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-rw-r--r--src/yuzu/game_list.cpp17
-rw-r--r--src/yuzu/main.cpp10
2 files changed, 20 insertions, 7 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 6b0f07757..9e585b082 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -265,8 +265,17 @@ void GameList::ValidateEntry(const QModelIndex& item) {
if (file_path.isEmpty())
return;
std::string std_file_path(file_path.toStdString());
- if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
+ if (!FileUtil::Exists(std_file_path))
return;
+ if (FileUtil::IsDirectory(std_file_path)) {
+ QDir dir(std_file_path.c_str());
+ QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
+ if (matching_main.size() == 1) {
+ emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
+ }
+ return;
+ }
+
// Users usually want to run a diffrent game after closing one
search_field->clear();
emit GameChosen(file_path);
@@ -368,10 +377,10 @@ static bool IsExtractedNCAMain(const std::string& file_name) {
return QFileInfo(file_name.c_str()).fileName() == "main";
}
-static QString FormatGameName(std::string physical_name) {
- QFileInfo fileInfo(physical_name.c_str());
+static QString FormatGameName(const std::string& physical_name) {
+ QFileInfo file_info(physical_name.c_str());
if (IsExtractedNCAMain(physical_name)) {
- return fileInfo.dir().dirName();
+ return file_info.dir().path();
} else {
return QString::fromStdString(physical_name);
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e2afe2131..97be548d7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -13,6 +13,7 @@
#include <QMessageBox>
#include <QtGui>
#include <QtWidgets>
+#include "common/common_paths.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
@@ -568,9 +569,12 @@ void GMainWindow::OnMenuLoadFile() {
void GMainWindow::OnMenuLoadFolder() {
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
- QStringList matchingMain = dir.entryList(QStringList() << "main", QDir::Files);
- if (matchingMain.size() == 1) {
- BootGame(matchingMain[0]);
+ QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
+ if (matching_main.size() == 1) {
+ BootGame(dir.path() + DIR_SEP + matching_main[0]);
+ } else {
+ QMessageBox::warning(this, tr("Invalid Directory Selected"),
+ tr("The directory you have selected does not contain a 'main' file."));
}
}