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authorliamwhite <liamwhite@users.noreply.github.com>2024-02-19 01:03:49 +0100
committerGitHub <noreply@github.com>2024-02-19 01:03:49 +0100
commit3e41f9a6730922347dbb6162447d3bde2e17743d (patch)
treef5575bfe108f5907d7084b16f9c40c000517170d /src
parentMerge pull request #13068 from german77/no_errors (diff)
parentservice: audio: Rewrite IAudioController to new IPC (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/hle/service/audio/audctl.cpp201
-rw-r--r--src/core/hle/service/audio/audctl.h50
-rw-r--r--src/core/hle/service/audio/audio.cpp4
-rw-r--r--src/core/hle/service/audio/audio_controller.cpp174
-rw-r--r--src/core/hle/service/audio/audio_controller.h58
6 files changed, 236 insertions, 255 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 7770dbeae..df47033e3 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -491,12 +491,12 @@ add_library(core STATIC
hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h
- hle/service/audio/audctl.cpp
- hle/service/audio/audctl.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
+ hle/service/audio/audio_controller.cpp
+ hle/service/audio/audio_controller.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
deleted file mode 100644
index cf4bb4034..000000000
--- a/src/core/hle/service/audio/audctl.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/logging/log.h"
-#include "core/hle/service/audio/audctl.h"
-#include "core/hle/service/ipc_helpers.h"
-#include "core/hle/service/set/system_settings_server.h"
-#include "core/hle/service/sm/sm.h"
-
-namespace Service::Audio {
-
-AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetTargetVolume"},
- {1, nullptr, "SetTargetVolume"},
- {2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
- {3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
- {4, nullptr, "IsTargetMute"},
- {5, nullptr, "SetTargetMute"},
- {6, nullptr, "IsTargetConnected"},
- {7, nullptr, "SetDefaultTarget"},
- {8, nullptr, "GetDefaultTarget"},
- {9, &AudCtl::GetAudioOutputMode, "GetAudioOutputMode"},
- {10, &AudCtl::SetAudioOutputMode, "SetAudioOutputMode"},
- {11, nullptr, "SetForceMutePolicy"},
- {12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
- {13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
- {14, &AudCtl::SetOutputModeSetting, "SetOutputModeSetting"},
- {15, nullptr, "SetOutputTarget"},
- {16, nullptr, "SetInputTargetForceEnabled"},
- {17, &AudCtl::SetHeadphoneOutputLevelMode, "SetHeadphoneOutputLevelMode"},
- {18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
- {19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
- {20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
- {21, nullptr, "GetAudioOutputTargetForPlayReport"},
- {22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
- {23, nullptr, "SetSystemOutputMasterVolume"},
- {24, nullptr, "GetSystemOutputMasterVolume"},
- {25, nullptr, "GetAudioVolumeDataForPlayReport"},
- {26, nullptr, "UpdateHeadphoneSettings"},
- {27, nullptr, "SetVolumeMappingTableForDev"},
- {28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
- {29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
- {30, &AudCtl::SetSpeakerAutoMuteEnabled, "SetSpeakerAutoMuteEnabled"},
- {31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
- {32, nullptr, "GetActiveOutputTarget"},
- {33, nullptr, "GetTargetDeviceInfo"},
- {34, nullptr, "AcquireTargetNotification"},
- {35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
- {36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
- {37, nullptr, "SetHearingProtectionSafeguardEnabled"},
- {38, nullptr, "IsHearingProtectionSafeguardEnabled"},
- {39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
- {40, nullptr, "GetSystemInformationForDebug"},
- {41, nullptr, "SetVolumeButtonLongPressTime"},
- {42, nullptr, "SetNativeVolumeForDebug"},
- {10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
- {10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
- {10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
- {10100, nullptr, "GetAudioVolumeDataForPlayReport"},
- {10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
- {10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
- {10103, nullptr, "GetAudioOutputTargetForPlayReport"},
- {10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
- {10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
- {10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
- {50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
-
- m_set_sys =
- system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
-}
-
-AudCtl::~AudCtl() = default;
-
-void AudCtl::GetTargetVolumeMin(HLERequestContext& ctx) {
- LOG_DEBUG(Audio, "called.");
-
- // This service function is currently hardcoded on the
- // actual console to this value (as of 8.0.0).
- constexpr s32 target_min_volume = 0;
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(target_min_volume);
-}
-
-void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
- LOG_DEBUG(Audio, "called.");
-
- // This service function is currently hardcoded on the
- // actual console to this value (as of 8.0.0).
- constexpr s32 target_max_volume = 15;
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(target_max_volume);
-}
-
-void AudCtl::GetAudioOutputMode(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
-
- Set::AudioOutputMode output_mode{};
- const auto result = m_set_sys->GetAudioOutputMode(&output_mode, target);
-
- LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.PushEnum(output_mode);
-}
-
-void AudCtl::SetAudioOutputMode(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
- const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
-
- const auto result = m_set_sys->SetAudioOutputMode(target, output_mode);
-
- LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
-}
-
-void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
- LOG_WARNING(Audio, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushEnum(ForceMutePolicy::Disable);
-}
-
-void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
-
- LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushEnum(Set::AudioOutputMode::ch_7_1);
-}
-
-void AudCtl::SetOutputModeSetting(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
- const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
-
- LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
-
-void AudCtl::SetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
- LOG_WARNING(Audio, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
-
-void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
- LOG_WARNING(Audio, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushEnum(HeadphoneOutputLevelMode::Normal);
-}
-
-void AudCtl::SetSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto is_speaker_auto_mute_enabled{rp.Pop<bool>()};
-
- LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
- is_speaker_auto_mute_enabled);
-
- const auto result = m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
-}
-
-void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
- bool is_speaker_auto_mute_enabled{};
- const auto result = m_set_sys->GetSpeakerAutoMuteFlag(&is_speaker_auto_mute_enabled);
-
- LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
- is_speaker_auto_mute_enabled);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push<u8>(is_speaker_auto_mute_enabled);
-}
-
-} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audctl.h b/src/core/hle/service/audio/audctl.h
deleted file mode 100644
index 4c90ead70..000000000
--- a/src/core/hle/service/audio/audctl.h
+++ /dev/null
@@ -1,50 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/service.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Set {
-class ISystemSettingsServer;
-}
-
-namespace Service::Audio {
-
-class AudCtl final : public ServiceFramework<AudCtl> {
-public:
- explicit AudCtl(Core::System& system_);
- ~AudCtl() override;
-
-private:
- enum class ForceMutePolicy {
- Disable,
- SpeakerMuteOnHeadphoneUnplugged,
- };
-
- enum class HeadphoneOutputLevelMode {
- Normal,
- HighPower,
- };
-
- void GetTargetVolumeMin(HLERequestContext& ctx);
- void GetTargetVolumeMax(HLERequestContext& ctx);
- void GetAudioOutputMode(HLERequestContext& ctx);
- void SetAudioOutputMode(HLERequestContext& ctx);
- void GetForceMutePolicy(HLERequestContext& ctx);
- void GetOutputModeSetting(HLERequestContext& ctx);
- void SetOutputModeSetting(HLERequestContext& ctx);
- void SetHeadphoneOutputLevelMode(HLERequestContext& ctx);
- void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
- void SetSpeakerAutoMuteEnabled(HLERequestContext& ctx);
- void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
- void AcquireTargetNotification(HLERequestContext& ctx);
-
- std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
-};
-
-} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audio.cpp b/src/core/hle/service/audio/audio.cpp
index dccd16309..44af030eb 100644
--- a/src/core/hle/service/audio/audio.cpp
+++ b/src/core/hle/service/audio/audio.cpp
@@ -2,9 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
-#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
+#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
@@ -18,7 +18,7 @@ namespace Service::Audio {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
- server_manager->RegisterNamedService("audctl", std::make_shared<AudCtl>(system));
+ server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
diff --git a/src/core/hle/service/audio/audio_controller.cpp b/src/core/hle/service/audio/audio_controller.cpp
new file mode 100644
index 000000000..a6da66d0f
--- /dev/null
+++ b/src/core/hle/service/audio/audio_controller.cpp
@@ -0,0 +1,174 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/logging/log.h"
+#include "core/hle/service/audio/audio_controller.h"
+#include "core/hle/service/cmif_serialization.h"
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Audio {
+
+IAudioController::IAudioController(Core::System& system_)
+ : ServiceFramework{system_, "audctl"}, service_context{system, "audctl"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetTargetVolume"},
+ {1, nullptr, "SetTargetVolume"},
+ {2, C<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"},
+ {3, C<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"},
+ {4, nullptr, "IsTargetMute"},
+ {5, nullptr, "SetTargetMute"},
+ {6, nullptr, "IsTargetConnected"},
+ {7, nullptr, "SetDefaultTarget"},
+ {8, nullptr, "GetDefaultTarget"},
+ {9, C<&IAudioController::GetAudioOutputMode>, "GetAudioOutputMode"},
+ {10, C<&IAudioController::SetAudioOutputMode>, "SetAudioOutputMode"},
+ {11, nullptr, "SetForceMutePolicy"},
+ {12, C<&IAudioController::GetForceMutePolicy>, "GetForceMutePolicy"},
+ {13, C<&IAudioController::GetOutputModeSetting>, "GetOutputModeSetting"},
+ {14, C<&IAudioController::SetOutputModeSetting>, "SetOutputModeSetting"},
+ {15, nullptr, "SetOutputTarget"},
+ {16, nullptr, "SetInputTargetForceEnabled"},
+ {17, C<&IAudioController::SetHeadphoneOutputLevelMode>, "SetHeadphoneOutputLevelMode"},
+ {18, C<&IAudioController::GetHeadphoneOutputLevelMode>, "GetHeadphoneOutputLevelMode"},
+ {19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
+ {20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
+ {21, nullptr, "GetAudioOutputTargetForPlayReport"},
+ {22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
+ {23, nullptr, "SetSystemOutputMasterVolume"},
+ {24, nullptr, "GetSystemOutputMasterVolume"},
+ {25, nullptr, "GetAudioVolumeDataForPlayReport"},
+ {26, nullptr, "UpdateHeadphoneSettings"},
+ {27, nullptr, "SetVolumeMappingTableForDev"},
+ {28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
+ {29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {30, C<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"},
+ {31, C<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"},
+ {32, nullptr, "GetActiveOutputTarget"},
+ {33, nullptr, "GetTargetDeviceInfo"},
+ {34, C<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"},
+ {35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
+ {36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
+ {37, nullptr, "SetHearingProtectionSafeguardEnabled"},
+ {38, nullptr, "IsHearingProtectionSafeguardEnabled"},
+ {39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
+ {40, nullptr, "GetSystemInformationForDebug"},
+ {41, nullptr, "SetVolumeButtonLongPressTime"},
+ {42, nullptr, "SetNativeVolumeForDebug"},
+ {10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
+ {10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
+ {10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
+ {10100, nullptr, "GetAudioVolumeDataForPlayReport"},
+ {10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
+ {10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
+ {10103, nullptr, "GetAudioOutputTargetForPlayReport"},
+ {10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
+ {10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
+ {50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ m_set_sys =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
+ notification_event = service_context.CreateEvent("IAudioController:NotificationEvent");
+}
+
+IAudioController::~IAudioController() {
+ service_context.CloseEvent(notification_event);
+};
+
+Result IAudioController::GetTargetVolumeMin(Out<s32> out_target_min_volume) {
+ LOG_DEBUG(Audio, "called.");
+
+ // This service function is currently hardcoded on the
+ // actual console to this value (as of 8.0.0).
+ *out_target_min_volume = 0;
+ R_SUCCEED();
+}
+
+Result IAudioController::GetTargetVolumeMax(Out<s32> out_target_max_volume) {
+ LOG_DEBUG(Audio, "called.");
+
+ // This service function is currently hardcoded on the
+ // actual console to this value (as of 8.0.0).
+ *out_target_max_volume = 15;
+ R_SUCCEED();
+}
+
+Result IAudioController::GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
+ Set::AudioOutputModeTarget target) {
+ const auto result = m_set_sys->GetAudioOutputMode(out_output_mode, target);
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, *out_output_mode);
+ R_RETURN(result);
+}
+
+Result IAudioController::SetAudioOutputMode(Set::AudioOutputModeTarget target,
+ Set::AudioOutputMode output_mode) {
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ R_RETURN(m_set_sys->SetAudioOutputMode(target, output_mode));
+}
+
+Result IAudioController::GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy) {
+ LOG_WARNING(Audio, "(STUBBED) called");
+
+ // Removed on FW 13.2.1+
+ *out_mute_policy = ForceMutePolicy::Disable;
+ R_SUCCEED();
+}
+
+Result IAudioController::GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
+ Set::AudioOutputModeTarget target) {
+ LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
+
+ *out_output_mode = Set::AudioOutputMode::ch_7_1;
+ R_SUCCEED();
+}
+
+Result IAudioController::SetOutputModeSetting(Set::AudioOutputModeTarget target,
+ Set::AudioOutputMode output_mode) {
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+ R_SUCCEED();
+}
+
+Result IAudioController::SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode) {
+ LOG_WARNING(Audio, "(STUBBED) called");
+ R_SUCCEED();
+}
+
+Result IAudioController::GetHeadphoneOutputLevelMode(
+ Out<HeadphoneOutputLevelMode> out_output_level_mode) {
+ LOG_INFO(Audio, "called");
+
+ *out_output_level_mode = HeadphoneOutputLevelMode::Normal;
+ R_SUCCEED();
+}
+
+Result IAudioController::SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled) {
+ LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", is_speaker_auto_mute_enabled);
+
+ R_RETURN(m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled));
+}
+
+Result IAudioController::IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled) {
+ const auto result = m_set_sys->GetSpeakerAutoMuteFlag(out_is_speaker_auto_mute_enabled);
+
+ LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", *out_is_speaker_auto_mute_enabled);
+ R_RETURN(result);
+}
+
+Result IAudioController::AcquireTargetNotification(
+ OutCopyHandle<Kernel::KReadableEvent> out_notification_event) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ *out_notification_event = &notification_event->GetReadableEvent();
+ R_SUCCEED();
+}
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audio_controller.h b/src/core/hle/service/audio/audio_controller.h
new file mode 100644
index 000000000..9e8514373
--- /dev/null
+++ b/src/core/hle/service/audio/audio_controller.h
@@ -0,0 +1,58 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/cmif_types.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/set/settings_types.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
+namespace Service::Audio {
+
+class IAudioController final : public ServiceFramework<IAudioController> {
+public:
+ explicit IAudioController(Core::System& system_);
+ ~IAudioController() override;
+
+private:
+ enum class ForceMutePolicy {
+ Disable,
+ SpeakerMuteOnHeadphoneUnplugged,
+ };
+
+ enum class HeadphoneOutputLevelMode {
+ Normal,
+ HighPower,
+ };
+
+ Result GetTargetVolumeMin(Out<s32> out_target_min_volume);
+ Result GetTargetVolumeMax(Out<s32> out_target_max_volume);
+ Result GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
+ Set::AudioOutputModeTarget target);
+ Result SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode);
+ Result GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy);
+ Result GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
+ Set::AudioOutputModeTarget target);
+ Result SetOutputModeSetting(Set::AudioOutputModeTarget target,
+ Set::AudioOutputMode output_mode);
+ Result SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode);
+ Result GetHeadphoneOutputLevelMode(Out<HeadphoneOutputLevelMode> out_output_level_mode);
+ Result SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled);
+ Result IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled);
+ Result AcquireTargetNotification(OutCopyHandle<Kernel::KReadableEvent> out_notification_event);
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* notification_event;
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
+};
+
+} // namespace Service::Audio