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author | t895 <clombardo169@gmail.com> | 2023-11-12 08:03:01 +0100 |
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committer | t895 <clombardo169@gmail.com> | 2023-11-21 07:58:13 +0100 |
commit | da14c7b8e47fcd5456d88a033a1fb154a0dcfa39 (patch) | |
tree | 4f9da84775b2b25aaa7eb519bccb1d5e620608a0 /src/yuzu_cmd/sdl_config.cpp | |
parent | Merge pull request #12011 from Macj0rdan/controller-applet (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/sdl_config.cpp | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/src/yuzu_cmd/sdl_config.cpp b/src/yuzu_cmd/sdl_config.cpp new file mode 100644 index 000000000..39fd8050c --- /dev/null +++ b/src/yuzu_cmd/sdl_config.cpp @@ -0,0 +1,257 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +// SDL will break our main function in yuzu-cmd if we don't define this before adding SDL.h +#define SDL_MAIN_HANDLED +#include <SDL.h> + +#include "input_common/main.h" +#include "sdl_config.h" + +const std::array<int, Settings::NativeButton::NumButtons> SdlConfig::default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, +}; + +const std::array<int, Settings::NativeMotion::NumMotions> SdlConfig::default_motions = { + SDL_SCANCODE_7, + SDL_SCANCODE_8, +}; + +const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{ + { + { + SDL_SCANCODE_UP, + SDL_SCANCODE_DOWN, + SDL_SCANCODE_LEFT, + SDL_SCANCODE_RIGHT, + }, + { + SDL_SCANCODE_I, + SDL_SCANCODE_K, + SDL_SCANCODE_J, + SDL_SCANCODE_L, + }, + }}; + +const std::array<int, 2> SdlConfig::default_stick_mod = { + SDL_SCANCODE_D, + 0, +}; + +const std::array<int, 2> SdlConfig::default_ringcon_analogs{{ + 0, + 0, +}}; + +SdlConfig::SdlConfig(const std::optional<std::string> config_path) { + Initialize(config_path); + ReadSdlValues(); + SaveSdlValues(); +} + +SdlConfig::~SdlConfig() { + if (global) { + SdlConfig::SaveAllValues(); + } +} + +void SdlConfig::ReloadAllValues() { + Reload(); + ReadSdlValues(); + SaveSdlValues(); +} + +void SdlConfig::SaveAllValues() { + Save(); + SaveSdlValues(); +} + +void SdlConfig::ReadSdlValues() { + ReadSdlControlValues(); +} + +void SdlConfig::ReadSdlControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + ReadSdlPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + ReadDebugControlValues(); + ReadHidbusValues(); + + EndGroup(); +} + +void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix.append("player_").append(ToString(player_index)).append("_"); + } + + auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + const auto profile_name = + ReadStringSetting(std::string(player_prefix).append("profile_name")); + if (profile_name.empty()) { + // Use the global input config + player = Settings::values.players.GetValue(true)[player_index]; + return; + } + } + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + auto& player_buttons = player.buttons[i]; + + player_buttons = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param); + if (player_buttons.empty()) { + player_buttons = default_param; + } + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + auto& player_analogs = player.analogs[i]; + + player_analogs = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param); + if (player_analogs.empty()) { + player_analogs = default_param; + } + } + + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + auto& player_motions = player.motions[i]; + + player_motions = ReadStringSetting( + std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param); + if (player_motions.empty()) { + player_motions = default_param; + } + } +} + +void SdlConfig::ReadDebugControlValues() { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i]; + debug_pad_buttons = ReadStringSetting( + std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param); + if (debug_pad_buttons.empty()) { + debug_pad_buttons = default_param; + } + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; + debug_pad_analogs = ReadStringSetting( + std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param); + if (debug_pad_analogs.empty()) { + debug_pad_analogs = default_param; + } + } +} + +void SdlConfig::ReadHidbusValues() { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); + auto& ringcon_analogs = Settings::values.ringcon_analogs; + + ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param); + if (ringcon_analogs.empty()) { + ringcon_analogs = default_param; + } +} + +void SdlConfig::SaveSdlValues() { + SaveSdlControlValues(); + + WriteToIni(); +} + +void SdlConfig::SaveSdlControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + SaveSdlPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + SaveDebugControlValues(); + SaveHidbusValues(); + + EndGroup(); +} + +void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix = std::string("player_").append(ToString(player_index)).append("_"); + } + + const auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig() && player.profile_name.empty()) { + // No custom profile selected + return; + } + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), + player.buttons[i], std::make_optional(default_param)); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), + player.analogs[i], std::make_optional(default_param)); + } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), + player.motions[i], std::make_optional(default_param)); + } +} + +void SdlConfig::SaveDebugControlValues() { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), + Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), + Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); + } +} + +void SdlConfig::SaveHidbusValues() { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); + WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, + std::make_optional(default_param)); +} + +std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) { + return Settings::values.linkage.by_category[category]; +} |