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author | fearlessTobi <thm.frey@gmail.com> | 2019-08-24 15:57:49 +0200 |
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committer | FearlessTobi <thm.frey@gmail.com> | 2020-01-23 20:55:26 +0100 |
commit | ac3690f2057fb93ce18f156ff5ffd720a6d6f60c (patch) | |
tree | d0ec80a2537b992146d34f5bf17ba0cc549bd88e /src/yuzu_cmd/default_ini.h | |
parent | Merge pull request #3341 from bunnei/time-posix-myrule (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 8d18a4a5a..e829f8695 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -69,12 +69,29 @@ rstick= # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) # - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) +# - "cemuhookudp" reads motion input from a udp server that uses cemuhook's udp protocol motion_device= # for touch input, the following devices are available: # - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required +# - "cemuhookudp" reads touch input from a udp server that uses cemuhook's udp protocol +# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system touch_device= +# Most desktop operating systems do not expose a way to poll the motion state of the controllers +# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly +# from a controller device to the client program. Citra has a client that can connect and read +# from any cemuhook compatible motion program. + +# IPv4 address of the udp input server (Default "127.0.0.1") +udp_input_address= + +# Port of the udp input server. (Default 26760) +udp_input_port= + +# The pad to request data on. Should be between 0 (Pad 1) and 3 (Pad 4). (Default 0) +udp_pad_index= + [Core] # Whether to use multi-core for CPU emulation # 0 (default): Disabled, 1: Enabled |