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authorbunnei <bunneidev@gmail.com>2018-10-26 06:16:25 +0200
committerGitHub <noreply@github.com>2018-10-26 06:16:25 +0200
commitd278f25bda79a2d2ed560a68f3983881c1a1e501 (patch)
tree1a24fe68cd4d72364eb6f0b6b6f5b420597a0f55 /src
parentMerge pull request #1430 from DarkLordZach/remove-promote-dir (diff)
parentImplemented LD_L and ST_L (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/engines/shader_bytecode.h31
-rw-r--r--src/video_core/engines/shader_header.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp103
3 files changed, 138 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index af7756266..141b9159b 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -208,6 +208,16 @@ enum class UniformType : u64 {
Double = 5,
};
+enum class StoreType : u64 {
+ Unsigned8 = 0,
+ Signed8 = 1,
+ Unsigned16 = 2,
+ Signed16 = 3,
+ Bytes32 = 4,
+ Bytes64 = 5,
+ Bytes128 = 6,
+};
+
enum class IMinMaxExchange : u64 {
None = 0,
XLo = 1,
@@ -748,6 +758,18 @@ union Instruction {
} ld_c;
union {
+ BitField<48, 3, StoreType> type;
+ } ldst_sl;
+
+ union {
+ BitField<44, 2, u64> unknown;
+ } ld_l;
+
+ union {
+ BitField<44, 2, u64> unknown;
+ } st_l;
+
+ union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<7, 1, u64> abs_a;
@@ -1209,6 +1231,7 @@ union Instruction {
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
+ BitField<20, 24, s64> smem_imm;
Attribute attribute;
Sampler sampler;
@@ -1232,8 +1255,12 @@ public:
BRA,
PBK,
LD_A,
+ LD_L,
+ LD_S,
LD_C,
ST_A,
+ ST_L,
+ ST_S,
LDG, // Load from global memory
STG, // Store in global memory
TEX,
@@ -1490,8 +1517,12 @@ private:
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
+ INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
+ INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
+ INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
+ INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
index a885ee3cf..a0e015c4b 100644
--- a/src/video_core/engines/shader_header.h
+++ b/src/video_core/engines/shader_header.h
@@ -96,6 +96,11 @@ struct Header {
}
} ps;
};
+
+ u64 GetLocalMemorySize() {
+ return (common1.shader_local_memory_low_size |
+ (common2.shader_local_memory_high_size << 24));
+ }
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 81ffb24e4..dec291a7d 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -278,7 +278,7 @@ public:
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix,
const Tegra::Shader::Header& header)
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header},
- fixed_pipeline_output_attributes_used{} {
+ fixed_pipeline_output_attributes_used{}, local_memory_size{0} {
BuildRegisterList();
BuildInputList();
}
@@ -436,6 +436,25 @@ public:
shader.AddLine(dest + " = " + src + ';');
}
+ std::string GetLocalMemoryAsFloat(const std::string& index) {
+ return "lmem[" + index + ']';
+ }
+
+ std::string GetLocalMemoryAsInteger(const std::string& index, bool is_signed = false) {
+ const std::string func{is_signed ? "floatToIntBits" : "floatBitsToUint"};
+ return func + "(lmem[" + index + "])";
+ }
+
+ void SetLocalMemoryAsFloat(const std::string& index, const std::string& value) {
+ shader.AddLine("lmem[" + index + "] = " + value + ';');
+ }
+
+ void SetLocalMemoryAsInteger(const std::string& index, const std::string& value,
+ bool is_signed = false) {
+ const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
+ shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
+ }
+
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
@@ -533,6 +552,7 @@ public:
void GenerateDeclarations(const std::string& suffix) {
GenerateVertex();
GenerateRegisters(suffix);
+ GenerateLocalMemory();
GenerateInternalFlags();
GenerateInputAttrs();
GenerateOutputAttrs();
@@ -578,6 +598,10 @@ public:
return entry.GetName();
}
+ void SetLocalMemory(u64 lmem) {
+ local_memory_size = lmem;
+ }
+
private:
/// Generates declarations for registers.
void GenerateRegisters(const std::string& suffix) {
@@ -588,6 +612,15 @@ private:
declarations.AddNewLine();
}
+ /// Generates declarations for local memory.
+ void GenerateLocalMemory() {
+ if (local_memory_size > 0) {
+ declarations.AddLine("float lmem[" + std::to_string((local_memory_size - 1 + 4) / 4) +
+ "];");
+ declarations.AddNewLine();
+ }
+ }
+
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
@@ -895,6 +928,7 @@ private:
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
+ u64 local_memory_size;
};
class GLSLGenerator {
@@ -904,6 +938,8 @@ public:
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
+ local_memory_size = header.GetLocalMemorySize();
+ regs.SetLocalMemory(local_memory_size);
Generate(suffix);
}
@@ -2324,6 +2360,39 @@ private:
shader.AddLine("}");
break;
}
+ case OpCode::Id::LD_L: {
+ // Add an extra scope and declare the index register inside to prevent
+ // overwriting it in case it is used as an output of the LD instruction.
+ shader.AddLine('{');
+ ++shader.scope;
+
+ std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
+ std::to_string(instr.smem_imm.Value()) + ')';
+
+ shader.AddLine("uint index = (" + op + " / 4);");
+
+ const std::string op_a = regs.GetLocalMemoryAsFloat("index");
+
+ if (instr.ld_l.unknown != 1) {
+ LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}",
+ static_cast<unsigned>(instr.ld_l.unknown.Value()));
+ UNREACHABLE();
+ }
+
+ switch (instr.ldst_sl.type.Value()) {
+ case Tegra::Shader::StoreType::Bytes32:
+ regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
+ break;
+ default:
+ LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}",
+ static_cast<unsigned>(instr.ldst_sl.type.Value()));
+ UNREACHABLE();
+ }
+
+ --shader.scope;
+ shader.AddLine('}');
+ break;
+ }
case OpCode::Id::ST_A: {
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -2352,6 +2421,37 @@ private:
break;
}
+ case OpCode::Id::ST_L: {
+ // Add an extra scope and declare the index register inside to prevent
+ // overwriting it in case it is used as an output of the LD instruction.
+ shader.AddLine('{');
+ ++shader.scope;
+
+ std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
+ std::to_string(instr.smem_imm.Value()) + ')';
+
+ shader.AddLine("uint index = (" + op + " / 4);");
+
+ if (instr.st_l.unknown != 0) {
+ LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}",
+ static_cast<unsigned>(instr.st_l.unknown.Value()));
+ UNREACHABLE();
+ }
+
+ switch (instr.ldst_sl.type.Value()) {
+ case Tegra::Shader::StoreType::Bytes32:
+ regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0));
+ break;
+ default:
+ LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}",
+ static_cast<unsigned>(instr.ldst_sl.type.Value()));
+ UNREACHABLE();
+ }
+
+ --shader.scope;
+ shader.AddLine('}');
+ break;
+ }
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
@@ -3575,6 +3675,7 @@ private:
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;
+ u64 local_memory_size;
ShaderWriter shader;
ShaderWriter declarations;