diff options
Diffstat (limited to '')
-rw-r--r-- | src/common/fs/fs_paths.h | 1 | ||||
-rw-r--r-- | src/common/fs/path_util.cpp | 1 | ||||
-rw-r--r-- | src/common/fs/path_util.h | 1 | ||||
-rw-r--r-- | src/yuzu/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.ui | 7 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 2 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 26 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 26 | ||||
-rw-r--r-- | src/yuzu/main.h | 7 | ||||
-rw-r--r-- | src/yuzu/play_time.cpp | 177 | ||||
-rw-r--r-- | src/yuzu/play_time.h | 68 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 3 |
15 files changed, 334 insertions, 0 deletions
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h index 61bac9eba..59d66f71e 100644 --- a/src/common/fs/fs_paths.h +++ b/src/common/fs/fs_paths.h @@ -18,6 +18,7 @@ #define LOAD_DIR "load" #define LOG_DIR "log" #define NAND_DIR "nand" +#define PLAY_TIME_DIR "play_time" #define SCREENSHOTS_DIR "screenshots" #define SDMC_DIR "sdmc" #define SHADER_DIR "shader" diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index d71cfacc6..3bbe9ff87 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -122,6 +122,7 @@ public: GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR); GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR); GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR); + GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR); GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index ba28964d0..289974e32 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h @@ -20,6 +20,7 @@ enum class YuzuPath { LoadDir, // Where cheat/mod files are stored. LogDir, // Where log files are stored. NANDDir, // Where the emulated NAND is stored. + PlayTimeDir, // Where play time data is stored. ScreenshotsDir, // Where yuzu screenshots are stored. SDMCDir, // Where the emulated SDMC is stored. ShaderDir, // Where shaders are stored. diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 8f86a1553..89763f64f 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -195,6 +195,8 @@ add_executable(yuzu multiplayer/state.cpp multiplayer/state.h multiplayer/validation.h + play_time.cpp + play_time.h precompiled_headers.h qt_common.cpp qt_common.h diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 34ab01617..058bd9f4d 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -126,6 +126,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_play_time, &QCheckBox::stateChanged, this, + &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), @@ -170,6 +172,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.show_compat = ui->show_compat->isChecked(); UISettings::values.show_size = ui->show_size->isChecked(); UISettings::values.show_types = ui->show_types->isChecked(); + UISettings::values.show_play_time = ui->show_play_time->isChecked(); UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); @@ -182,6 +185,7 @@ void ConfigureUi::ApplyConfiguration() { const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); UISettings::values.screenshot_height.SetValue(height); + RequestGameListUpdate(); system.ApplySettings(); } @@ -197,6 +201,7 @@ void ConfigureUi::SetConfiguration() { ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); ui->show_size->setChecked(UISettings::values.show_size.GetValue()); ui->show_types->setChecked(UISettings::values.show_types.GetValue()); + ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue()); ui->game_icon_size_combobox->setCurrentIndex( ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); ui->folder_icon_size_combobox->setCurrentIndex( diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index cb66ef104..b8e648381 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -105,6 +105,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="show_play_time"> + <property name="text"> + <string>Show Play Time Column</string> + </property> + </widget> + </item> + <item> <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2"> <item> <widget class="QLabel" name="game_icon_size_label"> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index b5a02700d..98e410e0f 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -340,6 +340,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); item_model->setSortRole(GameListItemPath::SortRole); connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); @@ -548,6 +549,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data")); QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); @@ -619,6 +621,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); + connect(remove_play_time_data, &QAction::triggered, + [this, program_id]() { emit RemovePlayTimeRequested(program_id); }); connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path); }); @@ -785,6 +789,7 @@ void GameList::RetranslateUI() { item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + item_model->setHeaderData(COLUMN_PLAY_TIME, Qt::Horizontal, tr("Play time")); } void GameListSearchField::changeEvent(QEvent* event) { @@ -812,6 +817,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types); tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 6c2f75e53..cde6f1e1f 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -74,6 +74,7 @@ public: COLUMN_ADD_ONS, COLUMN_FILE_TYPE, COLUMN_SIZE, + COLUMN_PLAY_TIME, COLUMN_COUNT, // Number of columns }; @@ -112,6 +113,7 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void RemovePlayTimeRequested(u64 program_id); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); void CreateShortcut(u64 program_id, const std::string& game_path, diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 1800f090f..33a929aae 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -18,6 +18,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/string_util.h" +#include "yuzu/play_time.h" #include "yuzu/uisettings.h" #include "yuzu/util/util.h" @@ -221,6 +222,31 @@ public: } }; +/** + * GameListItem for Play Time values. + * This object stores the play time of a game in seconds, and its readable + * representation in minutes/hours + */ +class GameListItemPlayTime : public GameListItem { +public: + static constexpr int PlayTimeRole = SortRole; + + GameListItemPlayTime() = default; + explicit GameListItemPlayTime(const qulonglong time_seconds) { + setData(time_seconds, PlayTimeRole); + } + + void setData(const QVariant& value, int role) override { + qulonglong time_seconds = value.toULongLong(); + GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole); + GameListItem::setData(value, PlayTimeRole); + } + + bool operator<(const QStandardItem& other) const override { + return data(PlayTimeRole).toULongLong() < other.data(PlayTimeRole).toULongLong(); + } +}; + class GameListDir : public GameListItem { public: static constexpr int GameDirRole = Qt::UserRole + 2; diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index e7fb8a282..b15ed730e 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -27,6 +27,7 @@ #include "yuzu/game_list.h" #include "yuzu/game_list_p.h" #include "yuzu/game_list_worker.h" +#include "yuzu/play_time.h" #include "yuzu/uisettings.h" namespace { @@ -212,6 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri new GameListItemCompat(compatibility), new GameListItem(file_type_string), new GameListItemSize(size), + new GameListItemPlayTime(PlayTime::GetPlayTime(program_id)), }; const auto patch_versions = GetGameListCachedObject( diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 33c9fd0af..53ab7ada9 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -146,6 +146,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/install_dialog.h" #include "yuzu/loading_screen.h" #include "yuzu/main.h" +#include "yuzu/play_time.h" #include "yuzu/startup_checks.h" #include "yuzu/uisettings.h" #include "yuzu/util/clickable_label.h" @@ -334,6 +335,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); discord_rpc->Update(); + play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(); + system->GetRoomNetwork().Init(); RegisterMetaTypes(); @@ -1446,6 +1449,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::RemoveInstalledEntryRequested, this, &GMainWindow::OnGameListRemoveInstalledEntry); connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); + connect(game_list, &GameList::RemovePlayTimeRequested, this, + &GMainWindow::OnGameListRemovePlayTimeData); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, @@ -2458,6 +2463,20 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } } +void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { + if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"), + QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + if (!play_time_manager->ResetProgramPlayTime(program_id)) { + QMessageBox::warning(this, tr("Error Resetting Play Time Data"), + tr("Play time couldn't be cleared")); + return; + } + game_list->PopulateAsync(UISettings::values.game_dirs); +} + void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) { const auto target_file_name = [target] { switch (target) { @@ -3230,6 +3249,9 @@ void GMainWindow::OnStartGame() { UpdateMenuState(); OnTasStateChanged(); + play_time_manager->SetProgramId(system->GetApplicationProcessProgramID()); + play_time_manager->Start(); + discord_rpc->Update(); } @@ -3245,6 +3267,7 @@ void GMainWindow::OnRestartGame() { void GMainWindow::OnPauseGame() { emu_thread->SetRunning(false); + play_time_manager->Stop(); UpdateMenuState(); AllowOSSleep(); } @@ -3265,6 +3288,9 @@ void GMainWindow::OnStopGame() { return; } + play_time_manager->Stop(); + // Update game list to show new play time + game_list->PopulateAsync(UISettings::values.game_dirs); if (OnShutdownBegin()) { OnShutdownBeginDialog(); } else { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 1b7055122..c3003f8d9 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -76,6 +76,10 @@ namespace DiscordRPC { class DiscordInterface; } +namespace PlayTime { +class PlayTimeManager; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; @@ -312,6 +316,7 @@ private slots: void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void OnGameListRemovePlayTimeData(u64 program_id); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, @@ -374,6 +379,7 @@ private: void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); + void RemovePlayTimeData(u64 program_id); void RemoveCacheStorage(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); @@ -411,6 +417,7 @@ private: std::unique_ptr<Core::System> system; std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager; std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; MultiplayerState* multiplayer_state = nullptr; diff --git a/src/yuzu/play_time.cpp b/src/yuzu/play_time.cpp new file mode 100644 index 000000000..6be0327b2 --- /dev/null +++ b/src/yuzu/play_time.cpp @@ -0,0 +1,177 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/fs/file.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/settings.h" +#include "common/thread.h" +#include "core/hle/service/acc/profile_manager.h" + +#include "yuzu/play_time.h" + +namespace PlayTime { + +void PlayTimeManager::SetProgramId(u64 program_id) { + this->running_program_id = program_id; +} + +inline void PlayTimeManager::UpdateTimestamp() { + this->last_timestamp = std::chrono::steady_clock::now(); +} + +void PlayTimeManager::Start() { + UpdateTimestamp(); + play_time_thread = + std::jthread([&](std::stop_token stop_token) { this->AutoTimestamp(stop_token); }); +} + +void PlayTimeManager::Stop() { + play_time_thread.request_stop(); +} + +void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { + Common::SetCurrentThreadName("PlayTimeReport"); + + using namespace std::literals::chrono_literals; + + const auto duration = 30s; + while (Common::StoppableTimedWait(stop_token, duration)) { + Save(); + } + + Save(); +} + +void PlayTimeManager::Save() { + const auto now = std::chrono::steady_clock::now(); + const auto duration = + static_cast<u64>(std::chrono::duration_cast<std::chrono::seconds>( + std::chrono::steady_clock::duration(now - this->last_timestamp)) + .count()); + UpdateTimestamp(); + if (!UpdatePlayTime(running_program_id, duration)) { + LOG_ERROR(Common, "Failed to update play time"); + } +} + +bool UpdatePlayTime(u64 program_id, u64 add_play_time) { + std::vector<PlayTimeElement> play_time_elements; + if (!ReadPlayTimeFile(play_time_elements)) { + return false; + } + const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); + + if (it == play_time_elements.end()) { + play_time_elements.push_back({.program_id = program_id, .play_time = add_play_time}); + } else { + play_time_elements.at(it - play_time_elements.begin()).play_time += add_play_time; + } + if (!WritePlayTimeFile(play_time_elements)) { + return false; + } + return true; +} + +u64 GetPlayTime(u64 program_id) { + std::vector<PlayTimeElement> play_time_elements; + + if (!ReadPlayTimeFile(play_time_elements)) { + return 0; + } + const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); + if (it == play_time_elements.end()) { + return 0; + } + return play_time_elements.at(it - play_time_elements.begin()).play_time; +} + +bool PlayTimeManager::ResetProgramPlayTime(u64 program_id) { + std::vector<PlayTimeElement> play_time_elements; + + if (!ReadPlayTimeFile(play_time_elements)) { + return false; + } + const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id); + if (it == play_time_elements.end()) { + return false; + } + play_time_elements.erase(it); + if (!WritePlayTimeFile(play_time_elements)) { + return false; + } + return true; +} + +std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { + const Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); + if (!uuid.has_value()) { + return std::nullopt; + } + return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / + uuid->RawString().append(".bin"); +} + +[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements) { + const auto filename = GetCurrentUserPlayTimePath(); + if (!filename.has_value()) { + LOG_ERROR(Common, "Failed to get current user path"); + return false; + } + + if (Common::FS::Exists(filename.value())) { + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; + if (!file.IsOpen()) { + LOG_ERROR(Common, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + const size_t elem_num = file.GetSize() / sizeof(PlayTimeElement); + out_play_time_elements.resize(elem_num); + const bool success = file.ReadSpan<PlayTimeElement>(out_play_time_elements) == elem_num; + file.Close(); + return success; + } else { + out_play_time_elements.clear(); + return true; + } +} + +[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements) { + const auto filename = GetCurrentUserPlayTimePath(); + if (!filename.has_value()) { + LOG_ERROR(Common, "Failed to get current user path"); + return false; + } + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, + Common::FS::FileType::BinaryFile}; + + if (!file.IsOpen()) { + LOG_ERROR(Common, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + const bool success = + file.WriteSpan<PlayTimeElement>(play_time_elements) == play_time_elements.size(); + file.Close(); + return success; +} + +QString ReadablePlayTime(qulonglong time_seconds) { + static constexpr std::array units{"m", "h"}; + if (time_seconds == 0) { + return QLatin1String(""); + } + const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); + const auto time_hours = static_cast<double>(time_seconds) / 3600; + const int unit = time_minutes < 60 ? 0 : 1; + const auto value = unit == 0 ? time_minutes : time_hours; + + return QStringLiteral("%L1 %2") + .arg(value, 0, 'f', unit && time_seconds % 60 != 0) + .arg(QString::fromUtf8(units[unit])); +} + +} // namespace PlayTime diff --git a/src/yuzu/play_time.h b/src/yuzu/play_time.h new file mode 100644 index 000000000..68e40955c --- /dev/null +++ b/src/yuzu/play_time.h @@ -0,0 +1,68 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <QString> + +#include <atomic> +#include <condition_variable> +#include <mutex> +#include <optional> +#include <thread> + +#include "common/common_types.h" +#include "common/fs/fs.h" +#include "common/polyfill_thread.h" +#include "core/core.h" + +namespace PlayTime { +struct PlayTimeElement { + u64 program_id; + u64 play_time; + + inline bool operator==(const PlayTimeElement& other) const { + return program_id == other.program_id; + } + + inline bool operator==(const u64 _program_id) const { + return program_id == _program_id; + } +}; + +class PlayTimeManager { +public: + explicit PlayTimeManager() = default; + ~PlayTimeManager() = default; + +public: + YUZU_NON_COPYABLE(PlayTimeManager); + YUZU_NON_MOVEABLE(PlayTimeManager); + +public: + bool ResetProgramPlayTime(u64 program_id); + void SetProgramId(u64 program_id); + inline void UpdateTimestamp(); + void Start(); + void Stop(); + +private: + u64 running_program_id; + std::chrono::steady_clock::time_point last_timestamp; + std::jthread play_time_thread; + void AutoTimestamp(std::stop_token stop_token); + void Save(); +}; + +std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(); + +bool UpdatePlayTime(u64 program_id, u64 add_play_time); + +[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements); +[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements); + +u64 GetPlayTime(u64 program_id); + +QString ReadablePlayTime(qulonglong time_seconds); + +} // namespace PlayTime diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 8efd63f31..848631a9e 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -183,6 +183,9 @@ struct Values { Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList}; Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList}; + // Play time + Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList}; + bool configuration_applied; bool reset_to_defaults; bool shortcut_already_warned{false}; |