_cast<u32>(function->blocks_data.size()); + function->blocks.insert(function->blocks.begin() + next_index, new_block_index); + function->blocks_data.push_back(std::move(block)); +} + +bool CFG::InspectVisitedBlocks(FunctionId function_id, const Label& label) { + const Location pc{label.address}; + Function& function{functions[function_id]}; + const auto it{std::ranges::find_if(function.blocks, [&function, pc](u32 block_index) { + return function.blocks_data[block_index].Contains(pc); + })}; + if (it == function.blocks.end()) { + // Address has not been visited + return false; + } + Block& block{function.blocks_data[*it]}; + if (block.begin == pc) { + throw LogicError("Dangling branch"); + } + const u32 first_index{*it}; + const u32 second_index{static_cast<u32>(function.blocks_data.size())}; + const std::array new_indices{first_index, second_index}; + std::array split_blocks{Split(std::move(block), pc, label.block_id)}; + function.blocks_data[*it] = std::move(split_blocks[0]); + function.blocks_data.push_back(std::move(split_blocks[1])); + function.blocks.insert(function.blocks.erase(it), new_indices.begin(), new_indices.end()); + return true; +} + +CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Location pc) { + const Instruction inst{env.ReadInstruction(pc.Offset())}; + const Opcode opcode{Decode(inst.raw)}; + switch (opcode) { + case Opcode::BRA: + case Opcode::BRX: + case Opcode::JMP: + case Opcode::JMX: + case Opcode::RET: + if (!AnalyzeBranch(block, function_id, pc, inst, opcode)) { + return AnalysisState::Continue; + } + switch (opcode) { + case Opcode::BRA: + case Opcode::JMP: + AnalyzeBRA(block, function_id, pc, inst, IsAbsoluteJump(opcode)); + break; + case Opcode::BRX: + case Opcode::JMX: + AnalyzeBRX(block, pc, inst, IsAbsoluteJump(opcode)); + break; + case Opcode::RET: + block.end_class = EndClass::Return; + break; + default: + break; + } + block.end = pc; + return AnalysisState::Branch; + case Opcode::BRK: + case Opcode::CONT: + case Opcode::LONGJMP: + case Opcode::SYNC: { + if (!AnalyzeBranch(block, function_id, pc, inst, opcode)) { + return AnalysisState::Continue; + } + const auto [stack_pc, new_stack]{block.stack.Pop(OpcodeToken(opcode))}; + block.branch_true = AddLabel(block, new_stack, stack_pc, function_id); + block.end = pc; + return AnalysisState::Branch; + } + case Opcode::PBK: + case Opcode::PCNT: + case Opcode::PEXIT: + case Opcode::PLONGJMP: + case Opcode::SSY: + block.stack.Push(OpcodeToken(opcode), BranchOffset(pc, inst)); + return AnalysisState::Continue; + case Opcode::EXIT: + return AnalyzeEXIT(block, function_id, pc, inst); + case Opcode::PRET: + throw NotImplementedException("PRET flow analysis"); + case Opcode::CAL: + case Opcode::JCAL: { + const bool is_absolute{IsAbsoluteJump(opcode)}; + const Location cal_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)}; + // Technically CAL pushes into PRET, but that's implicit in the function call for us + // Insert the function into the list if it doesn't exist + if (std::ranges::find(functions, cal_pc, &Function::entrypoint) == functions.end()) { + functions.push_back(cal_pc); + } + // Handle CAL like a regular instruction + break; + } + default: + break; + } + const Predicate pred{inst.Pred()}; + if (pred == Predicate{true} || pred == Predicate{false}) { + return AnalysisState::Continue; + } + const IR::Condition cond{static_cast<IR::Pred>(pred.index), pred.negated}; + AnalyzeCondInst(block, function_id, pc, EndClass::Branch, cond); + return AnalysisState::Branch; +} + +void CFG::AnalyzeCondInst(Block& block, FunctionId function_id, Location pc, + EndClass insn_end_class, IR::Condition cond) { + if (block.begin != pc) { + // If the block doesn't start in the conditional instruction + // mark it as a label to visit it later + block.end = pc; + block.cond = true; + block.branch_true = AddLabel(block, block.stack, pc, function_id); + block.branch_false = UNREACHABLE_BLOCK_ID; + return; + } + // Impersonate the visited block with a virtual block + // Jump from this virtual to the real conditional instruction and the next instruction + Function& function{functions[function_id]}; + const BlockId conditional_block_id{++function.current_block_id}; + function.blocks.push_back(static_cast<u32>(function.blocks_data.size())); + Block& virtual_block{function.blocks_data.emplace_back(Block{ + .begin{}, // Virtual block + .end{}, + .end_class{EndClass::Branch}, + .id{block.id}, // Impersonating + .stack{block.stack}, + .cond{cond}, + .branch_true{conditional_block_id}, + .branch_false{UNREACHABLE_BLOCK_ID}, + })}; + // Set the end properties of the conditional instruction and give it a new identity + Block& conditional_block{block}; + conditional_block.end = pc; + conditional_block.end_class = insn_end_class; + conditional_block.id = conditional_block_id; + // Add a label to the instruction after the conditional instruction + const BlockId endif_block_id{AddLabel(conditional_block, block.stack, pc + 1, function_id)}; + // Branch to the next instruction from the virtual block + virtual_block.branch_false = endif_block_id; + // And branch to it from the conditional instruction if it is a branch + if (insn_end_class == EndClass::Branch) { + conditional_block.cond = true; + conditional_block.branch_true = endif_block_id; + conditional_block.branch_false = UNREACHABLE_BLOCK_ID; + } +} + +bool CFG::AnalyzeBranch(Block& block, FunctionId function_id, Location pc, Instruction inst, + Opcode opcode) { + if (inst.branch.is_cbuf) { + throw NotImplementedException("Branch with constant buffer offset"); + } + const Predicate pred{inst.Pred()}; + if (pred == Predicate{false}) { + return false; + } + const bool has_flow_test{HasFlowTest(opcode)}; + const IR::FlowTest flow_test{has_flow_test ? inst.branch.flow_test.Value() : IR::FlowTest::T}; + if (pred != Predicate{true} || flow_test != IR::FlowTest::T) { + block.cond = IR::Condition(flow_test, static_cast<IR::Pred>(pred.index), pred.negated); + block.branch_false = AddLabel(block, block.stack, pc + 1, function_id); + } else { + block.cond = true; + } + return true; +} + +void CFG::AnalyzeBRA(Block& block, FunctionId function_id, Location pc, Instruction inst, + bool is_absolute) { + const Location bra_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)}; + block.branch_true = AddLabel(block, block.stack, bra_pc, function_id); +} + +void CFG::AnalyzeBRX(Block&, Location, Instruction, bool is_absolute) { + throw NotImplementedException("{}", is_absolute ? "JMX" : "BRX"); +} + +void CFG::AnalyzeCAL(Location pc, Instruction inst, bool is_absolute) { + const Location cal_pc{is_absolute ? inst.branch.Absolute() : BranchOffset(pc, inst)}; + // Technically CAL pushes into PRET, but that's implicit in the function call for us + // Insert the function to the function list if it doesn't exist + const auto it{std::ranges::find(functions, cal_pc, &Function::entrypoint)}; + if (it == functions.end()) { + functions.emplace_back(cal_pc); + } +} + +CFG::AnalysisState CFG::AnalyzeEXIT(Block& block, FunctionId function_id, Location pc, + Instruction inst) { + const IR::FlowTest flow_test{inst.branch.flow_test}; + const Predicate pred{inst.Pred()}; + if (pred == Predicate{false} || flow_test == IR::FlowTest::F) { + // EXIT will never be taken + return AnalysisState::Continue; + } + if (pred != Predicate{true} || flow_test != IR::FlowTest::T) { + if (block.stack.Peek(Token::PEXIT).has_value()) { + throw NotImplementedException("Conditional EXIT with PEXIT token"); + } + const IR::Condition cond{flow_test, static_cast<IR::Pred>(pred.index), pred.negated}; + AnalyzeCondInst(block, function_id, pc, EndClass::Exit, cond); + return AnalysisState::Branch; + } + if (const std::optional<Location> exit_pc{block.stack.Peek(Token::PEXIT)}) { + const Stack popped_stack{block.stack.Remove(Token::PEXIT)}; + block.cond = true; + block.branch_true = AddLabel(block, popped_stack, *exit_pc, function_id); + block.branch_false = UNREACHABLE_BLOCK_ID; + return AnalysisState::Branch; + } + block.end = pc; + block.end_class = EndClass::Exit; + return AnalysisState::Branch; +} + +BlockId CFG::AddLabel(const Block& block, Stack stack, Location pc, FunctionId function_id) { + Function& function{functions[function_id]}; + if (block.begin == pc) { + return block.id; + } + const auto target{std::ranges::find(function.blocks_data, pc, &Block::begin)}; + if (target != function.blocks_data.end()) { + return target->id; + } + const BlockId block_id{++function.current_block_id}; + function.labels.push_back(Label{ + .address{pc}, + .block_id{block_id}, + .stack{std::move(stack)}, + }); + return block_id; +} + +std::string CFG::Dot() const { + int node_uid{0}; + + std::string dot{"digraph shader {\n"}; + for (const Function& function : functions) { + dot += fmt::format("\tsubgraph cluster_{} {{\n", function.entrypoint); + dot += fmt::format("\t\tnode [style=filled];\n"); + for (const u32 block_index : function.blocks) { + const Block& block{function.blocks_data[block_index]}; + const std::string name{Name(block)}; + const auto add_branch = [&](BlockId branch_id, bool add_label) { + const auto it{std::ranges::find(function.blocks_data, branch_id, &Block::id)}; + dot += fmt::format("\t\t{}->", name); + if (it == function.blocks_data.end()) { + dot += fmt::format("\"Unknown label {}\"", branch_id); + } else { + dot += Name(*it); + }; + if (add_label && block.cond != true && block.cond != false) { + dot += fmt::format(" [label=\"{}\"]", block.cond); + } + dot += '\n'; + }; + dot += fmt::format("\t\t{};\n", name); + switch (block.end_class) { + case EndClass::Branch: + if (block.cond != false) { + add_branch(block.branch_true, true); + } + if (block.cond != true) { + add_branch(block.branch_false, false); + } + break; + case EndClass::Exit: + dot += fmt::format("\t\t{}->N{};\n", name, node_uid); + dot += fmt::format("\t\tN{} [label=\"Exit\"][shape=square][style=stripped];\n", + node_uid); + ++node_uid; + break; + case EndClass::Return: + dot += fmt::format("\t\t{}->N{};\n", name, node_uid); + dot += fmt::format("\t\tN{} [label=\"Return\"][shape=square][style=stripped];\n", + node_uid); + ++node_uid; + break; + case EndClass::Unreachable: + dot += fmt::format("\t\t{}->N{};\n", name, node_uid); + dot += fmt::format( + "\t\tN{} [label=\"Unreachable\"][shape=square][style=stripped];\n", node_uid); + ++node_uid; + break; + } + } + if (function.entrypoint == 8) { + dot += fmt::format("\t\tlabel = \"main\";\n"); + } else { + dot += fmt::format("\t\tlabel = \"Function {}\";\n", function.entrypoint); + } + dot += "\t}\n"; + } + if (!functions.empty()) { + if (functions.front().blocks.empty()) { + dot += "Start;\n"; + } else { + dot += fmt::format("\tStart -> {};\n", Name(functions.front().blocks_data.front())); + } + dot += fmt::format("\tStart [shape=diamond];\n"); + } + dot += "}\n"; + return dot; +} + +} // namespace Shader::Maxwell::Flow |