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-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp27
-rw-r--r--src/common/emu_window.cpp2
-rw-r--r--src/common/emu_window.h15
3 files changed, 20 insertions, 24 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 8a0cd9b5a..3e58d6663 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -16,35 +16,36 @@ EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
}
-void EmuWindow_GLFW::OnMouseButtonEvent(GLFWwindow* window, int button, int action, int mods) {
+void EmuWindow_GLFW::OnMouseButtonEvent(GLFWwindow* win, int button, int action, int mods) {
if (button == GLFW_MOUSE_BUTTON_LEFT) {
- auto layout = GetEmuWindow(window)->GetFramebufferLayout();
+ auto emu_window = GetEmuWindow(win);
+ auto layout = emu_window->GetFramebufferLayout();
double x, y;
- glfwGetCursorPos(window, &x, &y);
+ glfwGetCursorPos(win, &x, &y);
if (action == GLFW_PRESS) {
- EmuWindow::TouchPressed(layout, static_cast<u16>(x), static_cast<u16>(y));
+ emu_window->TouchPressed(layout, static_cast<u16>(x), static_cast<u16>(y));
} else if (action == GLFW_RELEASE) {
- EmuWindow::TouchReleased(layout, static_cast<u16>(x), static_cast<u16>(y));
+ emu_window->TouchReleased(layout, static_cast<u16>(x), static_cast<u16>(y));
}
}
}
-void EmuWindow_GLFW::OnCursorPosEvent(GLFWwindow* window, double x, double y) {
-
- auto layout = GetEmuWindow(window)->GetFramebufferLayout();
- EmuWindow::TouchMoved(layout, static_cast<u16>(x), static_cast<u16>(y));
+void EmuWindow_GLFW::OnCursorPosEvent(GLFWwindow* win, double x, double y) {
+ auto emu_window = GetEmuWindow(win);
+ auto layout = emu_window->GetFramebufferLayout();
+ emu_window->TouchMoved(layout, static_cast<u16>(x), static_cast<u16>(y));
}
/// Called by GLFW when a key event occurs
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
-
- int keyboard_id = GetEmuWindow(win)->keyboard_id;
+ auto emu_window = GetEmuWindow(win);
+ int keyboard_id = emu_window->keyboard_id;
if (action == GLFW_PRESS) {
- EmuWindow::KeyPressed({key, keyboard_id});
+ emu_window->KeyPressed({key, keyboard_id});
} else if (action == GLFW_RELEASE) {
- EmuWindow::KeyReleased({key, keyboard_id});
+ emu_window->KeyReleased({ key, keyboard_id });
}
Service::HID::PadUpdateComplete();
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
index 11e6ad76b..89bb89481 100644
--- a/src/common/emu_window.cpp
+++ b/src/common/emu_window.cpp
@@ -5,8 +5,6 @@
#include "emu_window.h"
#include "video_core/video_core.h"
-bool EmuWindow::touch_pressed = false;
-
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index df81e9e0f..8e4b510e9 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -71,10 +71,10 @@ public:
virtual void ReloadSetKeymaps() = 0;
/// Signals a key press action to the HID module
- static void KeyPressed(KeyMap::HostDeviceKey key);
+ void KeyPressed(KeyMap::HostDeviceKey key);
/// Signals a key release action to the HID module
- static void KeyReleased(KeyMap::HostDeviceKey key);
+ void KeyReleased(KeyMap::HostDeviceKey key);
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
@@ -82,8 +82,7 @@ public:
* @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed
*/
- static void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x,
- unsigned framebuffer_y);
+ void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y);
/**
* Signal that a touch released event has occurred (e.g. mouse click released)
@@ -91,8 +90,7 @@ public:
* @param framebuffer_x Framebuffer x-coordinate that was released
* @param framebuffer_y Framebuffer y-coordinate that was released
*/
- static void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x,
- unsigned framebuffer_y);
+ void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y);
/**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
@@ -100,8 +98,7 @@ public:
* @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate
*/
- static void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x,
- unsigned framebuffer_y);
+ void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y);
/**
* Returns currently active configuration.
@@ -196,5 +193,5 @@ private:
WindowConfig config; ///< Internal configuration (changes pending for being applied in ProcessConfigurationChanges)
WindowConfig active_config; ///< Internal active configuration
- static bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
+ bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
};