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author | Liam <byteslice@airmail.cc> | 2022-06-10 15:11:02 +0200 |
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committer | Liam <byteslice@airmail.cc> | 2022-06-10 15:11:02 +0200 |
commit | de6c0defb358b6d12831a594b1b4c615003566b8 (patch) | |
tree | 6a542e52a03d2d0ba48487d90e9565ea9f225064 /src | |
parent | Merge pull request #8428 from bunnei/nvflinger-fix-timing (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 5 | ||||
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 8 |
3 files changed, 15 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index fc16f0f0c..fc4744fb0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -344,6 +344,8 @@ void Config::ReadValues() { ReadSetting("Debugging", Settings::values.use_debug_asserts); ReadSetting("Debugging", Settings::values.use_auto_stub); ReadSetting("Debugging", Settings::values.disable_macro_jit); + ReadSetting("Debugging", Settings::values.use_gdbstub); + ReadSetting("Debugging", Settings::values.gdbstub_port); const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); std::stringstream ss(title_list); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index f34d6b728..d5281863f 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -437,6 +437,11 @@ disable_macro_jit=false # Presents guest frames as they become available. Experimental. # false: Disabled (default), true: Enabled disable_fps_limit=false +# Determines whether to enable the GDB stub and wait for the debugger to attach before running. +# false: Disabled (default), true: Enabled +use_gdbstub=false +# The port to use for the GDB server, if it is enabled. +gdbstub_port=6543 [WebService] # Whether or not to enable telemetry diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index ab12dd15d..a0d619c48 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -217,7 +217,15 @@ int main(int argc, char** argv) { [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); } + system.RegisterExitCallback([&] { + // Just exit right away. + exit(0); + }); + void(system.Run()); + if (system.DebuggerEnabled()) { + system.InitializeDebugger(); + } while (emu_window->IsOpen()) { emu_window->WaitEvent(); } |