diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/file_sys/errors.h | 1 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 6 |
3 files changed, 12 insertions, 4 deletions
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h index bb4654366..1a920b45d 100644 --- a/src/core/file_sys/errors.h +++ b/src/core/file_sys/errors.h @@ -9,6 +9,7 @@ namespace FileSys { constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1}; +constexpr ResultCode ERROR_PATH_ALREADY_EXISTS{ErrorModule::FS, 2}; constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002}; constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001}; constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005}; diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 72ad273b2..67b2b3102 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -55,10 +55,15 @@ std::string VfsDirectoryServiceWrapper::GetName() const { ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); - // dir can be nullptr if path contains subdirectories, create those prior to creating the file. if (dir == nullptr) { - dir = backing->CreateSubdirectory(Common::FS::GetParentPath(path)); + return FileSys::ERROR_PATH_NOT_FOUND; + } + + const auto entry_type = GetEntryType(path); + if (entry_type.Code() == RESULT_SUCCESS) { + return FileSys::ERROR_PATH_ALREADY_EXISTS; } + auto file = dir->CreateFile(Common::FS::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 827bc10e7..63cf82f7d 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -623,7 +623,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { // move the treeview items QList<QStandardItem*> item = item_model->takeRow(row); item_model->invisibleRootItem()->insertRow(row - 1, item); - tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded); + tree_view->setExpanded(selected.sibling(row - 1, 0), + UISettings::values.game_dirs[other_index].expanded); }); connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] { @@ -638,7 +639,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) { // move the treeview items const QList<QStandardItem*> item = item_model->takeRow(row); item_model->invisibleRootItem()->insertRow(row + 1, item); - tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded); + tree_view->setExpanded(selected.sibling(row + 1, 0), + UISettings::values.game_dirs[other_index].expanded); }); connect(open_directory_location, &QAction::triggered, [this, game_dir_index] { |