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author | t895 <clombardo169@gmail.com> | 2023-11-12 08:03:01 +0100 |
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committer | t895 <clombardo169@gmail.com> | 2023-11-21 07:58:13 +0100 |
commit | da14c7b8e47fcd5456d88a033a1fb154a0dcfa39 (patch) | |
tree | 4f9da84775b2b25aaa7eb519bccb1d5e620608a0 /src/yuzu_cmd/sdl_config.h | |
parent | Merge pull request #12011 from Macj0rdan/controller-applet (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/sdl_config.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/yuzu_cmd/sdl_config.h b/src/yuzu_cmd/sdl_config.h new file mode 100644 index 000000000..1fd1c692d --- /dev/null +++ b/src/yuzu_cmd/sdl_config.h @@ -0,0 +1,49 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "frontend_common/config.h" + +class SdlConfig final : public Config { +public: + explicit SdlConfig(std::optional<std::string> config_path); + ~SdlConfig() override; + + void ReloadAllValues() override; + void SaveAllValues() override; + +protected: + void ReadSdlValues(); + void ReadSdlPlayerValues(std::size_t player_index); + void ReadSdlControlValues(); + void ReadHidbusValues() override; + void ReadDebugControlValues() override; + void ReadPathValues() override {} + void ReadShortcutValues() override {} + void ReadUIValues() override {} + void ReadUIGamelistValues() override {} + void ReadUILayoutValues() override {} + void ReadMultiplayerValues() override {} + + void SaveSdlValues(); + void SaveSdlPlayerValues(std::size_t player_index); + void SaveSdlControlValues(); + void SaveHidbusValues() override; + void SaveDebugControlValues() override; + void SavePathValues() override {} + void SaveShortcutValues() override {} + void SaveUIValues() override {} + void SaveUIGamelistValues() override {} + void SaveUILayoutValues() override {} + void SaveMultiplayerValues() override {} + + std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override; + +public: + static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; + static const std::array<int, Settings::NativeMotion::NumMotions> default_motions; + static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, 2> default_stick_mod; + static const std::array<int, 2> default_ringcon_analogs; +}; |