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authorFernandoS27 <fsahmkow27@gmail.com>2021-05-02 01:50:27 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commitee61ec2c39e6db53c56e7ac761a2223d99f06908 (patch)
tree2ae3e49e64b845de4db6756e6dfea5fd1694d674 /src/shader_recompiler
parentshader: Stub SR_AFFINITY (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp3
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp7
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp78
-rw-r--r--src/shader_recompiler/shader_info.h4
4 files changed, 83 insertions, 9 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 549df0d4b..be88b76f7 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -840,6 +840,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
AddLabel();
const size_t num_buffers{info.storage_buffers_descriptors.size()};
for (size_t index = 0; index < num_buffers; ++index) {
+ if (!info.nvn_buffer_used[index]) {
+ continue;
+ }
const auto& ssbo{info.storage_buffers_descriptors[index]};
const Id ssbo_addr_cbuf_offset{Const(ssbo.cbuf_offset / 8)};
const Id ssbo_size_cbuf_offset{Const(ssbo.cbuf_offset / 4 + 2)};
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index a4fa4319d..0d3f00699 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -88,17 +88,20 @@ void AddNVNStorageBuffers(IR::Program& program) {
}()};
auto& descs{program.info.storage_buffers_descriptors};
for (u32 index = 0; index < num_buffers; ++index) {
+ if (!program.info.nvn_buffer_used[index]) {
+ continue;
+ }
const u32 offset{base + index * descriptor_size};
const auto it{std::ranges::find(descs, offset, &StorageBufferDescriptor::cbuf_offset)};
if (it != descs.end()) {
+ it->is_written |= program.info.stores_global_memory;
continue;
}
- // Assume these are written for now
descs.push_back({
.cbuf_index = driver_cbuf,
.cbuf_offset = offset,
.count = 1,
- .is_written = true,
+ .is_written = program.info.stores_global_memory,
});
}
}
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 7d8794a7e..13b793d57 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -132,6 +132,30 @@ void SetPatch(Info& info, IR::Patch patch) {
}
}
+void CheckCBufNVN(Info& info, IR::Inst& inst) {
+ const IR::Value cbuf_index{inst.Arg(0)};
+ if (!cbuf_index.IsImmediate()) {
+ info.nvn_buffer_used.set();
+ return;
+ }
+ const u32 index{cbuf_index.U32()};
+ if (index != 0) {
+ return;
+ }
+ const IR::Value cbuf_offset{inst.Arg(1)};
+ if (!cbuf_offset.IsImmediate()) {
+ info.nvn_buffer_used.set();
+ return;
+ }
+ const u32 offset{cbuf_offset.U32()};
+ const u32 descriptor_size{0x10};
+ const u32 upper_limit{info.nvn_buffer_base + descriptor_size * 16};
+ if (offset >= info.nvn_buffer_base && offset < upper_limit) {
+ const std::size_t nvn_index{(offset - info.nvn_buffer_base) / descriptor_size};
+ info.nvn_buffer_used.set(nvn_index, true);
+ }
+}
+
void VisitUsages(Info& info, IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::CompositeConstructF16x2:
@@ -382,13 +406,6 @@ void VisitUsages(Info& info, IR::Inst& inst) {
break;
}
switch (inst.GetOpcode()) {
- case IR::Opcode::LoadGlobalU8:
- case IR::Opcode::LoadGlobalS8:
- case IR::Opcode::LoadGlobalU16:
- case IR::Opcode::LoadGlobalS16:
- case IR::Opcode::LoadGlobal32:
- case IR::Opcode::LoadGlobal64:
- case IR::Opcode::LoadGlobal128:
case IR::Opcode::WriteGlobalU8:
case IR::Opcode::WriteGlobalS8:
case IR::Opcode::WriteGlobalU16:
@@ -423,6 +440,15 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::GlobalAtomicMinF32x2:
case IR::Opcode::GlobalAtomicMaxF16x2:
case IR::Opcode::GlobalAtomicMaxF32x2:
+ info.stores_global_memory = true;
+ [[fallthrough]];
+ case IR::Opcode::LoadGlobalU8:
+ case IR::Opcode::LoadGlobalS8:
+ case IR::Opcode::LoadGlobalU16:
+ case IR::Opcode::LoadGlobalS16:
+ case IR::Opcode::LoadGlobal32:
+ case IR::Opcode::LoadGlobal64:
+ case IR::Opcode::LoadGlobal128:
info.uses_int64 = true;
info.uses_global_memory = true;
info.used_constant_buffer_types |= IR::Type::U32 | IR::Type::U32x2;
@@ -800,9 +826,27 @@ void VisitFpModifiers(Info& info, IR::Inst& inst) {
}
}
+void VisitCbufs(Info& info, IR::Inst& inst) {
+ switch (inst.GetOpcode()) {
+ case IR::Opcode::GetCbufU8:
+ case IR::Opcode::GetCbufS8:
+ case IR::Opcode::GetCbufU16:
+ case IR::Opcode::GetCbufS16:
+ case IR::Opcode::GetCbufU32:
+ case IR::Opcode::GetCbufF32:
+ case IR::Opcode::GetCbufU32x2: {
+ CheckCBufNVN(info, inst);
+ break;
+ }
+ default:
+ break;
+ }
+}
+
void Visit(Info& info, IR::Inst& inst) {
VisitUsages(info, inst);
VisitFpModifiers(info, inst);
+ VisitCbufs(info, inst);
}
void GatherInfoFromHeader(Environment& env, Info& info) {
@@ -839,6 +883,26 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
void CollectShaderInfoPass(Environment& env, IR::Program& program) {
Info& info{program.info};
+ const u32 base{[&] {
+ switch (program.stage) {
+ case Stage::VertexA:
+ case Stage::VertexB:
+ return 0x110u;
+ case Stage::TessellationControl:
+ return 0x210u;
+ case Stage::TessellationEval:
+ return 0x310u;
+ case Stage::Geometry:
+ return 0x410u;
+ case Stage::Fragment:
+ return 0x510u;
+ case Stage::Compute:
+ return 0x310u;
+ }
+ throw InvalidArgument("Invalid stage {}", program.stage);
+ }()};
+ info.nvn_buffer_base = base;
+
for (IR::Block* const block : program.post_order_blocks) {
for (IR::Inst& inst : block->Instructions()) {
Visit(info, inst);
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 2f6adf714..a50a9a18c 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <bitset>
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/type.h"
@@ -140,6 +141,7 @@ struct Info {
bool stores_tess_level_outer{};
bool stores_tess_level_inner{};
bool stores_indexed_attributes{};
+ bool stores_global_memory{};
bool uses_fp16{};
bool uses_fp64{};
@@ -180,6 +182,8 @@ struct Info {
IR::Type used_storage_buffer_types{};
u32 constant_buffer_mask{};
+ u32 nvn_buffer_base{};
+ std::bitset<16> nvn_buffer_used{};
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
constant_buffer_descriptors;