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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-14 07:41:05 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | 71f96fa6366dc6dd306a953bca1b958fb32bc55a (patch) | |
tree | 12e13f9502e4b9510446c967a831e5d4bacb729e /src/shader_recompiler/ir_opt/passes.h | |
parent | spirv: Add SignedZeroInfNanPreserve logic (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 3b7e7306b..5c1fc166c 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -8,26 +8,18 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" -#include "shader_recompiler/frontend/ir/function.h" #include "shader_recompiler/frontend/ir/program.h" namespace Shader::Optimization { -template <typename Func> -void PostOrderInvoke(Func&& func, IR::Function& function) { - for (const auto& block : function.post_order_blocks) { - func(*block); - } -} - void CollectShaderInfoPass(IR::Program& program); -void ConstantPropagationPass(IR::Block& block); -void DeadCodeEliminationPass(IR::Block& block); +void ConstantPropagationPass(IR::Program& program); +void DeadCodeEliminationPass(IR::Program& program); void GlobalMemoryToStorageBufferPass(IR::Program& program); -void IdentityRemovalPass(IR::Function& function); +void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); -void SsaRewritePass(std::span<IR::Block* const> post_order_blocks); +void SsaRewritePass(IR::Program& program); void TexturePass(Environment& env, IR::Program& program); -void VerificationPass(const IR::Function& function); +void VerificationPass(const IR::Program& program); } // namespace Shader::Optimization |