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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-05-11 04:12:35 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-21 02:36:12 +0200
commit94f2be5473182789ec3f6388b43fcd708a505500 (patch)
tree449c07c6f2ca05db69b720543bac5124e6ba7940 /src
parenttexture_cache: Implement L1_Inner_cache (diff)
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Diffstat (limited to '')
-rw-r--r--src/common/bit_util.h44
-rw-r--r--src/video_core/texture_cache/surface_params.cpp19
2 files changed, 50 insertions, 13 deletions
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index d032df413..6f7d5a947 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -97,4 +97,48 @@ inline u32 CountTrailingZeroes64(u64 value) {
}
#endif
+#ifdef _MSC_VER
+
+inline u32 MostSignificantBit32(const u32 value) {
+ unsigned long result;
+ _BitScanReverse(&result, value);
+ return static_cast<u32>(result);
+}
+
+inline u32 MostSignificantBit64(const u64 value) {
+ unsigned long result;
+ _BitScanReverse64(&result, value);
+ return static_cast<u32>(result);
+}
+
+#else
+
+inline u32 MostSignificantBit32(const u32 value) {
+ return 31U - static_cast<u32>(__builtin_clz(value));
+}
+
+inline u32 MostSignificantBit64(const u64 value) {
+ return 63U - static_cast<u32>(__builtin_clzll(value));
+}
+
+#endif
+
+inline u32 Log2Floor32(const u32 value) {
+ return MostSignificantBit32(value);
+}
+
+inline u32 Log2Ceil32(const u32 value) {
+ const u32 log2_f = Log2Floor32(value);
+ return log2_f + ((value ^ (1U << log2_f)) != 0U);
+}
+
+inline u32 Log2Floor64(const u64 value) {
+ return MostSignificantBit64(value);
+}
+
+inline u32 Log2Ceil64(const u64 value) {
+ const u64 log2_f = static_cast<u64>(Log2Floor64(value));
+ return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL));
+}
+
} // namespace Common
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 3a47f404d..e7e671d8c 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -5,6 +5,7 @@
#include <map>
#include "common/alignment.h"
+#include "common/bit_util.h"
#include "common/cityhash.h"
#include "core/core.h"
#include "video_core/engines/shader_bytecode.h"
@@ -190,11 +191,8 @@ u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
const u32 height{GetMipHeight(level)};
const u32 default_block_height{GetDefaultBlockHeight()};
const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
- u32 block_height = 4;
- while (block_height > 0 && blocks_in_y <= (1U << block_height) * 4) {
- --block_height;
- }
- return block_height;
+ const u32 block_height = Common::Log2Ceil32(blocks_in_y);
+ return std::clamp(block_height, 3U, 8U) - 3U;
}
u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
@@ -206,15 +204,10 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
}
const u32 depth{GetMipDepth(level)};
- u32 block_depth = 5;
- while (block_depth > 0 && depth * 2 <= (1U << block_depth)) {
- --block_depth;
- }
-
- if (block_depth == 5 && GetMipBlockHeight(level) >= 2) {
- return 4;
+ const u32 block_depth = Common::Log2Ceil32(depth);
+ if (block_depth > 4) {
+ return 5 - (GetMipBlockHeight(level) >= 2);
}
-
return block_depth;
}